Player Matchup

Zeus
Zeus
EMA Bear2535
Zeus
Level 59
God Stats
7W - 3L
1,535 SR
Queue Stats
109W - 136L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
EMA Nasil
Danzaburou
Level 25
God Stats
21W - 22L
1,427 SR
Queue Stats
75W - 96L
1,327 Elo+
Party 1
Shiva
Shiva
REDMONKEYZ1
Shiva
Level 24
God Stats
6W - 4L
1,762 SR
Queue Stats
14W - 18L
1,275 Elo+
Party 1
Team Averages
Level 36
1,575 SR
1,324 Elo+

VS

Team Averages
Level 95
1,475 SR
1,278 Elo+
Agni
Agni
Kakashisama97
Agni
Level 47
God Stats
0W - 2L
1,233 SR
Queue Stats
29W - 52L
1,243 Elo+
Solo
Jing Wei
Jing Wei
bain97
Jing Wei
Level 155
God Stats
0W - 5L
1,693 SR
Queue Stats
112W - 216L
1,263 Elo+
Solo
Shiva
Shiva
dakaatdaddy
Shiva
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 12
12,075
929
22,250
9,607
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
EMA Nasil
Danzaburou
13
7 / 2 / 11
10,127
779
9,792
11,000
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 16
10,804
831
12,042
13,213
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
9,324
717
7,739
12,983
4,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
bain97
Jing Wei
10
0 / 12 / 2
7,545
580
2,768
16,549
4,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 0
10,342
796
7,440
20,515
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
28
Kills
5
5
Deaths
28
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
W
Danzaburou
EMA Nasil
Danzaburou
7
2
11
6.25
L
1
9
4
0.33
W
7
1
16
15
L
Jing Wei
bain97
Jing Wei
0
12
2
0.08
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
17,947
33,820
Taken
50,047
14,299
Mitigated
21,210
6,279
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,250
3,611
26
1,795
9,607
2,462
1,231
2,358
7,061
50,792
0
W
Danzaburou
EMA Nasil
Danzaburou
9,792
4,345
555
1,830
11,000
3,114
1,095
3,953
6,876
0
28,901
L
7,739
979
67
529
12,983
4,948
105
6,865
5,528
22,751
0
W
12,042
1,792
36
2,037
13,213
8,723
489
3,347
9,449
4,205
19,514
L
Jing Wei
bain97
Jing Wei
2,768
1,630
67
1,667
16,549
4,696
167
6,259
9,703
0
14,428
L
7,440
985
242
2,542
20,515
11,566
0
9,716
10,114
4,731
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
27,211
117
Minions Killed
104
4
Camps Cleared
3
758,371
Distance Traveled
668,468
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,075
929
59
5
2
231,397
0
W
Danzaburou
10,127
779
37
3
2
271,005
2
L
Agni
9,324
717
43
3
0
207,868
3
W
Shiva
10,804
831
21
2
0
255,969
1
L
Jing Wei
7,545
580
22
2
1
227,561
1
L
Shiva
10,342
796
39
3
2
233,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role