Player Matchup

Chiron
Chiron
FeyMadcap04
Chiron
Level 38
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 7L
1,297 Elo+
Party 2
Geb
Geb
Kangay
Geb
Level 47
God Stats
0W - 2L
1,672 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 2
Da Ji
Da Ji
T1H Polo P
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,357 Elo+
Solo
Agni
Agni
VULCAO83
Agni
Level 100
God Stats
5W - 2L
1,166 SR
Queue Stats
312W - 332L
1,393 Elo+
Solo
Yemoja
Yemoja
choppingchoper
Yemoja
Level 65
God Stats
117W - 119L
1,355 SR
Queue Stats
215W - 221L
1,295 Elo+
Solo
Team Averages
Level 60
1,490 SR
1,328 Elo+

VS

Team Averages
Level 55
1,399 SR
1,263 Elo+
Fafnir
Fafnir
JOHNZEEPR
Fafnir
Level 23
God Stats
1W - 3L
1,123 SR
Queue Stats
91W - 102L
1,202 Elo+
Party 1
Zeus
Zeus
LuvaBoss776
Zeus
Level 44
God Stats
7W - 3L
1,413 SR
Queue Stats
182W - 185L
1,269 Elo+
Party 1
Achilles
Achilles
Tftlz
Achilles
Level 103
God Stats
26W - 25L
1,460 SR
Queue Stats
251W - 244L
1,356 Elo+
Solo
Vamana
Vamana
YADIEL LA PLAGA
Vamana
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
62W - 98L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
branssjj
Jing Wei
Level 79
God Stats
9W - 4L
1,500 SR
Queue Stats
310W - 402L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 9 / 2
10,840
417
19,841
26,650
11,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Kangay
Geb
14
1 / 6 / 2
9,623
370
6,775
25,251
36,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
9
2 / 3 / 1
8,477
326
3,360
7,180
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
2 / 8 / 2
10,229
393
12,920
19,802
8,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 7 / 1
10,955
421
14,794
24,826
12,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JOHNZEEPR
Fafnir
17
1 / 1 / 16
12,177
468
6,051
20,241
29,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 5 / 6
13,783
530
22,942
17,184
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Tftlz
Achilles
20
11 / 1 / 4
14,099
542
13,637
22,364
11,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 1 / 15
13,446
517
15,951
17,540
25,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
branssjj
Jing Wei
19
4 / 4 / 6
12,324
474
19,402
21,226
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
12
Kills
32
33
Deaths
12
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
9
2
0.44
W
Fafnir
JOHNZEEPR
Fafnir
1
1
16
9
L
Geb
Kangay
Geb
1
6
2
0.33
W
14
5
6
3.4
L
Da Ji
2
3
1
0.83
W
Achilles
Tftlz
Achilles
11
1
4
13
L
Agni
2
8
2
0.38
W
2
1
15
9.5
W
Jing Wei
branssjj
Jing Wei
4
4
6
1.75
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,690
Damage
77,983
103,709
Taken
98,555
71,356
Mitigated
81,609
23,797
Healing
34,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
19,841
5,517
2,048
6,065
26,650
11,384
415
7,321
19,312
0
64,591
W
Fafnir
JOHNZEEPR
Fafnir
6,051
1,857
357
6,013
20,241
29,957
665
6,969
13,129
35,877
0
L
Geb
Kangay
Geb
6,775
548
0
1,187
25,251
36,995
276
9,162
16,089
26,008
0
W
22,942
4,500
1,951
3,989
17,184
7,130
1,645
8,231
8,417
110,283
0
L
Da Ji
3,360
678
0
2,354
7,180
2,205
0
1,663
5,517
0
22,620
W
Achilles
Tftlz
Achilles
13,637
8,558
0
9,989
22,364
11,239
506
3,859
18,403
0
117,445
L
Agni
12,920
743
247
4,855
19,802
8,042
372
6,478
13,324
60,928
0
W
15,951
6,828
0
6,137
17,540
25,223
3,646
6,417
10,769
5,223
77,996
W
Jing Wei
branssjj
Jing Wei
19,402
10,539
0
6,518
21,226
8,060
4,471
7,766
13,348
0
95,102
L
14,794
3,776
2,564
4,477
24,826
12,730
656
6,095
18,731
61,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
65,829
359
Minions Killed
628
0
Camps Cleared
0
1,734,715
Distance Traveled
2,498,161
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,840
417
91
4
0
404,088
2
W
Fafnir
12,177
468
49
2
0
474,734
0
L
Geb
9,623
370
34
1
0
440,984
0
W
Zeus
13,783
530
138
5
0
448,020
6
L
Da Ji
8,477
326
41
2
0
185,189
0
W
Achilles
14,099
542
162
6
0
529,402
2
L
Agni
10,229
393
110
4
0
357,006
0
W
Vamana
13,446
517
135
5
0
560,988
1
W
Jing Wei
12,324
474
144
6
0
485,017
0
L
Yemoja
10,955
421
83
3
0
347,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role