Player Matchup

Osiris
Osiris
Fallen Urban
Osiris
Level 51
God Stats
21W - 15L
1,450 SR
Queue Stats
135W - 133L
1,416 Elo+
Party 3
Ymir
Ymir
LeoGamingK
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,432 Elo+
Party 2
Raijin
Raijin
TheRealGor
Raijin
Level 10
God Stats
2W - 2L
1,567 SR
Queue Stats
19W - 18L
1,704 Elo+
Party 3
Izanami
Izanami
jedijetjaiden
Izanami
Level 125
God Stats
3W - 1L
1,704 SR
Queue Stats
35W - 41L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
n8rt0t
Cliodhna
Level 85
God Stats
7W - 5L
1,496 SR
Queue Stats
163W - 172L
1,437 Elo+
Party 3
Team Averages
Level 56
1,544 SR
1,485 Elo+

VS

Team Averages
Level 64
1,561 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Darktemplarjr
Chang'e
Level 49
God Stats
4W - 7L
1,100 SR
Queue Stats
185W - 179L
1,503 Elo+
Party 1
Loki
Loki
MrSniper654
Loki
Level 26
God Stats
4W - 1L
1,708 SR
Queue Stats
81W - 94L
1,549 Elo+
Party 1
Atlas
Atlas
wizz_ca
Atlas
Level 106
God Stats
2W - 0L
1,719 SR
Queue Stats
29W - 26L
1,526 Elo+
Party 4
Hou Yi
Hou Yi
zLuCcK
Hou Yi
Level 29
God Stats
2W - 0L
1,779 SR
Queue Stats
12W - 17L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 0
6,737
518
5,506
12,877
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 4
6,286
484
3,493
8,012
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TheRealGor
Raijin
11
1 / 6 / 2
6,994
538
5,050
8,087
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
3 / 2 / 1
7,292
561
6,089
5,981
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
n8rt0t
Cliodhna
11
2 / 5 / 0
6,526
502
3,931
9,764
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 0 / 0
8,715
670
8,853
8,703
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
15
7 / 2 / 4
8,541
657
9,017
7,822
2,547
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 6
7,918
609
3,257
8,087
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
wizz_ca
Atlas
11
3 / 2 / 2
6,838
526
3,061
10,318
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
zLuCcK
Hou Yi
11
1 / 2 / 2
6,467
497
4,605
5,543
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
19
19
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
0
6
W
Chang'e
7
2
4
4.5
L
Osiris
0
4
0
0
L
0
2
4
1
W
2
0
6
5
L
Raijin
TheRealGor
Raijin
1
6
2
0.33
L
Izanami
3
2
1
1.75
L
Cliodhna
n8rt0t
Cliodhna
2
5
0
0.4
W
Atlas
wizz_ca
Atlas
3
2
2
2
W
Hou Yi
zLuCcK
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
28,793
44,721
Taken
40,473
18,191
Mitigated
22,404
11,190
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,853
2,557
0
3,967
8,703
7,909
124
0
8,703
50,372
0
W
Chang'e
9,017
1,499
450
3,780
7,822
2,547
496
2,962
4,548
44,498
0
L
Osiris
5,506
1,756
0
5,595
12,877
6,586
0
6,926
5,374
0
37,144
L
3,493
1,678
212
1,676
8,012
4,464
100
3,102
4,637
13,019
0
W
3,257
620
0
3,845
8,087
2,486
0
1,135
6,888
0
50,366
L
Raijin
TheRealGor
Raijin
5,050
1,228
0
375
8,087
2,638
48
4,174
3,913
29,528
0
L
Izanami
6,089
3,684
0
1,714
5,981
1,368
637
1,349
4,438
0
54,268
L
Cliodhna
n8rt0t
Cliodhna
3,931
52
0
1,618
9,764
3,135
0
4,768
4,961
0
37,950
W
Atlas
wizz_ca
Atlas
3,061
889
288
1,567
10,318
7,929
79
3,014
7,274
14,269
0
W
Hou Yi
zLuCcK
Hou Yi
4,605
2,526
0
1,604
5,543
1,533
1,029
1,026
4,517
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
38,479
353
Minions Killed
389
0
Camps Cleared
0
1,217,798
Distance Traveled
1,278,702
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,715
670
113
9
0
225,914
3
W
Chang'e
8,541
657
93
7
0
255,105
1
L
Osiris
6,737
518
83
6
0
251,145
7
L
Ymir
6,286
484
34
3
0
258,771
3
W
Loki
7,918
609
93
7
0
309,792
2
L
Raijin
6,994
538
75
6
0
225,858
0
L
Izanami
7,292
561
93
7
0
239,047
4
L
Cliodhna
6,526
502
68
5
0
242,977
0
W
Atlas
6,838
526
17
1
0
257,122
2
W
Hou Yi
6,467
497
73
6
0
230,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role