Player Matchup

Khepri
Khepri
FREDAND
Khepri
Level 125
God Stats
1W - 3L
1,118 SR
Queue Stats
49W - 54L
1,544 Elo+
Solo
Skadi
Skadi
McMkmc
Skadi
Level 67
God Stats
2W - 0L
1,826 SR
Queue Stats
15W - 9L
1,873 Elo+
Solo
Baron Samedi
Baron Samedi
TOOKIEgotSHOT
Baron Samedi
Level 67
God Stats
3W - 5L
1,765 SR
Queue Stats
132W - 162L
1,511 Elo+
Solo
Mulan
Mulan
caro101202
Mulan
Level 108
God Stats
17W - 8L
1,670 SR
Queue Stats
448W - 434L
1,534 Elo+
Solo
Apollo
Apollo
kidrockstar
Apollo
Level 103
God Stats
20W - 15L
1,500 SR
Queue Stats
79W - 84L
1,547 Elo+
Solo
Team Averages
Level 94
1,576 SR
1,602 Elo+

VS

Team Averages
Level 113
1,539 SR
1,517 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DanielLV7
Atlas
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 242L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
MDKPhenom
Baron Samedi
Level 138
God Stats
26W - 34L
1,624 SR
Queue Stats
124W - 126L
1,544 Elo+
Solo
Charybdis
Charybdis
Quittcrying
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,523 Elo+
Solo
Mulan
Mulan
Waga_NaWaMegumin
Mulan
Level 147
God Stats
7W - 8L
1,571 SR
Queue Stats
412W - 375L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FREDAND
Khepri
12
2 / 1 / 6
7,768
555
4,437
8,865
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
McMkmc
Skadi
14
5 / 2 / 6
8,592
614
9,679
10,878
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TOOKIEgotSHOT
Baron Samedi
12
1 / 3 / 4
7,377
527
8,739
7,418
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
14
4 / 2 / 1
8,781
627
9,180
11,656
10,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
14
3 / 1 / 0
8,499
607
5,742
8,491
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 3 / 2
7,712
551
6,365
9,225
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
DanielLV7
Atlas
10
2 / 2 / 4
6,760
483
5,235
11,919
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
MDKPhenom
Baron Samedi
11
2 / 4 / 1
6,677
477
4,545
10,751
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Quittcrying
Charybdis
12
1 / 3 / 2
7,093
507
6,204
7,218
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 1
6,778
484
6,155
11,224
4,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
9
9
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
2
1.33
L
Atlas
DanielLV7
Atlas
2
2
4
2
W
Khepri
FREDAND
Khepri
2
1
6
5
L
Baron Samedi
MDKPhenom
Baron Samedi
2
4
1
0.63
W
Skadi
McMkmc
Skadi
5
2
6
4
L
Charybdis
Quittcrying
Charybdis
1
3
2
0.67
W
Baron Samedi
TOOKIEgotSHOT
Baron Samedi
1
3
4
1
L
1
3
1
0.5
W
Mulan
4
2
1
2.25
W
Apollo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
28,504
47,308
Taken
50,337
30,660
Mitigated
22,893
16,642
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,365
2,640
0
819
9,225
3,064
0
1,373
7,852
0
45,423
L
Atlas
DanielLV7
Atlas
5,235
1,872
396
2,171
11,919
9,674
0
3,104
8,815
16,547
0
W
Khepri
FREDAND
Khepri
4,437
718
532
2,243
8,865
9,502
117
3,186
5,679
19,861
0
L
Baron Samedi
MDKPhenom
Baron Samedi
4,545
587
626
3,222
10,751
4,163
0
5,759
4,992
34,364
0
W
Skadi
McMkmc
Skadi
9,679
3,753
0
1,828
10,878
3,841
330
1,552
9,150
0
63,144
L
Charybdis
Quittcrying
Charybdis
6,204
2,950
0
1,608
7,218
1,646
0
1,741
5,477
0
38,725
W
Baron Samedi
TOOKIEgotSHOT
Baron Samedi
8,739
411
678
1,930
7,418
4,101
275
3,745
3,673
43,736
0
L
6,155
1,321
10
2,428
11,224
4,346
0
1,571
9,653
1,372
35,515
W
Mulan
9,180
2,303
0
4,199
11,656
10,866
76
606
11,050
2,290
55,197
W
Apollo
5,742
3,962
0
5,232
8,491
2,350
2,051
1,307
7,184
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
35,020
453
Minions Killed
328
0
Camps Cleared
0
1,338,806
Distance Traveled
1,319,152
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,712
551
83
6
0
311,148
4
L
Atlas
6,760
483
17
1
0
266,518
9
W
Khepri
7,768
555
19
1
0
288,534
3
L
Baron Samedi
6,677
477
69
5
0
233,176
5
W
Skadi
8,592
614
118
8
0
272,837
1
L
Charybdis
7,093
507
70
5
0
239,466
0
W
Baron Samedi
7,377
527
80
6
0
270,704
5
L
Mulan
6,778
484
89
6
0
268,844
3
W
Mulan
8,781
627
119
9
0
250,396
3
W
Apollo
8,499
607
117
8
0
256,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role