Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eri is Happy
Neith
Level 67
God Stats
2W - 0L
1,675 SR
Queue Stats
6W - 14L
1,188 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,396 Elo+

VS

Team Averages
Level 40
1,584 SR
1,443 Elo+
Sobek
Sobek
GuxTavinn06
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Mex84
Cernunnos
Level 49
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
riushi2004
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
12 / 0 / 4
9,935
828
11,700
6,780
2,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
13
2 / 1 / 14
8,614
718
9,123
12,175
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 12
8,809
734
8,345
5,409
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,742
562
2,669
14,411
15,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Mex84
Cernunnos
10
0 / 5 / 0
6,882
574
6,088
9,326
3,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
riushi2004
Morgan Le Fay
12
1 / 5 / 0
7,394
616
6,939
9,536
4,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
0
4
14
W
Mulan
 
Mulan
2
1
14
9
W
3
0
12
9
L
0
7
1
0.07
L
Cernunnos
Mex84
Cernunnos
0
5
0
0
L
Morgan Le Fay
riushi2004
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
15,696
24,364
Taken
33,273
12,502
Mitigated
23,552
5,777
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,700
516
378
1,232
6,780
2,032
350
2,999
3,781
36,899
0
W
Mulan
 
Mulan
9,123
485
0
2,309
12,175
8,946
102
4,978
7,197
3,265
17,922
W
8,345
4,124
0
1,858
5,409
1,524
1,306
1,989
3,420
0
28,455
L
2,669
461
0
517
14,411
15,697
0
4,707
9,298
5,452
0
L
Cernunnos
Mex84
Cernunnos
6,088
1,668
0
1,359
9,326
3,662
0
5,140
4,028
0
27,002
L
Morgan Le Fay
riushi2004
Morgan Le Fay
6,939
914
0
1,522
9,536
4,193
238
3,341
6,075
22,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
21,018
134
Minions Killed
94
8
Camps Cleared
3
651,601
Distance Traveled
509,378
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,935
828
66
6
3
218,744
2
W
Mulan
8,614
718
17
1
3
220,963
1
W
Neith
8,809
734
51
4
2
211,894
4
L
Sobek
6,742
562
6
1
0
156,647
0
L
Cernunnos
6,882
574
47
4
1
166,694
0
L
Morgan Le Fay
7,394
616
41
3
2
186,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role