Player Matchup

Ares
Ares
Platinum III
 
Ares
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum III
Alcatur96
Medusa
Platinum III
Level 160
God Stats
16W - 13L
1,540 SR
Queue Stats
109W - 100L
1,793 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Dekest
Ne Zha
Gold IV
Level 160
God Stats
31W - 20L
1,769 SR
Queue Stats
143W - 124L
1,726 MMR
Solo
Agni
Agni
Gold I
Tris39
Agni
Gold I
Level 160
God Stats
24W - 21L
1,558 SR
Queue Stats
123W - 126L
1,745 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,573 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,674 SR
1,693 MMR
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
FireBenderFred
Thor
Platinum III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 193L
1,857 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Saamboodei
Xing Tian
Gold IV
Level 141
God Stats
2W - 2L
1,995 SR
Queue Stats
28W - 24L
1,730 MMR
Solo
Guan Yu
Guan Yu
Gold I
SirOliv
Guan Yu
Gold I
Level 143
God Stats
7W - 4L
1,674 SR
Queue Stats
184W - 181L
1,629 MMR
Party 1
Serqet
Serqet
Gold I
TcticalSenpai
Serqet
Gold I
Level 137
God Stats
9W - 7L
1,701 SR
Queue Stats
42W - 41L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
6 / 3 / 8
12,027
573
11,908
14,461
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
 
Bellona
19
7 / 2 / 5
11,820
563
10,757
15,622
13,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Alcatur96
Medusa
20
2 / 1 / 7
12,571
599
11,338
11,676
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Dekest
Ne Zha
19
4 / 6 / 4
11,968
570
19,938
19,852
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Tris39
Agni
19
7 / 5 / 4
11,942
569
10,488
9,884
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneCliodhnaBastetUllr

VS

Bans
TiamatThothMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 4 / 1
9,379
447
3,881
11,334
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 7
11,307
538
10,086
16,618
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Saamboodei
Xing Tian
17
2 / 7 / 6
10,183
485
10,399
22,364
24,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
SirOliv
Guan Yu
17
9 / 7 / 3
10,986
523
12,839
18,316
8,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 5
8,879
423
4,684
16,298
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
26
Kills
17
17
Deaths
26
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
8
3.33
W
Bellona
 
Bellona
7
2
5
4.75
L
Cupid
 
Cupid
1
4
1
0.38
W
Medusa
Alcatur96
Medusa
2
1
7
5.5
W
Ne Zha
Dekest
Ne Zha
4
6
4
1
L
5
3
7
2.83
L
Xing Tian
Saamboodei
Xing Tian
2
7
6
0.71
L
Guan Yu
SirOliv
Guan Yu
9
7
3
1.5
L
0
5
5
0.5
W
Agni
Tris39
Agni
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,429
Damage
41,889
71,495
Taken
84,930
44,732
Mitigated
49,904
21,789
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,908
870
0
2,236
14,461
13,568
31
1,094
13,117
42,663
0
W
Bellona
 
Bellona
10,757
3,014
0
3,585
15,622
13,126
0
729
14,676
0
104,735
L
Cupid
 
Cupid
3,881
2,671
23
3,313
11,334
2,699
0
1,080
10,254
0
68,690
W
Medusa
Alcatur96
Medusa
11,338
6,491
0
6,576
11,676
4,581
2,599
281
11,152
0
109,755
W
Ne Zha
Dekest
Ne Zha
19,938
8,784
0
8,034
19,852
7,870
700
7,288
12,564
0
87,560
L
10,086
2,282
0
3,871
16,618
5,528
0
5,224
11,261
0
81,115
L
Xing Tian
Saamboodei
Xing Tian
10,399
534
0
2,761
22,364
24,741
180
2,660
19,642
60,514
0
L
Guan Yu
SirOliv
Guan Yu
12,839
3,208
287
1,979
18,316
8,563
0
6,464
11,611
0
74,744
L
4,684
539
0
1,799
16,298
8,373
0
6,614
9,460
0
30,370
W
Agni
Tris39
Agni
10,488
689
0
1,358
9,884
5,587
0
1,178
8,489
79,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
50,734
642
Minions Killed
550
0
Camps Cleared
0
2,056,072
Distance Traveled
1,954,892
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,027
573
53
3
0
396,058
5
W
Bellona
11,820
563
115
5
0
480,191
9
L
Cupid
9,379
447
124
6
0
310,932
6
W
Medusa
12,571
599
177
8
0
385,364
8
W
Ne Zha
11,968
570
157
7
0
377,066
2
L
Thor
11,307
538
152
7
0
427,830
2
L
Xing Tian
10,183
485
98
5
0
371,754
4
L
Guan Yu
10,986
523
127
6
0
418,504
0
L
Serqet
8,879
423
49
2
0
425,872
5
W
Agni
11,942
569
140
7
0
417,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role