Player Matchup

Thanatos
Thanatos
Bronze IV
DeadliestYautja
Thanatos
Bronze IV
Level 155
God Stats
7W - 4L
1,500 SR
Queue Stats
128W - 147L
1,454 MMR
Party 1
Bacchus
Bacchus
Gold IV
Edgarfgh89
Bacchus
Gold IV
Level 124
God Stats
14W - 18L
1,500 SR
Queue Stats
294W - 297L
1,413 MMR
Solo
Achilles
Achilles
Silver II
Ghost-Xtremee-
Achilles
Silver II
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 35L
1,520 MMR
Party 2
Discordia
Discordia
Silver III
ThE-KiN6_KillER
Discordia
Silver III
Level 109
God Stats
1W - 8L
1,414 SR
Queue Stats
97W - 114L
1,197 MMR
Party 2
Neith
Neith
Silver IV
iluvmyh8rs2014
Neith
Silver IV
Level 119
God Stats
56W - 56L
1,322 SR
Queue Stats
170W - 196L
1,288 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,447 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,575 SR
1,390 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Colo_Toure99
Bellona
Bronze III
Level 134
God Stats
5W - 4L
1,665 SR
Queue Stats
37W - 40L
1,317 MMR
Party 3
Geb
Geb
Bronze III
Earpy123
Geb
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,384 MMR
Party 3
Agni
Agni
Gold III
SauronMVP
Agni
Gold III
Level 127
God Stats
2W - 3L
1,385 SR
Queue Stats
175W - 180L
1,388 MMR
Solo
Cupid
Cupid
Silver IV
ugzor
Cupid
Silver IV
Level 105
God Stats
2W - 0L
1,823 SR
Queue Stats
3W - 4L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 3 / 1
7,232
314
1,435
4,749
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Edgarfgh89
Bacchus
16
3 / 5 / 4
10,505
457
11,332
20,325
32,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
18
3 / 3 / 3
11,075
482
13,755
23,920
30,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
ThE-KiN6_KillER
Discordia
17
4 / 5 / 2
10,244
445
14,521
13,612
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 2
9,773
425
6,836
14,815
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshLokiThoth

VS

Bans
BastetAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 2 / 5
14,525
632
13,756
22,527
11,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Colo_Toure99
Bellona
20
5 / 3 / 10
13,890
604
16,494
19,856
25,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 0 / 12
10,866
472
5,186
18,871
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
19
5 / 6 / 10
12,995
565
20,039
13,676
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
ugzor
Cupid
16
1 / 2 / 10
11,473
499
6,525
11,364
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
13
Kills
22
22
Deaths
13
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
5
6.75
W
Bellona
Colo_Toure99
Bellona
5
3
10
3.33
L
Thanatos
2
3
1
0.83
W
0
0
12
6
L
Bacchus
Edgarfgh89
Bacchus
3
5
4
1
L
Achilles
3
3
3
1.5
W
Agni
5
6
10
1.67
L
Discordia
ThE-KiN6_KillER
Discordia
4
5
2
1
L
1
6
2
0.33
W
Cupid
ugzor
Cupid
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,879
Damage
62,000
77,421
Taken
86,294
77,271
Mitigated
68,492
17,576
Healing
30,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,756
9,272
0
10,547
22,527
11,609
5,597
6,550
15,601
0
119,096
W
Bellona
Colo_Toure99
Bellona
16,494
4,863
707
8,659
19,856
25,956
700
2,039
17,789
10,232
92,623
L
Thanatos
1,435
603
0
2,756
4,749
2,065
198
459
4,162
0
12,632
W
5,186
658
0
2,228
18,871
21,478
257
5,619
12,920
21,378
0
L
Bacchus
Edgarfgh89
Bacchus
11,332
1,049
273
3,351
20,325
32,566
300
7,686
12,332
39,301
0
L
Achilles
13,755
2,336
0
5,107
23,920
30,735
206
8,005
15,611
0
74,149
W
Agni
20,039
820
0
1,707
13,676
5,313
765
5,910
7,321
98,123
0
L
Discordia
ThE-KiN6_KillER
Discordia
14,521
668
0
2,196
13,612
4,732
336
5,973
7,351
67,229
0
L
6,836
2,365
0
3,893
14,815
7,173
2,446
3,767
10,958
0
71,496
W
Cupid
ugzor
Cupid
6,525
2,821
1,603
4,774
11,364
4,136
616
4,436
6,810
0
60,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
63,749
454
Minions Killed
605
0
Camps Cleared
0
1,855,300
Distance Traveled
2,463,354
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,525
632
156
7
0
534,512
0
W
Bellona
13,890
604
177
8
0
496,460
6
L
Thanatos
7,232
314
33
1
0
123,355
3
W
Geb
10,866
472
15
1
0
495,251
10
L
Bacchus
10,505
457
50
2
0
467,531
8
L
Achilles
11,075
482
132
6
0
462,604
4
W
Agni
12,995
565
145
6
0
454,936
4
L
Discordia
10,244
445
128
6
0
432,343
4
L
Neith
9,773
425
111
5
0
369,467
9
W
Cupid
11,473
499
112
5
0
482,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role