Player Matchup

Atlas
Atlas
Alnmb59
Atlas
Level 80
God Stats
2W - 4L
1,580 SR
Queue Stats
205W - 236L
1,371 Elo+
Party 4
Nike
Nike
Sam__75__
Nike
Level 63
God Stats
36W - 32L
1,582 SR
Queue Stats
366W - 403L
1,359 Elo+
Solo
Hera
Hera
buglay
Hera
Level 99
God Stats
12W - 13L
1,725 SR
Queue Stats
55W - 93L
1,296 Elo+
Party 4
Rama
Rama
samugn_00
Rama
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
66W - 114L
1,255 Elo+
Party 3
Mulan
Mulan
xX_Panochin_Xx
Mulan
Level 87
God Stats
8W - 3L
1,769 SR
Queue Stats
146W - 166L
1,286 Elo+
Party 3
Team Averages
Level 71
1,586 SR
1,313 Elo+

VS

Team Averages
Level 62
1,449 SR
1,235 Elo+
Cernunnos
Cernunnos
RaiZatoX
Cernunnos
Level 47
God Stats
2W - 3L
1,127 SR
Queue Stats
41W - 68L
1,125 Elo+
Party 2
Shiva
Shiva
Zinq x MeRkzZ
Shiva
Level 128
God Stats
2W - 3L
1,406 SR
Queue Stats
136W - 118L
1,405 Elo+
Solo
Nu Wa
Nu Wa
nico_noris
Nu Wa
Level 64
God Stats
1W - 0L
1,449 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 1
Yemoja
Yemoja
volcanos37000
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,040 Elo+
Party 2
Chaac
Chaac
xI2eMaKe
Chaac
Level 26
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alnmb59
Atlas
12
1 / 3 / 4
8,770
462
5,850
20,420
13,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nike
14
3 / 5 / 1
9,166
482
8,347
10,990
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Hera
buglay
Hera
17
7 / 3 / 1
11,259
593
7,976
8,442
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
2 / 4 / 1
8,187
431
3,082
12,039
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 3
8,281
436
5,551
15,951
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RaiZatoX
Cernunnos
13
2 / 4 / 6
7,852
413
7,405
11,466
4,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
15 / 1 / 4
11,859
624
24,133
15,756
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
1 / 5 / 4
9,310
490
6,934
7,725
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 7
7,964
419
2,042
5,292
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
xI2eMaKe
Chaac
14
3 / 3 / 4
8,609
453
4,442
11,607
11,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
21
21
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alnmb59
Atlas
1
3
4
1
W
Cernunnos
RaiZatoX
Cernunnos
2
4
6
1.25
L
Nike
3
5
1
0.7
W
15
1
4
17
L
Hera
buglay
Hera
7
3
1
2.5
W
Nu Wa
1
5
4
0.6
L
Rama
2
4
1
0.63
W
0
0
7
3.5
W
Chaac
xI2eMaKe
Chaac
3
3
4
1.67
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
44,956
67,842
Taken
51,846
34,034
Mitigated
31,406
18,787
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Alnmb59
Atlas
5,850
2,189
3,087
5,090
20,420
13,846
365
2,238
17,960
24,172
0
W
Cernunnos
RaiZatoX
Cernunnos
7,405
3,750
1
2,503
11,466
4,097
342
2,353
8,969
0
44,375
L
Nike
8,347
2,763
0
1,077
10,990
9,648
1,398
1,993
8,801
0
50,943
W
24,133
8,735
1
5,640
15,756
7,716
0
4,880
10,700
0
95,296
L
Hera
buglay
Hera
7,976
1,619
197
1,880
8,442
2,463
2,774
1,526
6,690
70,527
0
W
Nu Wa
6,934
1,352
94
766
7,725
2,476
848
3,415
4,116
55,186
1,092
L
Rama
3,082
1,988
0
1,670
12,039
3,073
392
2,387
9,456
0
41,877
W
2,042
450
1,493
616
5,292
5,667
13
2,008
3,248
17,476
0
W
Chaac
xI2eMaKe
Chaac
4,442
850
15
4,032
11,607
11,450
0
764
10,843
6,229
32,384
L
5,551
397
0
5,786
15,951
5,004
0
1,081
14,768
0
53,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
45,594
446
Minions Killed
422
0
Camps Cleared
0
1,758,934
Distance Traveled
1,720,092
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,770
462
15
1
0
382,339
5
W
Cernunnos
7,852
413
65
3
0
296,025
1
L
Nike
9,166
482
100
5
0
347,434
0
W
Shiva
11,859
624
136
7
0
406,323
4
L
Hera
11,259
593
147
8
0
327,523
3
W
Nu Wa
9,310
490
110
6
0
330,031
0
L
Rama
8,187
431
81
4
0
336,168
4
W
Yemoja
7,964
419
36
2
0
364,602
0
W
Chaac
8,609
453
75
4
0
323,111
3
L
Mulan
8,281
436
103
5
0
365,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role