Player Matchup

Thor
Thor
 
Thor
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AxillePlays
Apollo
Level 64
God Stats
20W - 17L
1,510 SR
Queue Stats
339W - 304L
1,499 Elo+
Party 1
Poseidon
Poseidon
Barreboi
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
DizzyJwe
Aphrodite
Level 88
God Stats
4W - 5L
1,320 SR
Queue Stats
60W - 53L
1,341 Elo+
Party 2
Ares
Ares
Javiiyo95
Ares
Level 27
God Stats
14W - 12L
1,811 SR
Queue Stats
313W - 292L
1,487 Elo+
Party 1
Team Averages
Level 45
1,528 SR
1,427 Elo+

VS

Team Averages
Level 59
1,677 SR
1,601 Elo+
Medusa
Medusa
Gavin12321
Medusa
Level 56
God Stats
12W - 1L
2,009 SR
Queue Stats
53W - 28L
1,635 Elo+
Solo
Ravana
Ravana
Hyaenis
Ravana
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,733 Elo+
Party 3
Cerberus
Cerberus
ReyApe
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,646 Elo+
Party 3
Shiva
Shiva
blasmandor
Shiva
Level 89
God Stats
7W - 7L
1,631 SR
Queue Stats
140W - 141L
1,541 Elo+
Party 3
Anubis
Anubis
jordi2704
Anubis
Level 79
God Stats
11W - 7L
1,747 SR
Queue Stats
247W - 250L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 1
5,472
456
3,048
7,349
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
12
1 / 3 / 0
6,725
560
5,350
8,067
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Barreboi
Poseidon
9
2 / 7 / 0
6,116
510
4,286
7,630
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
DizzyJwe
Aphrodite
10
3 / 5 / 2
6,186
516
6,611
9,118
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
9
1 / 2 / 4
6,040
503
3,685
10,377
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gavin12321
Medusa
13
2 / 0 / 1
7,194
600
4,135
7,631
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Hyaenis
Ravana
12
5 / 2 / 7
7,369
614
8,825
6,354
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
ReyApe
Cerberus
13
8 / 0 / 3
7,700
642
7,366
7,081
5,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
3 / 3 / 9
6,951
579
6,460
12,748
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
jordi2704
Anubis
11
3 / 3 / 3
6,636
553
4,803
6,222
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
L
Apollo
1
3
0
0.33
L
Poseidon
Barreboi
Poseidon
2
7
0
0.29
L
Aphrodite
DizzyJwe
Aphrodite
3
5
2
0.8
W
Medusa
Gavin12321
Medusa
2
0
1
2.5
W
Ravana
Hyaenis
Ravana
5
2
7
4.25
L
Ares
1
2
4
1.5
W
Cerberus
ReyApe
Cerberus
8
0
3
9.5
W
Shiva
3
3
9
2.5
W
Anubis
jordi2704
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
31,589
42,541
Taken
40,036
15,065
Mitigated
20,333
13,256
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,048
821
0
2,125
7,349
1,818
0
1,871
5,362
0
21,451
L
Apollo
5,350
3,839
0
2,658
8,067
2,301
0
0
8,067
0
46,955
L
Poseidon
Barreboi
Poseidon
4,286
1,141
0
1,548
7,630
1,166
0
4,769
2,861
25,325
0
L
Aphrodite
DizzyJwe
Aphrodite
6,611
432
1,096
2,876
9,118
2,375
0
2,711
6,207
30,628
0
W
Medusa
Gavin12321
Medusa
4,135
1,827
0
4,918
7,631
1,857
0
152
7,479
0
53,703
W
Ravana
Hyaenis
Ravana
8,825
2,667
0
856
6,354
2,351
7
2,623
3,731
0
43,826
L
Ares
3,685
449
0
2,953
10,377
7,405
0
2,577
7,664
13,396
0
W
Cerberus
ReyApe
Cerberus
7,366
461
0
3,785
7,081
5,796
76
3,834
3,247
42,206
0
W
Shiva
6,460
639
1,443
4,077
12,748
8,320
12
4,101
8,647
1,019
17,759
W
Anubis
jordi2704
Anubis
4,803
599
0
2,316
6,222
2,009
17
3,872
2,350
29,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
35,850
269
Minions Killed
391
0
Camps Cleared
0
1,122,353
Distance Traveled
1,195,629
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,472
456
39
3
0
244,357
4
L
Apollo
6,725
560
105
9
0
214,802
4
L
Poseidon
6,116
510
50
4
0
195,896
2
L
Aphrodite
6,186
516
55
5
0
226,497
6
W
Medusa
7,194
600
110
9
0
224,537
3
W
Ravana
7,369
614
66
6
0
263,616
3
L
Ares
6,040
503
20
2
0
240,801
3
W
Cerberus
7,700
642
107
9
0
234,046
2
W
Shiva
6,951
579
39
3
0
251,224
3
W
Anubis
6,636
553
69
6
0
222,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role