Player Matchup

Tyr
Tyr
HoosierKiller52
Tyr
Level 106
God Stats
12W - 10L
1,448 SR
Queue Stats
145W - 91L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
StrohMan10
Jormungandr
Level 86
God Stats
4W - 3L
1,209 SR
Queue Stats
92W - 53L
1,612 Elo+
Party 1
Merlin
Merlin
pfehrman40
Merlin
Level 108
God Stats
3W - 5L
1,270 SR
Queue Stats
136W - 84L
1,618 Elo+
Party 1
Team Averages
Level 100
1,309 SR
1,614 Elo+

VS

Team Averages
Level 44
1,507 SR
1,295 Elo+
Tyr
Tyr
ImScaredyDog
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
Up dog6928
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 2
Pele
Pele
dnbsalty
Pele
Level 88
God Stats
0W - 1L
1,522 SR
Queue Stats
12W - 18L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 6
9,663
805
5,762
7,293
7,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
StrohMan10
Jormungandr
15
7 / 0 / 15
9,812
818
10,795
12,491
13,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
pfehrman40
Merlin
14
5 / 0 / 14
9,528
794
13,169
5,499
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,609
551
2,375
11,984
4,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Up dog6928
Merlin
10
0 / 11 / 0
6,341
528
3,952
12,934
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
1 / 7 / 0
6,886
574
4,118
11,401
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
23
Kills
1
1
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
0
5
1
0.1
W
Jormungandr
StrohMan10
Jormungandr
7
0
15
14.5
L
Merlin
Up dog6928
Merlin
0
11
0
0
L
Pele
1
7
0
0.14
W
Merlin
pfehrman40
Merlin
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
10,445
25,283
Taken
36,319
23,633
Mitigated
11,727
6,049
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,762
510
0
2,369
7,293
7,720
311
1,393
5,728
616
19,386
L
2,375
523
0
701
11,984
4,895
0
8,697
3,063
0
8,696
W
Jormungandr
StrohMan10
Jormungandr
10,795
3,268
290
2,412
12,491
13,552
497
1,877
10,004
35,730
0
L
Merlin
Up dog6928
Merlin
3,952
517
232
634
12,934
3,687
0
7,507
5,133
14,479
0
L
Pele
4,118
426
0
1,002
11,401
3,145
0
7,216
3,907
0
20,330
W
Merlin
pfehrman40
Merlin
13,169
1,031
0
978
5,499
2,361
1,196
833
4,512
48,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
19,836
158
Minions Killed
60
10
Camps Cleared
0
665,956
Distance Traveled
479,700
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,663
805
23
2
3
248,217
2
L
Tyr
6,609
551
13
1
0
163,434
0
W
Jormungandr
9,812
818
55
5
4
222,965
2
L
Merlin
6,341
528
22
2
0
138,479
0
L
Pele
6,886
574
25
2
0
177,787
2
W
Merlin
9,528
794
80
7
3
194,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role