Player Matchup

Zhong Kui
Zhong Kui
Castrium
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,960 Elo+
Party 2
Anubis
Anubis
Contode
Anubis
Level 28
God Stats
4W - 2L
1,912 SR
Queue Stats
27W - 11L
1,813 Elo+
Party 2
Bakasura
Bakasura
NefariousUnicorn
Bakasura
Level 31
God Stats
8W - 6L
1,500 SR
Queue Stats
36W - 32L
1,815 Elo+
Solo
Cerberus
Cerberus
YouGotBamfed1
Cerberus
Level 47
God Stats
2W - 8L
1,250 SR
Queue Stats
151W - 179L
1,436 Elo+
Solo
Cupid
Cupid
xslackcityx
Cupid
Level 86
God Stats
15W - 7L
1,597 SR
Queue Stats
244W - 234L
1,571 Elo+
Solo
Team Averages
Level 48
1,552 SR
1,719 Elo+

VS

Team Averages
Level 57
1,485 SR
1,617 Elo+
Sun Wukong
Sun Wukong
IFallen SaintI
Sun Wukong
Level 138
God Stats
4W - 1L
1,555 SR
Queue Stats
184W - 157L
1,721 Elo+
Party 1
Fenrir
Fenrir
Jagerdeus
Fenrir
Level 42
God Stats
3W - 5L
1,562 SR
Queue Stats
282W - 308L
1,545 Elo+
Solo
Cthulhu
Cthulhu
ModeloViruz
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,721 Elo+
Party 1
Atlas
Atlas
Spence4ever
Atlas
Level 37
God Stats
4W - 6L
1,307 SR
Queue Stats
125W - 173L
1,469 Elo+
Solo
Izanami
Izanami
lnsomiax
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Castrium
Zhong Kui
20
13 / 4 / 3
13,175
573
23,172
16,606
12,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Contode
Anubis
20
9 / 5 / 10
12,403
539
20,787
18,753
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 3
11,777
512
12,902
19,403
12,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
YouGotBamfed1
Cerberus
14
1 / 2 / 3
9,375
408
5,079
14,175
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 7 / 2
11,539
502
12,379
16,681
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IFallen SaintI
Sun Wukong
20
3 / 3 / 5
13,170
573
12,259
25,967
23,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Jagerdeus
Fenrir
15
0 / 13 / 5
9,761
424
5,234
21,083
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ModeloViruz
Cthulhu
20
14 / 5 / 3
15,150
659
20,432
19,787
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 10
10,934
475
6,634
19,057
16,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
lnsomiax
Izanami
19
4 / 5 / 7
12,144
528
13,284
15,677
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
29
Kills
23
23
Deaths
29
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Castrium
Zhong Kui
13
4
3
3.63
L
Anubis
Contode
Anubis
9
5
10
2.8
W
Sun Wukong
IFallen SaintI
Sun Wukong
3
3
5
1.83
W
Fenrir
Jagerdeus
Fenrir
0
13
5
0.19
W
Cthulhu
ModeloViruz
Cthulhu
14
5
3
3.1
L
4
5
3
1.1
W
2
3
10
2.33
L
Cerberus
YouGotBamfed1
Cerberus
1
2
3
1.25
W
Izanami
lnsomiax
Izanami
4
5
7
1.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,319
Damage
57,843
85,618
Taken
101,571
48,873
Mitigated
54,425
31,483
Healing
30,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Castrium
Zhong Kui
23,172
662
0
6,616
16,606
12,347
214
5,424
10,763
104,616
0
L
Anubis
Contode
Anubis
20,787
978
0
6,991
18,753
8,170
30
7,377
11,117
102,731
0
W
Sun Wukong
IFallen SaintI
Sun Wukong
12,259
2,689
0
11,557
25,967
23,230
1,018
10,624
13,913
0
93,759
W
Fenrir
Jagerdeus
Fenrir
5,234
226
0
4,089
21,083
4,261
0
13,394
7,499
0
50,332
W
Cthulhu
ModeloViruz
Cthulhu
20,432
1,345
718
3,096
19,787
6,249
1,105
12,436
6,996
93,269
0
L
12,902
7,550
0
7,440
19,403
12,424
710
5,628
13,615
0
71,712
W
6,634
2,048
312
3,233
19,057
16,637
329
9,950
8,897
30,878
0
L
Cerberus
YouGotBamfed1
Cerberus
5,079
470
0
4,650
14,175
9,981
176
5,175
8,917
32,695
0
W
Izanami
lnsomiax
Izanami
13,284
9,759
0
7,364
15,677
4,048
3,253
5,105
10,572
0
113,809
L
12,379
7,812
358
5,428
16,681
5,951
2,486
2,928
13,681
0
108,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,269
Gold Earned
61,159
749
Minions Killed
625
0
Camps Cleared
0
2,020,730
Distance Traveled
2,073,226
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,175
573
170
7
0
419,969
0
L
Anubis
12,403
539
155
7
0
392,761
3
W
Sun Wukong
13,170
573
203
9
0
448,065
6
W
Fenrir
9,761
424
75
3
0
362,764
3
W
Cthulhu
15,150
659
160
7
0
457,060
4
L
Bakasura
11,777
512
173
8
0
444,743
10
W
Atlas
10,934
475
29
1
0
409,350
6
L
Cerberus
9,375
408
75
3
0
373,617
8
W
Izanami
12,144
528
158
7
0
395,987
5
L
Cupid
11,539
502
176
8
0
389,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role