Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Narco dog 90
He Bo
Level 154
God Stats
3W - 5L
1,633 SR
Queue Stats
877W - 557L
1,529 Elo+
Party 1
Charybdis
Charybdis
Special6K9
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,603 Elo+
Solo
Ganesha
Ganesha
TouLongDuong
Ganesha
Level 156
God Stats
5W - 5L
1,634 SR
Queue Stats
220W - 183L
1,534 Elo+
Party 1
Ravana
Ravana
Ujurak8145
Ravana
Level 95
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,508 Elo+

VS

Team Averages
Level 140
1,602 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AUSTiNDANGEROU5
Tiamat
Level 157
God Stats
7W - 3L
1,728 SR
Queue Stats
980W - 1,029L
1,448 Elo+
Solo
Zeus
Zeus
InuKaminari
Zeus
Level 143
God Stats
1W - 0L
1,782 SR
Queue Stats
44W - 56L
1,362 Elo+
Solo
Apollo
Apollo
Nofloah
Apollo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,503 Elo+
Solo
Geb
Geb
broniestrangler0
Geb
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 48L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 5 / 2
7,947
795
7,371
9,394
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 5
7,049
705
5,503
6,554
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Special6K9
Charybdis
12
0 / 3 / 6
7,036
704
5,020
6,938
3,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TouLongDuong
Ganesha
13
0 / 3 / 7
7,349
735
7,206
12,190
14,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Ujurak8145
Ravana
14
1 / 3 / 6
7,370
737
4,527
7,788
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 10
9,232
923
8,199
4,658
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 10
8,946
895
9,717
7,423
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 10
8,066
807
7,299
3,680
869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Nofloah
Apollo
16
8 / 3 / 8
9,218
922
10,562
9,928
4,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 13
8,333
833
3,224
10,273
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
8
Kills
19
19
Deaths
8
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
2
1.2
W
Nu Wa
 
Nu Wa
5
1
10
10
W
4
2
10
4.5
W
2
0
10
7
L
2
5
5
0.9
W
Apollo
Nofloah
Apollo
8
3
8
4
L
Charybdis
Special6K9
Charybdis
0
3
6
1
L
Ganesha
TouLongDuong
Ganesha
0
3
7
1.17
L
Ravana
Ujurak8145
Ravana
1
3
6
1.33
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
39,001
42,864
Taken
35,962
33,182
Mitigated
22,752
10,720
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,371
1,297
233
1,444
9,394
3,770
0
5,967
3,427
0
22,867
W
Nu Wa
 
Nu Wa
8,199
3,215
1,186
1,424
4,658
1,308
1,608
1,495
3,091
15,924
0
W
9,717
558
547
2,725
7,423
5,241
190
2,226
5,122
29,209
0
W
7,299
289
3,588
2,364
3,680
869
755
1,695
1,953
17,421
0
L
5,503
113
151
245
6,554
2,793
0
4,340
2,214
11,194
0
W
Apollo
Nofloah
Apollo
10,562
6,478
540
3,215
9,928
4,059
2,490
4,882
4,876
0
23,488
L
Charybdis
Special6K9
Charybdis
5,020
1,838
157
1,584
6,938
3,195
0
4,888
2,050
0
20,078
L
Ganesha
TouLongDuong
Ganesha
7,206
162
1,391
3,692
12,190
14,995
0
7,989
4,201
21,141
0
L
Ravana
Ujurak8145
Ravana
4,527
976
517
1,306
7,788
8,429
0
5,255
2,533
0
8,529
W
3,224
136
502
1,524
10,273
11,275
322
2,411
7,697
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
43,795
127
Minions Killed
111
0
Camps Cleared
0
868,027
Distance Traveled
976,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,947
795
27
3
0
138,836
1
W
Nu Wa
9,232
923
19
2
0
178,559
2
W
Tiamat
8,946
895
44
4
0
204,231
1
W
Zeus
8,066
807
18
2
0
217,596
1
L
He Bo
7,049
705
12
1
0
175,224
0
W
Apollo
9,218
922
28
3
0
177,330
0
L
Charybdis
7,036
704
59
6
0
171,917
0
L
Ganesha
7,349
735
0
0
0
177,225
0
L
Ravana
7,370
737
29
3
0
204,825
5
W
Geb
8,333
833
2
0
0
198,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role