Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DrSlippyMeat
Kuzenbo
Level 153
God Stats
1W - 1L
1,636 SR
Queue Stats
174W - 133L
1,656 Elo+
Party 1
Shiva
Shiva
Draxaz
Shiva
Level 160
God Stats
2W - 1L
1,874 SR
Queue Stats
108W - 65L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
LokiTez2139
Nu Wa
Level 20
God Stats
4W - 2L
1,837 SR
Queue Stats
129W - 147L
1,496 Elo+
Solo
Odin
Odin
Sacagaweaism
Odin
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,670 SR
1,569 Elo+

VS

Team Averages
Level 77
1,529 SR
1,551 Elo+
Medusa
Medusa
Almighty5742
Medusa
Level 45
God Stats
24W - 29L
1,562 SR
Queue Stats
74W - 106L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Benz Keys
Kukulkan
Level 73
God Stats
44W - 34L
1,583 SR
Queue Stats
76W - 66L
1,554 Elo+
Solo
Ymir
Ymir
DankMangos
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 197L
1,497 Elo+
Party 2
Izanami
Izanami
JvanTheMan
Izanami
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sbstokely
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 1 / 4
8,885
889
9,901
8,688
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DrSlippyMeat
Kuzenbo
15
2 / 0 / 7
7,899
790
4,766
6,701
8,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
Draxaz
Shiva
15
6 / 0 / 8
8,432
843
12,493
8,716
6,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 7
8,282
828
11,032
5,459
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 6
7,811
781
5,716
9,502
3,884
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 5 / 1
7,020
702
4,730
9,109
3,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Benz Keys
Kukulkan
13
1 / 4 / 4
7,251
725
6,329
7,861
3,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,756
676
2,775
10,828
7,458
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JvanTheMan
Izanami
13
1 / 6 / 1
7,079
708
3,116
10,330
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Sbstokely
Tsukuyomi
13
1 / 6 / 5
7,024
702
4,838
10,050
3,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
7
7
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
4
10
L
Medusa
2
5
1
0.5
L
Kukulkan
Benz Keys
Kukulkan
1
4
4
0.75
L
2
2
0
1
W
Kuzenbo
DrSlippyMeat
Kuzenbo
2
0
7
5.5
W
Shiva
Draxaz
Shiva
6
0
8
10
L
Izanami
JvanTheMan
Izanami
1
6
1
0.25
W
3
2
7
3.25
W
4
4
6
1.75
L
Tsukuyomi
Sbstokely
Tsukuyomi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
21,788
39,066
Taken
48,178
25,813
Mitigated
20,691
8,001
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,901
7,464
0
4,657
8,688
4,640
466
1,559
7,129
0
24,507
L
Medusa
4,730
1,714
0
900
9,109
3,129
560
3,657
4,743
0
13,674
L
Kukulkan
Benz Keys
Kukulkan
6,329
1,174
0
340
7,861
3,075
245
3,439
4,256
28,695
0
L
2,775
1,058
0
0
10,828
7,458
0
3,971
6,068
10,525
0
W
Kuzenbo
DrSlippyMeat
Kuzenbo
4,766
1,213
0
693
6,701
8,654
90
1,860
4,841
23,266
0
W
Shiva
Draxaz
Shiva
12,493
3,197
337
976
8,716
6,760
459
2,175
6,541
2,704
22,693
L
Izanami
JvanTheMan
Izanami
3,116
1,606
0
1,570
10,330
3,587
0
3,181
6,500
0
20,008
W
11,032
2,264
0
1,054
5,459
1,875
1,797
1,940
3,519
30,526
0
W
5,716
1,575
0
284
9,502
3,884
800
1,570
7,932
0
16,660
L
Tsukuyomi
Sbstokely
Tsukuyomi
4,838
1,066
0
470
10,050
3,442
383
1,946
7,354
0
16,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
35,130
224
Minions Killed
151
0
Camps Cleared
0
1,067,132
Distance Traveled
976,939
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,885
889
68
7
0
230,557
0
L
Medusa
7,020
702
26
3
0
203,000
0
L
Kukulkan
7,251
725
54
5
0
195,990
2
L
Ymir
6,756
676
12
1
0
197,351
0
W
Kuzenbo
7,899
790
40
4
0
217,975
0
W
Shiva
8,432
843
31
3
0
209,552
3
L
Izanami
7,079
708
41
4
0
168,024
1
W
Nu Wa
8,282
828
50
5
0
191,277
1
W
Odin
7,811
781
35
4
0
217,771
0
L
Tsukuyomi
7,024
702
18
2
0
212,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role