Player Matchup

Set
Set
 
Set
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PeepingRon420
Bastet
Level 160
God Stats
6W - 2L
1,637 SR
Queue Stats
416W - 258L
1,844 Elo+
Party 1
Chronos
Chronos
Zemuns
Chronos
Level 69
God Stats
15W - 7L
1,754 SR
Queue Stats
210W - 174L
1,727 Elo+
Party 1
Scylla
Scylla
i-Pxseidon
Scylla
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 326L
1,720 Elo+
Party 1
Loki
Loki
nahfel
Loki
Level 44
God Stats
2W - 1L
1,512 SR
Queue Stats
41W - 13L
1,814 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,721 Elo+

VS

Team Averages
Level 88
1,490 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DrSlippyMeat
Sol
Level 153
God Stats
0W - 3L
1,311 SR
Queue Stats
177W - 109L
1,782 Elo+
Party 2
Yemoja
Yemoja
Draxaz
Yemoja
Level 160
God Stats
0W - 1L
1,711 SR
Queue Stats
60W - 33L
1,841 Elo+
Party 2
Bellona
Bellona
Sacagaweaism
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 2
Pele
Pele
walter_sandi
Pele
Level 35
God Stats
3W - 9L
1,431 SR
Queue Stats
187W - 230L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 2 / 5
8,574
612
7,727
8,608
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 7
9,103
650
7,128
7,893
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Zemuns
Chronos
15
7 / 0 / 6
9,126
652
12,669
9,552
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
i-Pxseidon
Scylla
14
6 / 2 / 3
8,052
575
9,429
5,806
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
nahfel
Loki
14
8 / 1 / 8
8,302
593
9,306
8,976
3,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 5 / 0
6,882
492
7,770
13,062
6,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
6,131
438
2,445
5,902
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Draxaz
Yemoja
9
0 / 6 / 1
6,163
440
3,444
13,480
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sacagaweaism
Bellona
10
1 / 7 / 1
6,881
492
5,154
13,466
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 8 / 0
6,151
439
3,265
11,714
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
31
Kills
5
5
Deaths
31
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
5
3.25
L
Tsukuyomi
 
Tsukuyomi
3
5
0
0.6
L
0
5
0
0
L
Yemoja
Draxaz
Yemoja
0
6
1
0.08
W
6
0
7
9.5
L
Bellona
Sacagaweaism
Bellona
1
7
1
0.21
W
Chronos
Zemuns
Chronos
7
0
6
10
W
Scylla
i-Pxseidon
Scylla
6
2
3
3.75
W
Loki
nahfel
Loki
8
1
8
12
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,259
Damage
22,078
40,835
Taken
57,624
16,336
Mitigated
28,174
18,197
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,727
2,877
0
4,120
8,608
5,610
0
117
8,491
0
57,369
L
Tsukuyomi
 
Tsukuyomi
7,770
1,735
0
3,849
13,062
6,182
0
4,233
8,394
0
42,986
L
2,445
728
0
491
5,902
2,239
0
983
4,919
30,868
0
L
Yemoja
Draxaz
Yemoja
3,444
700
719
1,779
13,480
6,027
0
6,040
7,400
18,016
0
W
7,128
1,085
0
3,903
7,893
2,686
53
2,237
5,656
0
60,858
L
Bellona
Sacagaweaism
Bellona
5,154
1,231
0
293
13,466
10,378
0
6,826
6,640
0
29,313
W
Chronos
Zemuns
Chronos
12,669
6,191
0
7,150
9,552
3,215
335
1,241
8,311
60,568
0
W
Scylla
i-Pxseidon
Scylla
9,429
1,048
0
858
5,806
1,788
0
633
5,173
44,345
0
W
Loki
nahfel
Loki
9,306
2,109
0
2,166
8,976
3,037
618
1,661
7,315
0
48,907
L
3,265
383
0
2,794
11,714
3,348
0
4,016
7,658
0
36,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
32,208
496
Minions Killed
315
0
Camps Cleared
0
1,428,194
Distance Traveled
1,293,678
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,574
612
105
8
0
280,497
5
L
Tsukuyomi
6,882
492
76
5
0
263,121
2
L
Sol
6,131
438
72
5
0
265,231
3
L
Yemoja
6,163
440
31
2
0
222,309
0
W
Bastet
9,103
650
109
8
0
307,041
0
L
Bellona
6,881
492
66
5
0
258,592
0
W
Chronos
9,126
652
112
8
0
294,547
0
W
Scylla
8,052
575
90
6
0
269,424
3
W
Loki
8,302
593
80
6
0
276,685
2
L
Pele
6,151
439
70
5
0
284,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role