Player Matchup

Shiva
Shiva
Brutal_potato69
Shiva
Level 136
God Stats
13W - 0L
1,250 SR
Queue Stats
67W - 61L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Erchomai1
Baron Samedi
Level 126
God Stats
2W - 3L
1,561 SR
Queue Stats
61W - 44L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
brokencyde12590
Sylvanus
Level 45
God Stats
3W - 1L
1,756 SR
Queue Stats
4W - 1L
1,558 Elo+
Solo
Nemesis
Nemesis
ohnoimjay
Nemesis
Level 84
God Stats
2W - 1L
1,635 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
Level 16
God Stats
2W - 3L
1,393 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,522 Elo+

VS

Team Averages
Level 93
1,526 SR
1,478 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HoIyShadows
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo
Vulcan
Vulcan
StolenROCK94
Vulcan
Level 128
God Stats
95W - 64L
1,525 SR
Queue Stats
555W - 597L
1,492 Elo+
Solo
Athena
Athena
zx_radical_zx99
Athena
Level 146
God Stats
0W - 1L
1,606 SR
Queue Stats
34W - 26L
1,571 Elo+
Solo
Jing Wei
Jing Wei
望咩耶赛
Jing Wei
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
375W - 405L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 14
11,903
794
21,064
26,774
28,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Erchomai1
Baron Samedi
20
6 / 2 / 17
12,186
812
22,756
16,552
8,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
1 / 4 / 14
11,027
735
5,212
20,364
21,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ohnoimjay
Nemesis
20
10 / 2 / 7
12,965
864
11,148
13,042
5,616
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
20
4 / 0 / 12
11,873
792
11,533
13,411
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
4 / 3 / 6
11,814
788
21,696
12,429
4,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
1 / 8 / 2
9,932
662
8,301
16,924
10,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
6 / 7 / 5
11,882
792
14,682
16,343
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 6 / 8
10,527
702
13,147
21,080
13,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
望咩耶赛
Jing Wei
16
1 / 6 / 3
9,638
643
11,894
15,619
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
30
Kills
13
13
Deaths
30
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
6
2.33
W
9
5
14
3.2
W
Baron Samedi
Erchomai1
Baron Samedi
6
2
17
7.25
L
Apollo
1
8
2
0.25
L
Vulcan
6
7
5
1.21
W
Sylvanus
1
4
14
2
W
Nemesis
ohnoimjay
Nemesis
10
2
7
6.75
W
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
4
0
12
10
L
1
6
8
0.83
L
Jing Wei
望咩耶赛
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
69,720
90,143
Taken
82,395
68,144
Mitigated
39,778
28,670
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
21,696
1,117
411
4,184
12,429
4,010
1,617
3,598
8,831
64,376
0
W
21,064
4,453
1,173
3,293
26,774
28,355
534
10,706
15,413
143
35,193
W
Baron Samedi
Erchomai1
Baron Samedi
22,756
2,582
2,886
5,057
16,552
8,148
791
9,378
6,925
55,224
0
L
Apollo
8,301
5,202
0
4,232
16,924
10,252
0
6,492
10,432
0
27,096
L
Vulcan
14,682
4,429
0
2,885
16,343
5,957
28
6,544
9,799
31,447
0
W
Sylvanus
5,212
1,727
3,303
3,931
20,364
21,702
1,186
10,278
9,711
19,167
0
W
Nemesis
ohnoimjay
Nemesis
11,148
4,186
0
1,887
13,042
5,616
0
7,070
5,626
0
53,106
W
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
11,533
5,654
0
7,140
13,411
4,323
3,636
10,036
2,943
0
44,362
L
13,147
2,833
0
865
21,080
13,590
0
6,440
14,640
32,059
0
L
Jing Wei
望咩耶赛
Jing Wei
11,894
8,122
0
573
15,619
5,969
180
5,037
10,582
0
23,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
53,793
305
Minions Killed
295
0
Camps Cleared
0
1,554,281
Distance Traveled
1,367,307
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,814
788
112
7
0
288,401
0
W
Shiva
11,903
794
18
1
0
335,814
1
W
Baron Samedi
12,186
812
83
6
0
298,575
2
L
Apollo
9,932
662
62
4
0
231,509
4
L
Vulcan
11,882
792
44
3
0
256,744
3
W
Sylvanus
11,027
735
44
3
0
237,159
2
W
Nemesis
12,965
864
78
5
0
332,134
3
W
Ah Muzen Cab
11,873
792
82
5
0
350,599
0
L
Athena
10,527
702
39
3
0
309,193
1
L
Jing Wei
9,638
643
38
3
0
281,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role