Player Matchup

Terra
Terra
ABSOLUTION14052
Terra
Level 87
God Stats
6W - 10L
1,431 SR
Queue Stats
518W - 488L
1,507 Elo+
Party 4
Neith
Neith
Sixpackhund
Neith
Level 108
God Stats
1W - 0L
1,143 SR
Queue Stats
343W - 331L
1,478 Elo+
Party 4
Medusa
Medusa
acy87
Medusa
Level 127
God Stats
29W - 29L
1,729 SR
Queue Stats
193W - 202L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
iRaiKeRz
Zhong Kui
Level 126
God Stats
9W - 3L
1,511 SR
Queue Stats
200W - 202L
1,470 Elo+
Party 3
Loki
Loki
iToxStone
Loki
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 195L
1,479 Elo+
Party 3
Team Averages
Level 111
1,463 SR
1,457 Elo+

VS

Team Averages
Level 80
1,448 SR
1,412 Elo+
Nemesis
Nemesis
ManuliPanuli
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,377 Elo+
Party 1
Athena
Athena
RicciMadano
Athena
Level 133
God Stats
2W - 5L
1,368 SR
Queue Stats
179W - 211L
1,433 Elo+
Party 2
Hera
Hera
T155IP0SK1
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 1
Medusa
Medusa
TN_LION
Medusa
Level 69
God Stats
10W - 5L
1,500 SR
Queue Stats
21W - 25L
1,416 Elo+
Solo
Hercules
Hercules
Xutoq
Hercules
Level 80
God Stats
4W - 10L
1,373 SR
Queue Stats
446W - 444L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
9,568
478
3,839
15,977
12,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 7
11,363
568
15,537
8,489
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
acy87
Medusa
16
1 / 2 / 1
9,595
480
6,600
10,549
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
iRaiKeRz
Zhong Kui
18
9 / 4 / 15
11,561
578
20,917
20,970
14,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
17
8 / 2 / 6
10,836
542
10,452
11,736
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ManuliPanuli
Nemesis
14
1 / 6 / 2
8,603
430
6,885
16,470
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
3 / 4 / 6
8,523
426
8,548
15,397
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 3
8,247
412
6,253
13,216
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TN_LION
Medusa
15
5 / 4 / 1
9,316
466
10,371
15,969
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Xutoq
Hercules
16
3 / 2 / 0
10,292
515
4,402
16,914
20,548
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
28
Kills
12
13
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Nemesis
ManuliPanuli
Nemesis
1
6
2
0.33
L
Athena
3
4
6
1.5
W
7
2
7
5.25
L
0
12
3
0.13
L
Medusa
TN_LION
Medusa
5
4
1
1.38
L
Hercules
Xutoq
Hercules
3
2
0
1.5
W
Medusa
acy87
Medusa
1
2
1
0.75
W
Zhong Kui
iRaiKeRz
Zhong Kui
9
4
15
4.13
W
Loki
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
36,459
67,721
Taken
77,966
38,193
Mitigated
49,216
29,173
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,839
299
3,297
3,929
15,977
12,286
203
3,708
10,453
15,755
0
L
Nemesis
ManuliPanuli
Nemesis
6,885
2,030
0
4,783
16,470
6,436
0
4,407
12,063
0
53,569
L
Athena
8,548
1,264
305
1,611
15,397
11,645
176
6,090
9,307
35,065
0
W
15,537
3,968
0
3,025
8,489
3,657
1,640
1,306
7,147
0
71,447
L
6,253
2,304
0
1,000
13,216
4,751
59
5,298
7,918
52,852
0
L
Medusa
TN_LION
Medusa
10,371
4,048
0
4,535
15,969
5,836
800
5,252
10,717
0
63,493
L
Hercules
Xutoq
Hercules
4,402
1,183
0
3,990
16,914
20,548
94
3,709
13,205
0
57,828
W
Medusa
acy87
Medusa
6,600
2,743
0
4,670
10,549
3,091
1,726
1,120
9,270
0
65,578
W
Zhong Kui
iRaiKeRz
Zhong Kui
20,917
2,397
0
10,457
20,970
14,434
958
5,839
14,904
80,114
0
W
Loki
10,452
3,901
0
3,795
11,736
4,725
816
2,093
9,572
0
70,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
44,981
499
Minions Killed
503
0
Camps Cleared
0
1,797,333
Distance Traveled
1,734,625
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,568
478
21
1
0
386,704
4
L
Nemesis
8,603
430
97
5
0
401,982
4
L
Athena
8,523
426
43
2
0
338,939
6
W
Neith
11,363
568
136
7
0
341,264
3
L
Hera
8,247
412
107
5
0
324,391
4
L
Medusa
9,316
466
107
5
0
343,412
3
L
Hercules
10,292
515
149
7
0
325,901
2
W
Medusa
9,595
480
97
5
0
344,387
0
W
Zhong Kui
11,561
578
129
6
0
326,370
1
W
Loki
10,836
542
116
6
0
398,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role