Player Matchup

Danzaburou
Danzaburou
DarkVader060408
Danzaburou
Level 119
God Stats
9W - 5L
1,412 SR
Queue Stats
19W - 18L
1,441 Elo+
Solo
Jormungandr
Jormungandr
DemonicSkoll
Jormungandr
Level 76
God Stats
7W - 8L
1,740 SR
Queue Stats
707W - 689L
1,461 Elo+
Party 1
Merlin
Merlin
Fa404ith
Merlin
Level 84
God Stats
6W - 7L
1,292 SR
Queue Stats
176W - 211L
1,476 Elo+
Solo
Shiva
Shiva
Lazy_Snorlax1997
Shiva
Level 127
God Stats
4W - 1L
1,520 SR
Queue Stats
43W - 53L
1,457 Elo+
Solo
Kali
Kali
Promo GoD2
Kali
Level 60
God Stats
14W - 14L
1,811 SR
Queue Stats
420W - 414L
1,524 Elo+
Party 1
Team Averages
Level 93
1,555 SR
1,472 Elo+

VS

Team Averages
Level 119
1,555 SR
1,535 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArcanePresence
Danzaburou
Level 127
God Stats
6W - 3L
1,657 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Artemis
Artemis
BluBuzzer
Artemis
Level 160
God Stats
50W - 44L
1,619 SR
Queue Stats
109W - 124L
1,521 Elo+
Solo
Vamana
Vamana
Sylvali
Vamana
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 90L
1,643 Elo+
Solo
Fenrir
Fenrir
showlown
Fenrir
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkVader060408
Danzaburou
17
5 / 1 / 6
11,870
1,079
19,185
7,536
3,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
DemonicSkoll
Jormungandr
18
3 / 1 / 12
12,226
1,111
10,915
10,283
13,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Fa404ith
Merlin
17
2 / 3 / 14
11,641
1,058
11,626
6,500
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 7
12,559
1,142
16,878
6,757
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 1 / 10
12,316
1,120
15,562
11,340
5,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 4 / 1
12,106
1,101
13,282
15,488
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ArcanePresence
Danzaburou
16
2 / 1 / 0
11,714
1,065
7,761
11,677
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
BluBuzzer
Artemis
15
0 / 1 / 1
10,000
909
4,643
6,001
2,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Sylvali
Vamana
17
0 / 1 / 3
11,872
1,079
8,152
26,846
20,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
showlown
Fenrir
16
0 / 13 / 4
10,597
963
1,778
20,299
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
20
Kills
6
6
Deaths
20
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
4
1
1.13
L
Danzaburou
ArcanePresence
Danzaburou
2
1
0
2
L
Artemis
BluBuzzer
Artemis
0
1
1
0.5
W
Danzaburou
DarkVader060408
Danzaburou
5
1
6
8
W
Jormungandr
DemonicSkoll
Jormungandr
3
1
12
9
W
Merlin
Fa404ith
Merlin
2
3
14
3
W
5
0
7
8.5
W
5
1
10
10
L
Vamana
Sylvali
Vamana
0
1
3
1.5
L
Fenrir
showlown
Fenrir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,166
Damage
35,616
42,416
Taken
80,311
31,660
Mitigated
42,546
11,189
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,282
119
2,572
5,593
15,488
4,569
0
5,400
10,088
39,983
0
L
Danzaburou
ArcanePresence
Danzaburou
7,761
2,600
0
893
11,677
4,683
0
3,293
8,384
0
38,912
L
Artemis
BluBuzzer
Artemis
4,643
1,959
0
141
6,001
2,132
0
2,586
3,415
0
9,808
W
Danzaburou
DarkVader060408
Danzaburou
19,185
7,521
0
2,418
7,536
3,238
0
2,076
5,375
0
42,883
W
Jormungandr
DemonicSkoll
Jormungandr
10,915
2,551
350
851
10,283
13,902
0
2,997
7,286
25,684
0
W
Merlin
Fa404ith
Merlin
11,626
1,477
56
272
6,500
2,488
0
3,754
2,746
30,572
0
W
16,878
3,811
3,070
2,200
6,757
6,811
0
2,005
4,752
0
24,256
W
15,562
9,772
0
1,972
11,340
5,221
0
4,881
6,459
0
40,562
L
Vamana
Sylvali
Vamana
8,152
1,080
2,164
11,750
26,846
20,591
0
7,527
19,319
6,061
21,803
L
Fenrir
showlown
Fenrir
1,778
1,417
0
247
20,299
10,571
0
3,735
16,564
66
4,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,612
Gold Earned
56,289
207
Minions Killed
191
10
Camps Cleared
6
998,349
Distance Traveled
905,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,106
1,101
80
7
1
220,331
0
L
Danzaburou
11,714
1,065
55
5
3
211,496
0
L
Artemis
10,000
909
11
1
2
125,702
0
W
Danzaburou
11,870
1,079
52
5
1
204,239
1
W
Jormungandr
12,226
1,111
33
3
0
186,938
0
W
Merlin
11,641
1,058
47
4
2
169,608
0
W
Shiva
12,559
1,142
14
1
1
220,086
0
W
Kali
12,316
1,120
61
6
6
217,478
0
L
Vamana
11,872
1,079
41
4
0
189,679
0
L
Fenrir
10,597
963
4
0
0
157,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role