Player Matchup

Vulcan
Vulcan
Barrmonsan
Vulcan
Level 79
God Stats
2W - 1L
1,714 SR
Queue Stats
137W - 155L
1,579 Elo+
Party 1
Tyr
Tyr
Hanblower
Tyr
Level 122
God Stats
10W - 7L
1,691 SR
Queue Stats
113W - 125L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
Latiorn
Heimdallr
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 75L
1,461 Elo+
Party 1
Da Ji
Da Ji
necrotique
Da Ji
Level 160
God Stats
7W - 6L
1,846 SR
Queue Stats
160W - 135L
1,660 Elo+
Party 1
Discordia
Discordia
vincevessalius
Discordia
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 6L
1,849 Elo+
Party 1
Team Averages
Level 96
1,650 SR
1,613 Elo+

VS

Team Averages
Level 40
1,436 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
CzCastiel
Kumbhakarna
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,509 Elo+
Solo
Cerberus
Cerberus
MadMartyr
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 58L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
PrinceFortune
Nu Wa
Level 41
God Stats
3W - 7L
1,331 SR
Queue Stats
48W - 59L
1,412 Elo+
Solo
Medusa
Medusa
Skrate
Medusa
Level 21
God Stats
22W - 27L
1,475 SR
Queue Stats
40W - 56L
1,393 Elo+
Party 2
Sol
Sol
smasin
Sol
Level 41
God Stats
12W - 15L
1,372 SR
Queue Stats
47W - 60L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Barrmonsan
Vulcan
16
8 / 3 / 14
11,852
1,482
11,240
6,265
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 15
11,904
1,488
9,772
11,629
5,810
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Latiorn
Heimdallr
16
2 / 3 / 14
9,732
1,217
8,193
8,132
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
17
12 / 2 / 10
12,485
1,561
21,134
8,258
2,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
vincevessalius
Discordia
16
1 / 1 / 17
10,107
1,263
7,477
3,895
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

340

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CzCastiel
Kumbhakarna
15
2 / 6 / 5
10,220
1,278
5,339
20,505
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
MadMartyr
Cerberus
13
1 / 3 / 0
8,668
1,084
2,567
8,515
5,155
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 8 / 6
11,113
1,389
10,133
12,441
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Skrate
Medusa
13
0 / 3 / 2
8,322
1,040
1,696
4,584
1,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
smasin
Sol
15
3 / 10 / 4
10,430
1,304
13,062
16,012
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
30
Kills
10
10
Deaths
30
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Barrmonsan
Vulcan
8
3
14
5
L
Kumbhakarna
CzCastiel
Kumbhakarna
2
6
5
0.75
W
7
1
15
14.5
W
Heimdallr
Latiorn
Heimdallr
2
3
14
3
L
Cerberus
MadMartyr
Cerberus
1
3
0
0.33
L
4
8
6
0.88
L
Medusa
Skrate
Medusa
0
3
2
0.33
W
Da Ji
12
2
10
8.5
L
Sol
smasin
Sol
3
10
4
0.5
W
Discordia
vincevessalius
Discordia
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
32,797
38,179
Taken
62,057
13,987
Mitigated
32,797
2,111
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Barrmonsan
Vulcan
11,240
2,110
0
598
6,265
1,815
0
5,442
673
30,917
0
L
Kumbhakarna
CzCastiel
Kumbhakarna
5,339
1,060
0
337
20,505
18,191
0
5,073
15,128
15,250
0
W
9,772
2,171
0
262
11,629
5,810
0
8,875
2,018
0
23,870
W
Heimdallr
Latiorn
Heimdallr
8,193
3,551
0
546
8,132
2,521
0
6,294
1,784
0
22,249
L
Cerberus
MadMartyr
Cerberus
2,567
263
41
324
8,515
5,155
0
3,775
4,528
9,181
0
L
10,133
3,131
162
586
12,441
3,709
0
1,743
10,546
20,897
0
L
Medusa
Skrate
Medusa
1,696
592
0
0
4,584
1,144
0
1,230
3,244
0
6,629
W
Da Ji
21,134
6,616
0
538
8,258
2,553
0
6,699
1,443
0
27,332
L
Sol
smasin
Sol
13,062
4,959
0
401
16,012
4,598
0
5,946
9,889
35,574
0
W
Discordia
vincevessalius
Discordia
7,477
604
0
167
3,895
1,288
0
3,295
590
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
48,753
156
Minions Killed
116
8
Camps Cleared
4
824,478
Distance Traveled
625,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,852
1,482
39
5
1
163,694
0
L
Kumbhakarna
10,220
1,278
23
3
1
179,079
0
W
Tyr
11,904
1,488
31
4
4
198,178
0
W
Heimdallr
9,732
1,217
31
4
1
109,078
0
L
Cerberus
8,668
1,084
11
1
1
94,777
0
L
Nu Wa
11,113
1,389
19
2
1
134,746
0
L
Medusa
8,322
1,040
14
2
1
66,257
0
W
Da Ji
12,485
1,561
13
2
1
187,503
0
L
Sol
10,430
1,304
49
6
0
150,849
0
W
Discordia
10,107
1,263
42
5
1
166,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role