Player Matchup

Bellona
Bellona
Aprince_lol2
Bellona
Level 107
God Stats
6W - 2L
1,759 SR
Queue Stats
359W - 336L
1,590 Elo+
Party 1
Cerberus
Cerberus
DoyAsco915
Cerberus
Level 46
God Stats
2W - 4L
1,197 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 2
Merlin
Merlin
El_Chapo_114
Merlin
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 141L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
Noel8252
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1
Danzaburou
Danzaburou
pelochino44
Danzaburou
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
456W - 434L
1,572 Elo+
Party 2
Team Averages
Level 84
1,491 SR
1,548 Elo+

VS

Team Averages
Level 101
1,601 SR
1,603 Elo+
Cliodhna
Cliodhna
Bublehead2
Cliodhna
Level 34
God Stats
2W - 6L
1,100 SR
Queue Stats
27W - 35L
1,339 Elo+
Solo
Scylla
Scylla
ELMISHA
Scylla
Level 146
God Stats
7W - 9L
1,713 SR
Queue Stats
93W - 63L
1,689 Elo+
Party 3
Ymir
Ymir
Ketzza08
Ymir
Level 148
God Stats
3W - 1L
1,852 SR
Queue Stats
74W - 63L
1,678 Elo+
Party 3
Skadi
Skadi
SaenzBroOMG
Skadi
Level 29
God Stats
4W - 3L
1,515 SR
Queue Stats
107W - 65L
1,636 Elo+
Party 3
Kali
Kali
rikielcaballo64
Kali
Level 148
God Stats
10W - 1L
1,827 SR
Queue Stats
137W - 102L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aprince_lol2
Bellona
18
3 / 5 / 10
12,278
472
14,243
23,422
21,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
DoyAsco915
Cerberus
16
0 / 5 / 8
10,813
416
7,632
30,357
40,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
19
4 / 7 / 4
13,037
501
19,509
15,304
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Noel8252
Ne Zha
19
8 / 6 / 2
12,693
488
13,450
19,852
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
pelochino44
Danzaburou
20
1 / 5 / 1
12,880
495
10,630
19,079
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bublehead2
Cliodhna
20
4 / 4 / 11
13,735
528
10,019
19,033
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
ELMISHA
Scylla
20
5 / 1 / 11
14,326
551
21,590
12,151
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
1 / 4 / 15
12,992
500
11,393
28,589
37,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 7
14,079
542
14,209
16,270
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 8
17,424
670
26,867
32,083
16,682
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
16
Kills
28
28
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aprince_lol2
Bellona
3
5
10
1.6
W
Cliodhna
Bublehead2
Cliodhna
4
4
11
2.38
L
Cerberus
DoyAsco915
Cerberus
0
5
8
0.8
W
Scylla
ELMISHA
Scylla
5
1
11
10.5
L
Merlin
4
7
4
0.86
W
Ymir
1
4
15
2.13
L
Ne Zha
Noel8252
Ne Zha
8
6
2
1.5
W
3
4
7
1.63
L
Danzaburou
pelochino44
Danzaburou
1
5
1
0.3
W
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
84,078
108,014
Taken
108,126
86,490
Mitigated
80,591
28,660
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aprince_lol2
Bellona
14,243
4,352
0
6,185
23,422
21,832
473
7,593
15,447
0
68,123
W
Cliodhna
Bublehead2
Cliodhna
10,019
467
860
7,447
19,033
16,975
3,146
4,124
14,909
0
70,258
L
Cerberus
DoyAsco915
Cerberus
7,632
838
616
9,453
30,357
40,075
155
11,833
18,279
33,862
0
W
Scylla
ELMISHA
Scylla
21,590
1,096
656
2,026
12,151
4,206
1,200
4,280
7,730
113,019
0
L
Merlin
19,509
850
0
480
15,304
6,222
461
6,480
8,626
85,593
0
W
Ymir
11,393
1,211
0
3,080
28,589
37,604
122
7,984
20,471
54,537
0
L
Ne Zha
Noel8252
Ne Zha
13,450
2,862
0
4,581
19,852
10,654
786
4,755
15,004
0
88,411
W
14,209
7,542
0
3,765
16,270
5,124
7,162
2,460
13,810
0
117,746
L
Danzaburou
pelochino44
Danzaburou
10,630
3,265
0
7,345
19,079
7,707
812
2,322
16,677
0
113,020
W
26,867
15,854
0
18,011
32,083
16,682
5,284
8,293
23,756
0
147,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
72,556
660
Minions Killed
735
0
Camps Cleared
0
2,271,948
Distance Traveled
2,565,080
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,278
472
117
5
0
436,684
21
W
Cliodhna
13,735
528
124
5
0
476,339
3
L
Cerberus
10,813
416
56
2
0
473,282
0
W
Scylla
14,326
551
194
7
0
523,063
7
L
Merlin
13,037
501
152
6
0
465,986
1
W
Ymir
12,992
500
59
2
0
468,874
8
L
Ne Zha
12,693
488
129
5
0
435,160
3
W
Skadi
14,079
542
167
6
0
495,062
1
L
Danzaburou
12,880
495
206
8
0
460,836
6
W
Kali
17,424
670
191
7
0
601,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role