Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BiggieFourFeet
Sun Wukong
Level 135
God Stats
3W - 0L
1,775 SR
Queue Stats
64W - 63L
1,473 Elo+
Party 1
Chiron
Chiron
Gmanradu
Chiron
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 226L
1,432 Elo+
Party 2
Horus
Horus
TH3-SAWCE-BOWCE
Horus
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
297W - 293L
1,434 Elo+
Solo
Mercury
Mercury
mars803
Mercury
Level 151
God Stats
6W - 9L
1,351 SR
Queue Stats
734W - 771L
1,485 Elo+
Party 2
Team Averages
Level 134
1,525 SR
1,465 Elo+

VS

Team Averages
Level 100
1,526 SR
1,477 Elo+
Geb
Geb
BomBinoSnipeer
Geb
Level 69
God Stats
2W - 3L
1,050 SR
Queue Stats
45W - 48L
1,444 Elo+
Solo
Ra
Ra
Destraksn
Ra
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 151L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Monkeyskunk01
Nu Wa
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 53L
1,470 Elo+
Solo
Thor
Thor
Muridayo
Thor
Level 140
God Stats
6W - 2L
1,776 SR
Queue Stats
518W - 522L
1,486 Elo+
Solo
Artemis
Artemis
NowyAvenger
Artemis
Level 102
God Stats
16W - 11L
1,587 SR
Queue Stats
346W - 377L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 9
9,330
848
12,164
8,363
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BiggieFourFeet
Sun Wukong
17
12 / 3 / 7
11,172
1,016
11,320
12,982
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Gmanradu
Chiron
14
1 / 5 / 12
8,600
782
5,661
9,736
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 15
9,303
846
3,669
15,789
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
mars803
Mercury
16
4 / 2 / 13
9,126
830
9,772
15,406
7,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
7,537
685
6,149
9,526
12,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 8
9,177
834
11,691
9,168
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 9
9,848
895
14,576
8,373
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
5 / 5 / 10
9,079
825
7,242
11,273
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
NowyAvenger
Artemis
17
5 / 3 / 11
9,830
894
10,957
7,050
2,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
65
21
Kills
17
18
Deaths
21
56
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
9
1.88
W
Sun Wukong
BiggieFourFeet
Sun Wukong
12
3
7
5.17
L
0
4
10
1.25
L
3
5
8
1.4
W
Chiron
Gmanradu
Chiron
1
5
12
1.4
L
4
4
9
2.13
L
Thor
5
5
10
2
L
Artemis
NowyAvenger
Artemis
5
3
11
3.5
W
1
4
15
2.13
W
Mercury
mars803
Mercury
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
50,615
62,276
Taken
45,390
46,598
Mitigated
25,547
26,032
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,164
287
1,120
1,537
8,363
3,035
445
4,800
3,563
33,461
0
W
Sun Wukong
BiggieFourFeet
Sun Wukong
11,320
1,832
1,673
2,891
12,982
15,611
61
7,381
5,601
0
26,413
L
6,149
629
605
1,227
9,526
12,105
25
2,305
6,992
8,416
0
L
11,691
922
5,226
2,483
9,168
3,621
371
1,881
7,126
28,451
0
W
Chiron
Gmanradu
Chiron
5,661
1,048
2,107
1,602
9,736
3,518
1,906
5,281
4,455
0
20,665
L
14,576
2,819
203
745
8,373
2,617
767
2,772
5,525
29,473
0
L
Thor
7,242
1,343
612
1,075
11,273
4,552
385
3,075
8,095
0
14,921
L
Artemis
NowyAvenger
Artemis
10,957
5,286
1,185
1,294
7,050
2,652
1,627
2,178
4,767
0
18,944
W
3,669
2,187
3,916
4,852
15,789
16,733
591
7,840
7,949
82
9,122
W
Mercury
mars803
Mercury
9,772
1,865
1,211
5,123
15,406
7,701
1,670
7,114
8,292
0
22,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
45,471
130
Minions Killed
105
0
Camps Cleared
0
992,322
Distance Traveled
882,401
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,330
848
46
4
0
198,902
0
W
Sun Wukong
11,172
1,016
33
3
0
187,755
0
L
Geb
7,537
685
3
0
0
193,295
1
L
Ra
9,177
834
53
5
0
171,924
0
W
Chiron
8,600
782
27
2
0
180,248
0
L
Nu Wa
9,848
895
22
2
0
169,937
3
L
Thor
9,079
825
8
1
0
145,086
1
L
Artemis
9,830
894
19
2
0
202,159
1
W
Horus
9,303
846
7
1
0
194,109
0
W
Mercury
9,126
830
17
2
0
231,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role