Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Benyfulldiams
Horus
Gold III
Level 129
God Stats
6W - 2L
1,539 SR
Queue Stats
155W - 142L
1,548 MMR
Party 1
Raijin
Raijin
Gold IV
Chintock
Raijin
Gold IV
Level 133
God Stats
3W - 2L
1,728 SR
Queue Stats
469W - 456L
1,429 MMR
Party 1
Sol
Sol
Gold III
MaddestRussian
Sol
Gold III
Level 159
God Stats
20W - 19L
1,822 SR
Queue Stats
476W - 467L
1,504 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
NoxSolo
Morgan Le Fay
Silver II
Level 54
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,588 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,487 SR
1,491 MMR
Izanami
Izanami
Gold III
Alconate
Izanami
Gold III
Level 85
God Stats
4W - 3L
1,318 SR
Queue Stats
20W - 21L
1,494 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Gedestra
Sylvanus
Gold IV
Level 153
God Stats
7W - 8L
1,579 SR
Queue Stats
84W - 93L
1,472 MMR
Solo
Nox
Nox
Gold IV
JRMaster
Nox
Gold IV
Level 153
God Stats
1W - 3L
1,751 SR
Queue Stats
84W - 81L
1,466 MMR
Party 2
Nemesis
Nemesis
Bronze III
Nailux11
Nemesis
Bronze III
Level 122
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 28L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
edwarrrd
Bellona
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 3
7,913
565
5,188
8,664
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 11
8,601
614
6,147
11,488
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Chintock
Raijin
14
6 / 2 / 8
8,583
613
10,183
9,446
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 0
8,726
623
8,280
7,913
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
NoxSolo
Morgan Le Fay
14
6 / 4 / 1
8,541
610
7,391
8,539
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiAtlas

VS

Bans
ThothErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alconate
Izanami
14
2 / 2 / 0
7,953
568
5,343
9,038
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Gedestra
Sylvanus
10
0 / 5 / 2
5,849
418
4,779
12,463
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 5 / 4
7,118
508
2,200
7,949
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Nailux11
Nemesis
12
3 / 5 / 4
7,079
506
6,870
10,877
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
edwarrrd
Bellona
12
5 / 7 / 4
7,838
560
6,291
12,667
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
11
11
Deaths
24
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
3
2.75
L
Izanami
Alconate
Izanami
2
2
0
1
W
5
1
11
10.5
W
Raijin
Chintock
Raijin
6
2
8
5
L
Sylvanus
Gedestra
Sylvanus
0
5
2
0.2
L
1
5
4
0.6
W
3
2
0
1.5
L
Nemesis
Nailux11
Nemesis
3
5
4
1
W
Morgan Le Fay
NoxSolo
Morgan Le Fay
6
4
1
1.63
L
Bellona
edwarrrd
Bellona
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
25,483
46,050
Taken
52,994
23,715
Mitigated
22,289
17,959
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,188
1,349
0
3,535
8,664
2,841
360
438
8,226
0
40,128
L
Izanami
Alconate
Izanami
5,343
3,463
0
2,135
9,038
2,749
315
4,819
4,219
0
67,379
W
6,147
2,516
1,559
4,640
11,488
10,950
0
2,188
9,300
0
26,265
W
Raijin
Chintock
Raijin
10,183
1,759
0
1,943
9,446
3,918
26
2,808
6,638
60,517
0
L
Sylvanus
Gedestra
Sylvanus
4,779
1,142
1,032
3,083
12,463
5,690
0
5,946
6,517
17,463
7,625
L
2,200
113
0
500
7,949
2,046
0
3,722
4,227
42,332
0
W
8,280
3,114
0
4,963
7,913
2,547
96
1,073
6,840
66,507
7,547
L
Nemesis
Nailux11
Nemesis
6,870
1,997
0
1,476
10,877
2,989
0
3,347
7,530
0
33,122
W
Morgan Le Fay
NoxSolo
Morgan Le Fay
7,391
854
0
1,319
8,539
3,459
773
0
8,539
46,635
0
L
Bellona
edwarrrd
Bellona
6,291
1,842
0
1,912
12,667
8,815
0
7,157
5,510
0
34,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
35,837
477
Minions Killed
390
0
Camps Cleared
0
1,352,153
Distance Traveled
1,294,292
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,913
565
81
6
0
295,421
2
L
Izanami
7,953
568
139
10
0
257,944
6
W
Horus
8,601
614
36
3
0
261,901
5
W
Raijin
8,583
613
114
8
0
253,641
2
L
Sylvanus
5,849
418
39
3
0
230,496
2
L
Nox
7,118
508
98
7
0
251,848
3
W
Sol
8,726
623
147
11
0
266,925
4
L
Nemesis
7,079
506
52
4
0
300,486
5
W
Morgan Le Fay
8,541
610
99
7
0
274,265
5
L
Bellona
7,838
560
62
4
0
253,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role