Player Matchup

Janus
Janus
HailCy
Janus
Level 71
God Stats
2W - 0L
1,681 SR
Queue Stats
87W - 82L
1,464 Elo+
Solo
Arachne
Arachne
Max1812
Arachne
Level 140
God Stats
6W - 3L
1,755 SR
Queue Stats
195W - 180L
1,499 Elo+
Solo
Hercules
Hercules
RodeaX
Hercules
Level 124
God Stats
1W - 2L
1,203 SR
Queue Stats
45W - 39L
1,533 Elo+
Solo
Ganesha
Ganesha
Rumpelstiltsk1n
Ganesha
Level 69
God Stats
2W - 0L
1,480 SR
Queue Stats
139W - 163L
1,452 Elo+
Solo
Vamana
Vamana
scoobydooIV
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,490 Elo+

VS

Team Averages
Level 86
1,601 SR
1,411 Elo+
Ravana
Ravana
GARFIUS
Ravana
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 107L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Ky3HeU
Danzaburou
Level 41
God Stats
3W - 3L
1,498 SR
Queue Stats
60W - 87L
1,384 Elo+
Party 1
Skadi
Skadi
OMGitshemish
Skadi
Level 35
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 27L
1,299 Elo+
Solo
Hou Yi
Hou Yi
Stark999
Hou Yi
Level 109
God Stats
3W - 1L
1,911 SR
Queue Stats
49W - 51L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
labunyana
Ah Puch
Level 123
God Stats
4W - 3L
1,577 SR
Queue Stats
76W - 92L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HailCy
Janus
20
16 / 5 / 13
15,013
1,001
29,847
12,400
4,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Max1812
Arachne
18
4 / 6 / 12
10,417
694
11,601
17,469
7,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
RodeaX
Hercules
20
8 / 4 / 13
12,227
815
13,982
27,815
27,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 9 / 21
10,669
711
8,929
24,653
28,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
17
3 / 8 / 14
11,225
748
6,596
19,874
20,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GARFIUS
Ravana
18
6 / 8 / 18
10,976
732
10,543
17,404
12,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Ky3HeU
Danzaburou
18
4 / 7 / 21
11,274
752
15,232
15,769
5,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 14
11,209
747
16,865
19,072
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Stark999
Hou Yi
17
6 / 6 / 15
10,701
713
12,157
12,692
4,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
labunyana
Ah Puch
20
9 / 3 / 19
12,524
835
30,523
12,347
4,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
118
31
Kills
31
32
Deaths
31
73
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ravana
GARFIUS
Ravana
6
8
18
1.88
W
Janus
HailCy
Janus
16
5
13
4.5
L
Danzaburou
Ky3HeU
Danzaburou
4
7
21
2.07
W
Arachne
Max1812
Arachne
4
6
12
1.67
L
6
7
14
1.86
W
Hercules
RodeaX
Hercules
8
4
13
3.63
W
0
9
21
1.17
L
Hou Yi
Stark999
Hou Yi
6
6
15
2.25
L
Ah Puch
labunyana
Ah Puch
9
3
19
6.17
W
Vamana
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,955
Damage
85,320
102,211
Taken
77,284
88,784
Mitigated
33,421
26,115
Healing
25,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
GARFIUS
Ravana
10,543
2,710
1,000
4,346
17,404
12,801
72
8,721
8,683
0
21,312
W
Janus
HailCy
Janus
29,847
774
864
1,979
12,400
4,818
1,622
4,049
8,351
61,059
0
L
Danzaburou
Ky3HeU
Danzaburou
15,232
5,622
1,161
2,890
15,769
5,576
436
9,594
6,175
0
31,968
W
Arachne
Max1812
Arachne
11,601
7,071
2,870
4,005
17,469
7,523
1,189
6,606
10,863
0
18,505
L
16,865
7,632
2,591
5,523
19,072
6,391
1,047
9,423
9,649
0
29,689
W
Hercules
RodeaX
Hercules
13,982
1,125
962
8,970
27,815
27,161
896
7,884
19,931
5,218
26,271
W
8,929
651
415
685
24,653
28,705
0
6,606
18,047
13,901
0
L
Hou Yi
Stark999
Hou Yi
12,157
5,528
422
904
12,692
4,090
0
6,466
6,226
0
25,967
L
Ah Puch
labunyana
Ah Puch
30,523
1,747
1,875
4,840
12,347
4,563
604
6,975
5,372
58,623
0
W
Vamana
6,596
1,945
1,920
3,445
19,874
20,577
1,829
5,378
14,496
2,247
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,551
Gold Earned
56,684
166
Minions Killed
189
0
Camps Cleared
0
1,335,282
Distance Traveled
1,209,093
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,976
732
17
1
0
246,129
0
W
Janus
15,013
1,001
78
5
0
277,531
2
L
Danzaburou
11,274
752
44
3
0
215,394
0
W
Arachne
10,417
694
18
1
0
262,332
3
L
Skadi
11,209
747
36
2
0
216,771
0
W
Hercules
12,227
815
46
3
0
275,554
0
W
Ganesha
10,669
711
5
0
0
267,930
4
L
Hou Yi
10,701
713
28
2
0
255,059
0
L
Ah Puch
12,524
835
64
4
0
275,740
0
W
Vamana
11,225
748
19
1
0
251,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role