Player Matchup

Chronos
Chronos
BeefyWeefsRAWR
Chronos
Level 116
God Stats
4W - 1L
1,825 SR
Queue Stats
130W - 161L
1,405 Elo+
Party 4
Hera
Hera
Ginn__Rummy
Hera
Level 129
God Stats
2W - 0L
1,701 SR
Queue Stats
40W - 43L
1,416 Elo+
Party 4
Jing Wei
Jing Wei
JRUMPFF
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 89L
1,445 Elo+
Party 3
Artemis
Artemis
autodidact21
Artemis
Level 128
God Stats
7W - 3L
1,639 SR
Queue Stats
347W - 364L
1,468 Elo+
Party 3
Zeus
Zeus
zijoker
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,499 Elo+
Solo
Team Averages
Level 105
1,633 SR
1,447 Elo+

VS

Team Averages
Level 85
1,478 SR
1,397 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
InfernalScum42O
Ne Zha
Level 20
God Stats
2W - 3L
1,482 SR
Queue Stats
19W - 40L
1,326 Elo+
Party 2
Chronos
Chronos
L337-R0Y4L
Chronos
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
845W - 899L
1,415 Elo+
Party 1
Anhur
Anhur
SevensShadow
Anhur
Level 125
God Stats
1W - 2L
1,379 SR
Queue Stats
25W - 38L
1,360 Elo+
Party 2
Bastet
Bastet
varikas_loki
Bastet
Level 89
God Stats
18W - 20L
1,527 SR
Queue Stats
1,278W - 1,372L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
9,690
692
2,519
11,401
3,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 6
10,186
728
8,578
8,917
3,008
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
JRUMPFF
Jing Wei
16
3 / 8 / 9
10,515
751
8,265
12,844
4,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
autodidact21
Artemis
20
11 / 4 / 12
13,014
930
18,401
10,889
3,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
zijoker
Zeus
20
9 / 6 / 16
13,392
957
14,550
9,434
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 8 / 11
9,662
690
6,214
12,054
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 4 / 10
10,644
760
8,357
11,242
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
L337-R0Y4L
Chronos
15
0 / 7 / 13
8,908
636
5,088
12,235
4,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
14 / 4 / 7
12,227
873
12,536
12,649
5,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
17
8 / 7 / 14
10,940
781
14,267
14,919
5,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
85
28
Kills
30
30
Deaths
30
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
8
11
1.06
W
3
6
5
0.92
W
2
6
6
0.83
L
5
4
10
2.5
W
Jing Wei
JRUMPFF
Jing Wei
3
8
9
0.94
L
Chronos
L337-R0Y4L
Chronos
0
7
13
0.93
L
14
4
7
4.38
W
Artemis
autodidact21
Artemis
11
4
12
4.25
L
Bastet
8
7
14
2.14
W
Zeus
zijoker
Zeus
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,313
Damage
46,462
53,485
Taken
63,099
17,309
Mitigated
25,013
12,378
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,214
35
846
1,330
12,054
3,561
0
6,225
5,829
18,038
0
W
2,519
1,259
367
2,600
11,401
3,638
913
2,433
8,968
11,886
0
W
8,578
1,883
796
913
8,917
3,008
631
3,336
5,581
20,911
0
L
8,357
170
1,651
1,873
11,242
5,683
229
3,740
7,502
0
18,481
W
Jing Wei
JRUMPFF
Jing Wei
8,265
3,705
1,005
1,187
12,844
4,169
787
2,247
10,597
0
16,505
L
Chronos
L337-R0Y4L
Chronos
5,088
1,443
389
1,108
12,235
4,163
525
5,863
6,372
14,828
0
L
12,536
5,384
1,106
3,347
12,649
5,888
616
3,920
8,729
0
38,425
W
Artemis
autodidact21
Artemis
18,401
5,851
1,404
3,464
10,889
3,711
1,602
1,318
9,571
0
38,616
L
Bastet
14,267
2,616
1,546
3,039
14,919
5,718
57
5,899
9,020
0
22,557
W
Zeus
zijoker
Zeus
14,550
418
0
642
9,434
2,783
1,048
1,968
7,466
34,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
52,381
155
Minions Killed
127
0
Camps Cleared
0
1,204,774
Distance Traveled
1,245,375
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,662
690
19
1
0
229,876
0
W
Chronos
9,690
692
21
2
0
228,033
0
W
Hera
10,186
728
25
2
0
242,854
0
L
Ne Zha
10,644
760
20
1
0
269,638
0
W
Jing Wei
10,515
751
26
2
0
244,096
0
L
Chronos
8,908
636
18
1
0
219,687
0
L
Anhur
12,227
873
57
4
0
253,949
0
W
Artemis
13,014
930
35
3
0
250,633
1
L
Bastet
10,940
781
13
1
0
272,225
1
W
Zeus
13,392
957
48
3
0
239,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role