Player Matchup

Shiva
Shiva
Abbask47
Shiva
Level 118
God Stats
1W - 1L
1,574 SR
Queue Stats
30W - 27L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 89
God Stats
179W - 157L
1,571 SR
Queue Stats
245W - 220L
1,633 Elo+
Solo
Rama
Rama
DanielLV7
Rama
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 242L
1,499 Elo+
Solo
Ymir
Ymir
McMkmc
Ymir
Level 67
God Stats
1W - 0L
1,291 SR
Queue Stats
15W - 9L
1,898 Elo+
Solo
Poseidon
Poseidon
think2wice
Poseidon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,610 Elo+
Party 1
Team Averages
Level 96
1,487 SR
1,608 Elo+

VS

Team Averages
Level 101
1,665 SR
1,533 Elo+
Fenrir
Fenrir
Allistor
Fenrir
Level 127
God Stats
21W - 29L
1,553 SR
Queue Stats
311W - 315L
1,538 Elo+
Solo
Sylvanus
Sylvanus
HernanD2356
Sylvanus
Level 94
God Stats
10W - 7L
1,655 SR
Queue Stats
145W - 143L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAJASALUDOS30
Morgan Le Fay
Level 109
God Stats
26W - 20L
1,954 SR
Queue Stats
509W - 466L
1,530 Elo+
Solo
Izanami
Izanami
TOOKIEgotSHOT
Izanami
Level 67
God Stats
7W - 6L
1,663 SR
Queue Stats
132W - 162L
1,521 Elo+
Solo
Artio
Artio
caro101202
Artio
Level 108
God Stats
19W - 31L
1,500 SR
Queue Stats
448W - 434L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Abbask47
Shiva
17
4 / 4 / 4
10,566
528
11,320
15,284
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
BoomBiootch
Jormungandr
20
4 / 3 / 1
14,123
706
18,331
16,355
16,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
19
3 / 0 / 4
11,514
576
8,883
11,597
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
McMkmc
Ymir
16
2 / 2 / 11
10,602
530
9,506
22,606
22,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
think2wice
Poseidon
19
5 / 4 / 3
11,856
593
16,369
13,955
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allistor
Fenrir
15
5 / 1 / 1
9,753
488
11,070
14,363
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
HernanD2356
Sylvanus
15
2 / 5 / 4
9,784
489
9,122
23,680
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
JAJASALUDOS30
Morgan Le Fay
15
4 / 5 / 3
9,563
478
12,506
13,822
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
1 / 4 / 0
9,660
483
8,654
12,336
4,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
16
1 / 3 / 2
9,516
476
8,189
22,356
19,223
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
13
13
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
Abbask47
Shiva
4
4
4
1.5
L
Fenrir
Allistor
Fenrir
5
1
1
5.5
W
Jormungandr
BoomBiootch
Jormungandr
4
3
1
1.5
W
Rama
3
0
4
5
L
Sylvanus
HernanD2356
Sylvanus
2
5
4
0.8
L
Morgan Le Fay
JAJASALUDOS30
Morgan Le Fay
4
5
3
1.1
W
Ymir
McMkmc
Ymir
2
2
11
3.75
L
Izanami
1
4
0
0.25
L
Artio
1
3
2
0.67
W
Poseidon
think2wice
Poseidon
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,409
Damage
49,541
79,797
Taken
86,557
52,331
Mitigated
62,608
20,421
Healing
27,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Abbask47
Shiva
11,320
2,951
689
1,939
15,284
5,735
0
8,234
7,050
0
72,846
L
Fenrir
Allistor
Fenrir
11,070
2,192
0
4,136
14,363
5,556
0
6,356
8,007
0
65,881
W
Jormungandr
BoomBiootch
Jormungandr
18,331
6,815
0
2,514
16,355
16,126
1,640
6,240
10,115
126,587
0
W
Rama
8,883
6,974
0
6,508
11,597
3,468
3,183
2,677
8,692
0
94,738
L
Sylvanus
HernanD2356
Sylvanus
9,122
2,579
2,359
6,410
23,680
27,615
0
11,744
11,936
28,826
0
L
Morgan Le Fay
JAJASALUDOS30
Morgan Le Fay
12,506
605
179
1,407
13,822
5,707
362
6,629
7,193
62,555
0
W
Ymir
McMkmc
Ymir
9,506
2,003
593
4,129
22,606
22,493
288
5,885
15,506
35,572
3,029
L
Izanami
8,654
5,869
0
2,243
12,336
4,507
1,749
4,988
7,348
0
75,689
L
Artio
8,189
1,357
246
10,715
22,356
19,223
0
14,234
8,122
65,324
0
W
Poseidon
think2wice
Poseidon
16,369
2,822
182
3,867
13,955
4,509
234
6,781
7,174
104,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
48,276
759
Minions Killed
532
0
Camps Cleared
0
1,980,859
Distance Traveled
1,853,991
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,566
528
106
5
0
414,676
5
L
Fenrir
9,753
488
98
5
0
427,829
3
W
Jormungandr
14,123
706
260
13
0
418,719
14
W
Rama
11,514
576
171
9
0
376,789
6
L
Sylvanus
9,784
489
34
2
0
346,793
8
L
Morgan Le Fay
9,563
478
105
5
0
370,876
3
W
Ymir
10,602
530
52
3
0
379,558
3
L
Izanami
9,660
483
163
8
0
368,181
7
L
Artio
9,516
476
132
7
0
340,312
0
W
Poseidon
11,856
593
170
9
0
391,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role