Player Matchup

Olorun
Olorun
IchBinAmazing
Olorun
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,388 Elo+
Solo
Athena
Athena
Omega Red 92
Athena
Level 129
God Stats
3W - 7L
1,296 SR
Queue Stats
110W - 103L
1,389 Elo+
Solo
Bakasura
Bakasura
diegobrandosaur
Bakasura
Level 49
God Stats
0W - 3L
1,142 SR
Queue Stats
7W - 12L
1,476 Elo+
Solo
Set
Set
jirominos
Set
Level 29
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Danzaburou
Danzaburou
vip_p_p_p
Danzaburou
Level 18
God Stats
9W - 7L
1,564 SR
Queue Stats
47W - 51L
1,420 Elo+
Solo
Team Averages
Level 49
1,395 SR
1,468 Elo+

VS

Team Averages
Level 48
1,467 SR
1,381 Elo+
Gilgamesh
Gilgamesh
Crusader301
Gilgamesh
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 1
Agni
Agni
Drustyy
Agni
Level 157
God Stats
2W - 2L
1,332 SR
Queue Stats
143W - 119L
1,578 Elo+
Party 1
Thanatos
Thanatos
JokerTso
Thanatos
Level 23
God Stats
12W - 7L
1,520 SR
Queue Stats
24W - 33L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
Koyunai
Aphrodite
Level 17
God Stats
4W - 3L
1,626 SR
Queue Stats
13W - 21L
1,386 Elo+
Party 1
Ymir
Ymir
whoznext1
Ymir
Level 23
God Stats
14W - 23L
1,358 SR
Queue Stats
23W - 37L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
9,364
720
15,628
17,280
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
16
1 / 7 / 7
9,603
739
8,844
22,278
16,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
2 / 8 / 4
9,151
704
4,665
13,648
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 3
8,980
691
6,945
15,645
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
vip_p_p_p
Danzaburou
15
0 / 4 / 5
8,670
667
6,656
10,015
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crusader301
Gilgamesh
16
2 / 4 / 21
9,914
763
7,560
18,222
9,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Drustyy
Agni
20
11 / 2 / 15
12,641
972
28,257
11,809
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
JokerTso
Thanatos
19
14 / 1 / 9
11,771
905
14,440
11,341
4,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Koyunai
Aphrodite
19
7 / 1 / 19
11,306
870
11,139
14,009
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
16
3 / 2 / 15
10,583
814
5,821
14,583
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
9
Kills
37
37
Deaths
10
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crusader301
Gilgamesh
2
4
21
3.13
W
Agni
Drustyy
Agni
11
2
15
9.25
L
5
8
2
0.75
W
Thanatos
JokerTso
Thanatos
14
1
9
18.5
W
Aphrodite
Koyunai
Aphrodite
7
1
19
16.5
L
Athena
1
7
7
0.64
L
Bakasura
2
8
4
0.5
L
1
10
3
0.25
L
Danzaburou
vip_p_p_p
Danzaburou
0
4
5
0.63
W
Ymir
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,738
Damage
67,217
78,866
Taken
69,964
45,172
Mitigated
40,466
14,054
Healing
33,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crusader301
Gilgamesh
7,560
1,739
0
4,276
18,222
9,860
954
5,598
12,361
368
14,544
W
Agni
Drustyy
Agni
28,257
3,094
0
1,293
11,809
5,345
1,316
3,814
7,752
75,032
0
L
15,628
6,095
1,980
4,974
17,280
6,798
0
10,641
6,385
35,526
0
W
Thanatos
JokerTso
Thanatos
14,440
2,813
0
8,730
11,341
4,713
2,652
3,613
7,702
0
32,111
W
Aphrodite
Koyunai
Aphrodite
11,139
1,421
9,210
9,256
14,009
7,340
1,784
5,713
8,205
40,844
0
L
Athena
8,844
1,628
641
3,214
22,278
16,568
0
11,831
10,045
24,491
0
L
Bakasura
4,665
3,186
0
962
13,648
6,693
0
7,928
5,492
0
15,599
L
6,945
3,056
0
1,275
15,645
11,527
101
9,241
6,216
0
19,142
L
Danzaburou
vip_p_p_p
Danzaburou
6,656
1,876
0
1,008
10,015
3,586
1,033
4,488
5,377
0
21,953
W
Ymir
5,821
1,616
0
955
14,583
13,208
2,165
5,734
8,761
30,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
56,215
175
Minions Killed
268
0
Camps Cleared
0
1,114,812
Distance Traveled
1,479,303
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,914
763
7
1
0
284,399
1
W
Agni
12,641
972
114
9
0
316,377
3
L
Olorun
9,364
720
47
4
0
219,468
3
W
Thanatos
11,771
905
27
2
0
325,520
3
W
Aphrodite
11,306
870
82
6
0
296,283
2
L
Athena
9,603
739
23
2
0
231,017
0
L
Bakasura
9,151
704
37
3
0
242,480
0
L
Set
8,980
691
28
2
0
216,178
2
L
Danzaburou
8,670
667
40
3
0
205,669
1
W
Ymir
10,583
814
38
3
0
256,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role