Player Matchup

Chaac
Chaac
AVeryDarkPerson
Chaac
Level 8
God Stats
3W - 1L
1,765 SR
Queue Stats
12W - 4L
1,971 Elo+
Party 1
Loki
Loki
Napp3yNinja
Loki
Level 106
God Stats
25W - 12L
1,577 SR
Queue Stats
169W - 144L
1,464 Elo+
Party 2
Janus
Janus
POODLEOFCIB
Janus
Level 88
God Stats
17W - 12L
1,297 SR
Queue Stats
80W - 51L
1,571 Elo+
Party 2
Apollo
Apollo
XXhulkbuster23XX
Apollo
Level 158
God Stats
13W - 10L
1,732 SR
Queue Stats
123W - 124L
1,580 Elo+
Solo
Ymir
Ymir
iplaythog
Ymir
Level 90
God Stats
4W - 0L
1,723 SR
Queue Stats
26W - 12L
1,770 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,671 Elo+

VS

Team Averages
Level 77
1,493 SR
1,540 Elo+
Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DEPL0ID
Xbalanque
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,707 Elo+
Party 3
Shiva
Shiva
ReGiSyDe SiN
Shiva
Level 148
God Stats
17W - 14L
1,541 SR
Queue Stats
361W - 322L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
candykilt
Morgan Le Fay
Level 44
God Stats
1W - 3L
1,463 SR
Queue Stats
72W - 71L
1,507 Elo+
Party 3
Bellona
Bellona
h2snow
Bellona
Level 31
God Stats
3W - 3L
1,459 SR
Queue Stats
4W - 9L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,847
769
1,165
2,278
1,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,595
719
533
2,232
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,902
780
987
1,797
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
3,974
795
1,234
2,382
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
5
0 / 0 / 0
3,591
718
757
2,356
752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,257
651
237
1,930
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
DEPL0ID
Xbalanque
7
0 / 1 / 0
3,801
760
2,299
4,092
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,380
676
1,336
2,722
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
candykilt
Morgan Le Fay
8
0 / 0 / 0
3,758
752
798
1,874
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
h2snow
Bellona
1
0 / 0 / 0
1,050
210
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
0
0
0
0
L
Xbalanque
DEPL0ID
Xbalanque
0
1
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
Morgan Le Fay
candykilt
Morgan Le Fay
0
0
0
0
L
Bellona
h2snow
Bellona
0
0
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,676
Damage
4,670
11,045
Taken
10,618
3,515
Mitigated
3,058
5,387
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
237
83
0
60
1,930
708
0
0
1,930
7,514
0
W
1,165
259
0
1,384
2,278
1,103
0
237
2,041
0
15,142
L
Xbalanque
DEPL0ID
Xbalanque
2,299
522
0
1,667
4,092
889
0
757
3,335
0
20,334
W
533
235
0
1,493
2,232
466
0
0
2,232
0
11,713
W
987
259
0
425
1,797
433
0
798
999
23,124
0
L
1,336
391
264
951
2,722
967
0
537
2,127
0
12,341
W
1,234
592
0
827
2,382
761
0
0
2,382
0
20,371
L
Morgan Le Fay
candykilt
Morgan Le Fay
798
56
0
0
1,874
494
0
366
1,482
18,495
0
L
Bellona
h2snow
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
757
328
720
538
2,356
752
0
0
2,356
4,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,909
Gold Earned
15,246
180
Minions Killed
126
0
Camps Cleared
0
540,813
Distance Traveled
437,520
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,257
651
16
3
0
106,843
1
W
Chaac
3,847
769
39
8
0
103,704
2
L
Xbalanque
3,801
760
37
7
0
99,739
2
W
Loki
3,595
719
39
8
0
91,971
0
W
Janus
3,902
780
44
9
0
117,759
2
L
Shiva
3,380
676
29
6
0
122,208
2
W
Apollo
3,974
795
51
10
0
99,577
1
L
Morgan Le Fay
3,758
752
44
9
0
108,730
2
L
Bellona
1,050
210
0
0
0
0
0
W
Ymir
3,591
718
7
1
0
127,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role