Player Matchup

Bacchus
Bacchus
GIBILx
Bacchus
Level 105
God Stats
69W - 35L
1,628 SR
Queue Stats
293W - 206L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
StormBreakerX
Baron Samedi
Level 115
God Stats
52W - 14L
1,506 SR
Queue Stats
561W - 362L
1,544 Elo+
Party 2
Mulan
Mulan
xTheCobra
Mulan
Level 120
God Stats
79W - 43L
1,493 SR
Queue Stats
466W - 288L
1,566 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,550 Elo+

VS

Team Averages
Level 112
1,623 SR
1,586 Elo+
Zeus
Zeus
Relfy213
Zeus
Level 61
God Stats
4W - 7L
1,343 SR
Queue Stats
23W - 24L
1,566 Elo+
Party 1
Cupid
Cupid
YddraiggochXV
Cupid
Level 135
God Stats
1W - 1L
1,752 SR
Queue Stats
87W - 75L
1,578 Elo+
Party 1
Chaac
Chaac
hrhgamer
Chaac
Level 141
God Stats
1W - 1L
1,774 SR
Queue Stats
96W - 82L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GIBILx
Bacchus
15
3 / 2 / 15
9,816
755
11,319
11,764
12,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
StormBreakerX
Baron Samedi
16
10 / 2 / 6
10,742
826
10,834
12,456
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
xTheCobra
Mulan
14
6 / 2 / 9
9,695
746
8,905
12,686
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 8 / 2
8,743
673
7,781
8,127
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
8,422
648
6,213
10,391
4,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
hrhgamer
Chaac
13
3 / 5 / 3
8,944
688
15,432
17,816
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
6
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GIBILx
Bacchus
3
2
15
5.25
L
Zeus
2
8
2
0.38
W
Baron Samedi
StormBreakerX
Baron Samedi
10
2
6
6.5
L
1
6
2
0.33
L
Chaac
hrhgamer
Chaac
3
5
3
0.9
W
Mulan
xTheCobra
Mulan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
29,426
36,906
Taken
36,334
28,177
Mitigated
25,212
11,060
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GIBILx
Bacchus
11,319
789
279
845
11,764
12,964
38
3,239
8,141
22,638
0
L
Zeus
7,781
689
0
0
8,127
3,381
0
6,019
2,017
25,332
0
W
Baron Samedi
StormBreakerX
Baron Samedi
10,834
857
2,183
4,941
12,456
7,036
0
1,600
10,411
46,513
0
L
6,213
3,332
106
2,197
10,391
4,297
0
8,742
1,600
0
25,132
L
Chaac
hrhgamer
Chaac
15,432
1,896
137
4,827
17,816
17,534
0
7,679
9,595
0
26,964
W
Mulan
xTheCobra
Mulan
8,905
1,064
0
2,812
12,686
8,177
0
3,220
9,164
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
26,109
138
Minions Killed
132
7
Camps Cleared
3
781,345
Distance Traveled
629,586
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,816
755
25
2
0
272,192
3
L
Zeus
8,743
673
39
3
1
206,873
1
W
Baron Samedi
10,742
826
84
6
5
249,735
1
L
Cupid
8,422
648
58
4
2
187,540
3
L
Chaac
8,944
688
35
3
0
235,173
4
W
Mulan
9,695
746
29
2
2
259,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role