Player Matchup

Fenrir
Fenrir
PabloTheCreator_
Fenrir
Level 61
God Stats
3W - 6L
1,503 SR
Queue Stats
163W - 197L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
Reilly968
Gilgamesh
Level 80
God Stats
4W - 9L
1,407 SR
Queue Stats
227W - 266L
1,454 Elo+
Party 1
Poseidon
Poseidon
m-mr-greenbean
Poseidon
Level 64
God Stats
23W - 25L
1,558 SR
Queue Stats
384W - 382L
1,447 Elo+
Party 3
Ullr
Ullr
temp-437136
Ullr
Level 87
God Stats
6W - 15L
1,663 SR
Queue Stats
251W - 251L
1,541 Elo+
Party 3
Cerberus
Cerberus
xxPaNzYxx
Cerberus
Level 65
God Stats
0W - 3L
1,198 SR
Queue Stats
227W - 254L
1,431 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,460 Elo+

VS

Team Averages
Level 53
1,558 SR
1,464 Elo+
Charybdis
Charybdis
DarkReapersF8
Charybdis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 63L
1,500 Elo+
Party 2
Arachne
Arachne
NUT-PeAnUtS
Arachne
Level 67
God Stats
21W - 20L
1,486 SR
Queue Stats
579W - 603L
1,431 Elo+
Solo
Shiva
Shiva
SuperAce52
Shiva
Level 61
God Stats
28W - 15L
1,588 SR
Queue Stats
155W - 164L
1,480 Elo+
Party 2
Achilles
Achilles
Tryz1999
Achilles
Level 51
God Stats
4W - 1L
1,716 SR
Queue Stats
41W - 47L
1,409 Elo+
Solo
Sol
Sol
VoezeoV
Sol
Level 19
God Stats
16W - 26L
1,500 SR
Queue Stats
45W - 63L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 3
12,261
472
13,381
22,727
16,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Reilly968
Gilgamesh
18
6 / 6 / 4
11,912
458
19,088
23,464
24,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
20
5 / 4 / 3
13,463
518
11,830
12,374
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
9 / 5 / 4
12,660
487
14,627
20,227
7,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
xxPaNzYxx
Cerberus
16
1 / 5 / 11
10,964
422
11,592
25,975
33,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkReapersF8
Charybdis
19
2 / 8 / 8
13,158
506
15,360
17,273
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NUT-PeAnUtS
Arachne
20
10 / 5 / 7
14,462
556
21,113
24,603
11,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
20
6 / 7 / 10
14,224
547
22,942
26,374
16,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Tryz1999
Achilles
20
9 / 5 / 7
13,848
533
12,010
21,378
14,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
19
1 / 6 / 3
12,193
469
10,066
16,613
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
30
Kills
28
28
Deaths
31
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarkReapersF8
Charybdis
2
8
8
0.75
W
Arachne
NUT-PeAnUtS
Arachne
10
5
7
2.7
L
9
8
3
1.31
L
Gilgamesh
Reilly968
Gilgamesh
6
6
4
1.33
W
Shiva
6
7
10
1.57
W
Achilles
Tryz1999
Achilles
9
5
7
2.5
W
Sol
1
6
3
0.42
L
Poseidon
5
4
3
1.63
L
9
5
4
2.2
L
Cerberus
xxPaNzYxx
Cerberus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,518
Damage
81,491
104,767
Taken
106,241
87,265
Mitigated
52,147
19,786
Healing
34,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarkReapersF8
Charybdis
15,360
7,833
0
2,773
17,273
4,698
3,520
2,610
14,581
0
83,843
W
Arachne
NUT-PeAnUtS
Arachne
21,113
15,967
0
6,778
24,603
11,323
1,637
3,876
19,781
0
114,549
L
13,381
4,168
0
6,392
22,727
16,785
500
254
22,473
0
86,384
L
Gilgamesh
Reilly968
Gilgamesh
19,088
2,424
0
2,172
23,464
24,442
0
2,621
20,843
9,036
68,145
W
Shiva
22,942
3,479
765
10,422
26,374
16,381
1,214
6,190
20,088
0
90,625
W
Achilles
Tryz1999
Achilles
12,010
3,518
356
7,593
21,378
14,953
1,450
5,196
16,081
0
57,418
W
Sol
10,066
2,550
0
6,233
16,613
4,792
1,237
7,972
8,466
84,859
0
L
Poseidon
11,830
1,085
0
2,496
12,374
4,215
513
3,294
9,080
111,384
0
L
14,627
5,764
0
1,954
20,227
7,933
132
781
19,446
0
88,352
L
Cerberus
xxPaNzYxx
Cerberus
11,592
1,000
0
6,772
25,975
33,890
0
3,116
22,859
47,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,260
Gold Earned
67,885
679
Minions Killed
599
0
Camps Cleared
0
2,192,265
Distance Traveled
2,415,345
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,158
506
130
5
0
447,391
1
W
Arachne
14,462
556
114
4
0
537,531
0
L
Fenrir
12,261
472
122
5
0
434,906
5
L
Gilgamesh
11,912
458
133
5
0
431,280
1
W
Shiva
14,224
547
132
5
0
500,755
3
W
Achilles
13,848
533
83
3
0
488,798
0
W
Sol
12,193
469
140
5
0
440,870
6
L
Poseidon
13,463
518
193
7
0
482,382
5
L
Ullr
12,660
487
133
5
0
431,656
2
L
Cerberus
10,964
422
98
4
0
412,041
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role