Player Matchup

Fenrir
Fenrir
AelaSura
Fenrir
Level 151
God Stats
1W - 1L
1,822 SR
Queue Stats
36W - 26L
1,713 Elo+
Party 3
Mercury
Mercury
DaveLizewski
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,499 Elo+
Party 2
Neith
Neith
Pandoskonaly
Neith
Level 24
God Stats
4W - 1L
1,945 SR
Queue Stats
4W - 1L
1,883 Elo+
Party 3
Artio
Artio
Popowiczka
Artio
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 27L
1,713 Elo+
Party 3
Hera
Hera
Vhita
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 2
Team Averages
Level 85
1,653 SR
1,610 Elo+

VS

Team Averages
Level 110
1,680 SR
1,667 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ApoloTheAce
Discordia
Level 145
God Stats
10W - 0L
1,930 SR
Queue Stats
245W - 86L
1,865 Elo+
Party 1
Heimdallr
Heimdallr
Dαηιєℓ
Heimdallr
Level 27
God Stats
10W - 4L
1,969 SR
Queue Stats
191W - 64L
1,838 Elo+
Party 1
Chang'e
Chang'e
YTBZ02
Chang'e
Level 108
God Stats
8W - 2L
1,500 SR
Queue Stats
202W - 91L
1,715 Elo+
Party 1
Chaac
Chaac
šutam
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AelaSura
Fenrir
14
4 / 9 / 2
9,672
440
12,976
26,814
18,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DaveLizewski
Mercury
17
3 / 8 / 4
10,783
490
12,623
19,522
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 13 / 3
8,596
391
8,550
19,573
5,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
14
3 / 8 / 7
9,957
453
8,660
26,141
28,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Vhita
Hera
15
3 / 6 / 4
9,565
435
15,101
14,307
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
14 / 4 / 10
14,457
657
22,301
21,545
9,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
ApoloTheAce
Discordia
20
8 / 2 / 8
13,357
607
16,113
12,611
4,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dαηιєℓ
Heimdallr
20
18 / 2 / 13
14,608
664
35,779
23,980
11,541
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
YTBZ02
Chang'e
16
1 / 2 / 15
10,450
475
10,140
16,144
15,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
šutam
Chaac
17
3 / 5 / 10
11,413
519
7,959
18,909
24,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
15
Kills
44
44
Deaths
15
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
4
10
4.75
L
Fenrir
AelaSura
Fenrir
4
9
2
0.56
W
Discordia
ApoloTheAce
Discordia
8
2
8
6
L
Mercury
DaveLizewski
Mercury
3
8
4
0.63
W
Heimdallr
Dαηιєℓ
Heimdallr
18
2
13
12.25
L
2
13
3
0.27
L
Artio
3
8
7
0.81
L
Hera
Vhita
Hera
3
6
4
0.83
W
Chang'e
YTBZ02
Chang'e
1
2
15
4.25
W
Chaac
šutam
Chaac
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
92,292
106,357
Taken
93,189
60,741
Mitigated
65,178
17,423
Healing
41,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
22,301
2,873
0
7,669
21,545
9,507
0
4,809
16,594
0
119,279
L
Fenrir
AelaSura
Fenrir
12,976
4,652
0
8,313
26,814
18,159
1,763
4,617
22,073
0
56,737
W
Discordia
ApoloTheAce
Discordia
16,113
923
436
3,633
12,611
4,295
951
4,627
7,840
102,119
0
L
Mercury
DaveLizewski
Mercury
12,623
5,234
0
763
19,522
4,935
0
3,885
15,327
0
77,163
W
Heimdallr
Dαηιєℓ
Heimdallr
35,779
21,281
0
15,338
23,980
11,541
5,618
7,220
16,644
0
154,749
L
8,550
3,960
98
2,489
19,573
5,202
0
3,973
15,508
0
43,417
L
Artio
8,660
1,234
795
3,675
26,141
28,812
0
7,344
18,605
21,148
0
L
Hera
Vhita
Hera
15,101
3,898
0
1,290
14,307
3,633
431
5,464
8,591
64,054
0
W
Chang'e
YTBZ02
Chang'e
10,140
1,086
1,972
4,152
16,144
15,324
104
6,084
9,888
34,806
0
W
Chaac
šutam
Chaac
7,959
1,722
0
8,682
18,909
24,511
504
3,889
14,938
0
51,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
64,285
410
Minions Killed
635
0
Camps Cleared
0
2,118,927
Distance Traveled
2,233,073
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,457
657
169
8
0
485,227
4
L
Fenrir
9,672
440
90
4
0
406,237
3
W
Discordia
13,357
607
165
8
0
449,752
4
L
Mercury
10,783
490
113
5
0
439,651
2
W
Heimdallr
14,608
664
173
8
0
433,639
3
L
Neith
8,596
391
54
2
0
431,792
3
L
Artio
9,957
453
25
1
0
420,259
3
L
Hera
9,565
435
128
6
0
420,988
10
W
Chang'e
10,450
475
57
3
0
439,290
4
W
Chaac
11,413
519
71
3
0
425,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role