Player Matchup

Atlas
Atlas
Alves2m
Atlas
Level 20
God Stats
24W - 52L
1,345 SR
Queue Stats
27W - 57L
1,273 Elo+
Party 1
Loki
Loki
Jogen noNi
Loki
Level 63
God Stats
3W - 8L
1,343 SR
Queue Stats
59W - 62L
1,434 Elo+
Solo
Cerberus
Cerberus
LeeonGamer
Cerberus
Level 41
God Stats
2W - 9L
1,175 SR
Queue Stats
33W - 74L
1,261 Elo+
Party 1
Team Averages
Level 41
1,288 SR
1,323 Elo+

VS

Team Averages
Level 70
1,498 SR
1,257 Elo+
Bacchus
Bacchus
Harley Quan
Bacchus
Level 15
God Stats
3W - 3L
1,180 SR
Queue Stats
30W - 46L
1,146 Elo+
Party 2
Tiamat
Tiamat
ReallyShane
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,228 Elo+
Party 2
Set
Set
Toxxicxghost
Set
Level 65
God Stats
1W - 2L
1,813 SR
Queue Stats
202W - 269L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alves2m
Atlas
17
0 / 1 / 9
12,685
668
9,849
14,769
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 4 / 4
13,380
704
14,239
12,960
4,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
LeeonGamer
Cerberus
19
6 / 2 / 5
13,114
690
14,207
17,237
23,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harley Quan
Bacchus
16
0 / 1 / 6
11,053
582
3,768
11,279
14,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
17
1 / 4 / 5
11,544
608
11,925
16,900
11,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 1
11,843
623
18,034
18,138
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
6
7
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alves2m
Atlas
0
1
9
4.5
L
Bacchus
Harley Quan
Bacchus
0
1
6
3
W
6
4
4
2
W
Cerberus
LeeonGamer
Cerberus
6
2
5
4.25
L
Tiamat
1
4
5
0.88
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,295
Damage
33,727
44,966
Taken
46,317
45,140
Mitigated
34,126
11,496
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alves2m
Atlas
9,849
2,738
306
1,721
14,769
16,884
126
5,860
8,597
28,519
0
L
Bacchus
Harley Quan
Bacchus
3,768
445
765
750
11,279
14,694
0
6,311
4,968
14,823
0
W
14,239
4,920
0
2,695
12,960
4,935
1,873
5,600
7,214
0
59,935
W
Cerberus
LeeonGamer
Cerberus
14,207
513
829
5,945
17,237
23,321
24
5,430
11,478
61,202
0
L
Tiamat
11,925
886
721
5,694
16,900
11,599
0
8,303
8,597
52,267
0
L
18,034
11,054
0
3,976
18,138
7,833
0
9,802
8,336
0
42,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
34,440
274
Minions Killed
158
11
Camps Cleared
7
932,591
Distance Traveled
961,665
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,685
668
47
2
0
270,710
0
L
Bacchus
11,053
582
35
2
1
341,529
3
W
Loki
13,380
704
86
5
8
326,519
0
W
Cerberus
13,114
690
141
7
3
335,362
2
L
Tiamat
11,544
608
94
5
5
312,730
3
L
Set
11,843
623
29
2
1
307,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role