Player Matchup

Hou Yi
Hou Yi
DiegoBTG
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,454 Elo+
Party 2
Osiris
Osiris
Goetzman19
Osiris
Level 45
God Stats
5W - 2L
1,715 SR
Queue Stats
30W - 38L
1,437 Elo+
Solo
Horus
Horus
MrSylvanus
Horus
Level 85
God Stats
5W - 1L
1,935 SR
Queue Stats
43W - 42L
1,492 Elo+
Solo
Nu Wa
Nu Wa
TheAlomg
Nu Wa
Level 108
God Stats
2W - 0L
1,747 SR
Queue Stats
154W - 149L
1,481 Elo+
Solo
Awilix
Awilix
xLafosse
Awilix
Level 29
God Stats
3W - 2L
1,279 SR
Queue Stats
38W - 49L
1,400 Elo+
Party 2
Team Averages
Level 75
1,635 SR
1,453 Elo+

VS

Team Averages
Level 113
1,478 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CosmicPlague
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 211L
1,441 Elo+
Solo
Charybdis
Charybdis
ShadSensei
Charybdis
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 12L
1,181 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 74
God Stats
86W - 101L
1,391 SR
Queue Stats
105W - 138L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DiegoBTG
Hou Yi
11
5 / 2 / 3
6,860
686
6,777
6,557
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Goetzman19
Osiris
12
7 / 0 / 2
6,986
699
7,649
9,239
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
9
2 / 0 / 6
5,887
589
1,622
8,040
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
TheAlomg
Nu Wa
12
5 / 0 / 8
6,991
699
7,250
3,255
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
xLafosse
Awilix
10
3 / 2 / 3
6,220
622
2,300
5,800
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 1
5,257
526
5,126
5,598
1,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
7
0 / 4 / 2
4,662
466
2,862
8,925
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
7
0 / 6 / 0
4,544
454
1,123
8,310
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ShadSensei
Charybdis
8
2 / 4 / 0
4,899
490
4,153
6,183
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Sharklitos
Bellona
8
1 / 5 / 0
4,888
489
4,139
8,432
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
4
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Khepri
 
Khepri
0
4
2
0.25
L
Awilix
0
6
0
0
W
Hou Yi
DiegoBTG
Hou Yi
5
2
3
3.25
W
Osiris
Goetzman19
Osiris
7
0
2
8
W
Horus
2
0
6
5
L
Charybdis
ShadSensei
Charybdis
2
4
0
0.5
L
Bellona
Sharklitos
Bellona
1
5
0
0.2
W
Nu Wa
TheAlomg
Nu Wa
5
0
8
9
W
Awilix
xLafosse
Awilix
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
17,403
32,891
Taken
37,448
17,224
Mitigated
15,318
10,008
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,126
1,085
33
1,170
5,598
1,349
0
2,141
3,457
32,016
0
L
Khepri
 
Khepri
2,862
345
0
1,173
8,925
4,181
0
2,032
6,893
13,847
0
L
Awilix
1,123
272
0
0
8,310
2,087
0
1,755
6,555
0
17,697
W
Hou Yi
DiegoBTG
Hou Yi
6,777
4,375
0
530
6,557
1,590
835
1,539
5,018
0
42,444
W
Osiris
Goetzman19
Osiris
7,649
3,361
0
4,587
9,239
7,093
693
802
8,437
0
35,678
W
Horus
1,622
1,149
1,605
2,786
8,040
5,590
19
1,905
6,135
0
11,344
L
Charybdis
ShadSensei
Charybdis
4,153
2,583
0
1,846
6,183
1,307
0
134
6,049
0
25,335
L
Bellona
Sharklitos
Bellona
4,139
1,719
0
2,233
8,432
6,394
44
1,188
7,244
0
17,499
W
Nu Wa
TheAlomg
Nu Wa
7,250
2,076
0
500
3,255
1,018
309
1,676
1,579
40,797
0
W
Awilix
xLafosse
Awilix
2,300
534
0
0
5,800
1,933
0
2,066
3,734
0
24,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
24,250
289
Minions Killed
197
0
Camps Cleared
0
1,002,105
Distance Traveled
892,912
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,257
526
56
6
0
175,577
3
L
Khepri
4,662
466
21
2
0
174,474
4
L
Awilix
4,544
454
37
4
0
172,617
1
W
Hou Yi
6,860
686
83
8
0
185,045
2
W
Osiris
6,986
699
70
7
0
196,085
2
W
Horus
5,887
589
25
3
0
213,380
2
L
Charybdis
4,899
490
48
5
0
169,895
4
L
Bellona
4,888
489
35
4
0
200,349
0
W
Nu Wa
6,991
699
61
6
0
181,850
0
W
Awilix
6,220
622
50
5
0
225,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role