Player Matchup

Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DarkHero925
Loki
Level 125
God Stats
3W - 3L
1,648 SR
Queue Stats
53W - 67L
1,439 Elo+
Solo
Zeus
Zeus
Smalls623
Zeus
Level 65
God Stats
31W - 35L
1,466 SR
Queue Stats
109W - 173L
1,361 Elo+
Solo
Medusa
Medusa
TenseLemon5484
Medusa
Level 101
God Stats
17W - 16L
1,508 SR
Queue Stats
184W - 204L
1,419 Elo+
Party 1
Team Averages
Level 96
1,524 SR
1,444 Elo+

VS

Team Averages
Level 29
1,565 SR
1,363 Elo+
Ra
Ra
Cachorroveio306
Ra
Level 46
God Stats
9W - 8L
1,540 SR
Queue Stats
111W - 129L
1,372 Elo+
Solo
Shiva
Shiva
ChihuahuaTris
Shiva
Level 24
God Stats
18W - 17L
1,739 SR
Queue Stats
129W - 139L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Jaduus
Kukulkan
Level 27
God Stats
150W - 135L
1,509 SR
Queue Stats
189W - 208L
1,428 Elo+
Solo
Zeus
Zeus
XXXPrinceAladin
Zeus
Level 28
God Stats
28W - 27L
1,604 SR
Queue Stats
54W - 81L
1,413 Elo+
Solo
Nemesis
Nemesis
chaosdachamp
Nemesis
Level 22
God Stats
4W - 9L
1,433 SR
Queue Stats
20W - 45L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 0 / 10
9,585
799
13,387
13,134
12,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
16
1 / 2 / 5
8,636
720
4,434
6,447
2,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 13
9,348
779
7,400
8,325
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
16
3 / 2 / 7
8,914
743
3,777
4,609
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 9
10,137
845
11,042
7,970
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,911
743
5,238
9,356
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 3
7,798
650
6,506
14,807
5,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Jaduus
Kukulkan
15
0 / 4 / 2
8,171
681
2,614
9,079
3,310
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 0
9,257
771
9,538
8,626
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
chaosdachamp
Nemesis
12
0 / 3 / 2
7,263
605
4,663
6,419
2,638
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
22
Kills
9
9
Deaths
22
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
10
11
W
Baron Samedi
 
Baron Samedi
1
2
5
1.75
L
3
5
1
0.7
L
0
5
3
0.3
W
5
4
13
2.88
L
Kukulkan
Jaduus
Kukulkan
0
4
2
0.25
W
Zeus
3
2
7
3.25
W
7
1
9
11.5
L
6
5
0
1.2
L
Nemesis
chaosdachamp
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,040
Damage
28,559
40,485
Taken
48,287
23,212
Mitigated
18,021
6,053
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,387
6,249
0
3,290
13,134
12,755
105
4,241
8,630
0
38,521
W
Baron Samedi
 
Baron Samedi
4,434
418
259
1,302
6,447
2,627
1,326
4,154
2,228
26,067
0
L
5,238
568
191
1,117
9,356
3,267
0
1,050
8,233
19,605
0
L
6,506
1,388
0
490
14,807
5,989
0
3,629
11,058
0
20,071
W
7,400
626
0
0
8,325
2,883
0
2,464
5,820
0
17,683
L
Kukulkan
Jaduus
Kukulkan
2,614
257
274
1,094
9,079
3,310
0
1,895
7,078
27,907
0
W
Zeus
3,777
343
0
500
4,609
1,486
806
2,659
1,950
20,239
0
W
11,042
3,910
0
702
7,970
3,461
1,946
3,447
4,467
0
44,935
L
9,538
1,235
0
5
8,626
2,817
45
728
7,888
32,921
0
L
Nemesis
chaosdachamp
Nemesis
4,663
195
0
614
6,419
2,638
0
600
5,819
0
11,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
41,400
220
Minions Killed
194
0
Camps Cleared
0
1,158,579
Distance Traveled
1,130,899
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,585
799
40
3
0
291,094
5
W
Baron Samedi
8,636
720
44
4
0
206,731
0
L
Ra
8,911
743
40
3
0
245,774
2
L
Shiva
7,798
650
33
3
0
215,741
0
W
Loki
9,348
779
20
2
0
222,579
0
L
Kukulkan
8,171
681
61
5
0
197,317
3
W
Zeus
8,914
743
51
4
0
212,341
0
W
Medusa
10,137
845
65
5
0
225,834
1
L
Zeus
9,257
771
44
4
0
222,448
2
L
Nemesis
7,263
605
16
1
0
249,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role