Player Matchup

Izanami
Izanami
ColossalFossil64
Izanami
Level 52
God Stats
8W - 8L
1,863 SR
Queue Stats
57W - 79L
1,429 Elo+
Party 2
Sol
Sol
SyncOverlord
Sol
Level 84
God Stats
1W - 3L
1,103 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 2
Amaterasu
Amaterasu
erenmdc94
Amaterasu
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,399 Elo+

VS

Team Averages
Level 32
1,297 SR
1,419 Elo+
Guan Yu
Guan Yu
CocoLeChocolat
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
NeuroFrith
Discordia
Level 59
God Stats
9W - 21L
1,075 SR
Queue Stats
42W - 74L
1,257 Elo+
Party 1
Anhur
Anhur
hugoemmasam
Anhur
Level 29
God Stats
1W - 2L
1,317 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 17
10,287
857
9,390
6,982
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
14 / 5 / 15
10,675
890
17,113
11,518
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
erenmdc94
Amaterasu
14
7 / 1 / 20
10,322
860
5,577
10,108
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,897
575
1,439
11,935
5,708
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
NeuroFrith
Discordia
13
4 / 9 / 1
9,816
818
10,557
11,105
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 11 / 4
7,190
599
6,040
13,526
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
31
Kills
4
7
Deaths
31
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
10
1
17
18.5
L
Discordia
NeuroFrith
Discordia
4
9
1
0.5
W
14
5
15
4.3
W
Amaterasu
erenmdc94
Amaterasu
7
1
20
17
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
18,036
28,608
Taken
36,566
10,717
Mitigated
12,424
11,575
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,439
157
60
670
11,935
5,708
0
4,299
7,636
0
3,982
W
9,390
5,118
0
2,778
6,982
2,164
1,510
3,064
3,730
0
35,415
L
Discordia
NeuroFrith
Discordia
10,557
569
0
225
11,105
3,223
0
6,022
5,083
29,268
0
W
17,113
6,519
0
4,276
11,518
3,057
1,093
3,833
7,425
40,254
4,084
W
Amaterasu
erenmdc94
Amaterasu
5,577
2,587
627
3,894
10,108
5,496
524
3,189
6,638
0
16,296
L
6,040
2,867
15
1,054
13,526
3,493
0
5,525
8,001
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
23,903
112
Minions Killed
71
6
Camps Cleared
2
580,674
Distance Traveled
500,493
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,897
575
5
0
0
153,689
1
W
Izanami
10,287
857
49
4
1
198,005
1
L
Discordia
9,816
818
42
4
2
181,835
2
W
Sol
10,675
890
48
4
4
170,720
4
W
Amaterasu
10,322
860
15
1
1
211,949
0
L
Anhur
7,190
599
24
2
0
164,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role