Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CornflakeObrien
Thanatos
Level 16
God Stats
2W - 2L
1,467 SR
Queue Stats
57W - 38L
1,515 Elo+
Party 1
Chaac
Chaac
TerryC09
Chaac
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 29L
1,567 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,527 Elo+

VS

Team Averages
Level 95
1,496 SR
1,403 Elo+
Sobek
Sobek
JBPOPONE
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Thor
Thor
JohnWick2Bad
Thor
Level 116
God Stats
3W - 7L
1,488 SR
Queue Stats
112W - 121L
1,482 Elo+
Solo
Nox
Nox
Zenator95
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 128L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 11
9,629
802
13,714
9,418
3,422
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
7 / 2 / 7
10,064
839
6,968
9,235
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TerryC09
Chaac
14
7 / 2 / 7
9,678
807
6,300
14,066
10,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JBPOPONE
Sobek
9
0 / 4 / 1
7,226
602
1,160
6,385
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 8 / 1
8,280
690
11,033
14,475
6,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 5 / 3
8,364
697
2,020
11,110
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
11
8.5
W
Thanatos
7
2
7
5.25
L
Sobek
JBPOPONE
Sobek
0
4
1
0.13
L
2
8
1
0.31
W
Chaac
TerryC09
Chaac
7
2
7
5.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
14,213
32,719
Taken
31,970
18,067
Mitigated
12,997
13,587
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,714
1,162
0
1,555
9,418
3,422
533
1,066
8,352
43,071
0
W
Thanatos
6,968
2,070
972
6,088
9,235
3,693
407
859
8,376
0
41,880
L
Sobek
JBPOPONE
Sobek
1,160
94
0
426
6,385
3,095
0
2,867
3,518
2,285
0
L
11,033
1,999
0
1,170
14,475
6,199
0
5,391
9,084
0
23,651
W
Chaac
TerryC09
Chaac
6,300
1,145
405
4,567
14,066
10,952
424
2,348
11,644
0
17,335
L
2,020
266
179
1,808
11,110
3,703
0
5,908
5,202
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
23,870
135
Minions Killed
65
11
Camps Cleared
1
713,004
Distance Traveled
429,767
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,629
802
55
5
2
235,983
2
W
Thanatos
10,064
839
64
5
7
230,568
1
L
Sobek
7,226
602
3
0
0
74,750
0
L
Thor
8,280
690
23
2
0
169,885
1
W
Chaac
9,678
807
16
1
2
246,453
1
L
Nox
8,364
697
39
3
1
185,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role