Player Matchup

Achilles
Achilles
HELLDOG818
Achilles
Level 58
God Stats
4W - 8L
1,313 SR
Queue Stats
101W - 98L
1,380 Elo+
Solo
Ganesha
Ganesha
Hellbillyblake
Ganesha
Level 101
God Stats
8W - 11L
1,459 SR
Queue Stats
250W - 275L
1,397 Elo+
Solo
Cupid
Cupid
Not_verry_gud-_-
Cupid
Level 108
God Stats
12W - 10L
1,642 SR
Queue Stats
234W - 269L
1,504 Elo+
Party 2
Sol
Sol
SLXCK_ON_60FPS
Sol
Level 101
God Stats
4W - 2L
1,727 SR
Queue Stats
133W - 132L
1,499 Elo+
Solo
Ravana
Ravana
WebsiteDotNet
Ravana
Level 89
God Stats
8W - 3L
1,456 SR
Queue Stats
65W - 63L
1,439 Elo+
Party 2
Team Averages
Level 91
1,520 SR
1,444 Elo+

VS

Team Averages
Level 106
1,565 SR
1,437 Elo+
Chernobog
Chernobog
 
Chernobog
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
A TWERKING GIF
Shiva
Level 146
God Stats
4W - 3L
1,725 SR
Queue Stats
20W - 23L
1,315 Elo+
Party 1
Geb
Geb
DrDmoneyZ
Geb
Level 45
God Stats
7W - 6L
1,795 SR
Queue Stats
22W - 25L
1,380 Elo+
Solo
Janus
Janus
KILLAGORILLA523
Janus
Level 107
God Stats
2W - 4L
1,548 SR
Queue Stats
15W - 19L
1,482 Elo+
Party 1
Achilles
Achilles
carmine 127
Achilles
Level 129
God Stats
3W - 2L
1,258 SR
Queue Stats
70W - 67L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HELLDOG818
Achilles
17
1 / 4 / 0
9,740
464
6,587
15,037
14,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 10
9,431
449
8,250
18,247
20,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 2 / 4
10,301
491
21,173
17,156
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 4
10,335
492
13,667
16,920
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 2
10,042
478
7,071
11,627
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 6 / 3
9,882
471
10,854
16,855
4,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 0 / 5
12,212
582
15,082
16,055
17,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 6
8,817
420
10,951
24,355
22,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 1 / 4
10,691
509
8,170
11,754
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
carmine 127
Achilles
17
9 / 3 / 3
11,553
550
16,564
20,287
17,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
17
Kills
16
16
Deaths
17
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
6
3
0.42
W
4
0
5
6.5
W
0
7
6
0.43
L
Achilles
HELLDOG818
Achilles
1
4
0
0.25
L
0
1
10
5
W
2
1
4
4
L
8
2
4
5
L
4
5
4
1.2
L
4
4
2
1.25
W
Achilles
carmine 127
Achilles
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,748
Damage
61,621
78,987
Taken
89,306
54,421
Mitigated
65,950
22,624
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,854
5,287
0
5,010
16,855
4,503
3,762
2,283
14,572
0
76,418
W
15,082
1,897
766
4,887
16,055
17,189
217
864
15,191
11,977
76,867
W
10,951
1,882
2,748
4,069
24,355
22,970
26
7,226
17,129
24,053
0
L
Achilles
HELLDOG818
Achilles
6,587
1,111
44
1,022
15,037
14,507
1,586
2,518
12,401
0
55,177
L
8,250
1,203
699
3,340
18,247
20,543
0
5,224
12,989
28,939
0
W
8,170
1,040
18
1,552
11,754
3,437
1,088
4,405
7,349
60,744
0
L
21,173
13,461
51
8,414
17,156
8,298
997
5,758
11,354
0
80,999
L
13,667
3,915
0
6,607
16,920
6,447
309
4,443
12,303
72,277
0
L
7,071
1,467
0
2,447
11,627
4,626
0
3,165
8,340
0
64,035
W
Achilles
carmine 127
Achilles
16,564
4,917
0
6,527
20,287
17,851
107
7,139
13,148
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
53,155
501
Minions Killed
530
0
Camps Cleared
0
1,964,891
Distance Traveled
2,128,875
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,882
471
117
6
0
375,822
0
W
Shiva
12,212
582
161
8
0
438,685
8
W
Geb
8,817
420
11
1
0
389,868
2
L
Achilles
9,740
464
115
5
0
392,863
0
L
Ganesha
9,431
449
11
1
0
452,919
0
W
Janus
10,691
509
138
7
0
430,625
6
L
Cupid
10,301
491
132
6
0
380,758
0
L
Sol
10,335
492
139
7
0
350,197
3
L
Ravana
10,042
478
104
5
0
388,154
2
W
Achilles
11,553
550
103
5
0
493,875
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role