Player Matchup

Hachiman
Hachiman
BlackWolf-C15
Hachiman
Level 37
God Stats
1W - 3L
1,342 SR
Queue Stats
2W - 12L
1,159 Elo+
Party 2
Shiva
Shiva
crazy-mars954
Shiva
Level 148
God Stats
6W - 10L
1,393 SR
Queue Stats
200W - 271L
1,390 Elo+
Solo
Kukulkan
Kukulkan
temp-168096
Kukulkan
Level 27
God Stats
1W - 6L
1,240 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 2
Team Averages
Level 71
1,325 SR
1,250 Elo+

VS

Team Averages
Level 60
1,486 SR
1,402 Elo+
Izanami
Izanami
Littl3MissSarah
Izanami
Level 18
God Stats
4W - 10L
1,297 SR
Queue Stats
157W - 183L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
ReverseHades567
Kukulkan
Level 122
God Stats
12W - 9L
1,813 SR
Queue Stats
179W - 177L
1,497 Elo+
Party 1
Bellona
Bellona
Waptkev1
Bellona
Level 41
God Stats
5W - 9L
1,347 SR
Queue Stats
6W - 17L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackWolf-C15
Hachiman
16
0 / 5 / 3
12,089
576
4,060
13,932
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 5 / 2
14,494
690
16,884
26,248
15,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
temp-168096
Kukulkan
18
3 / 1 / 2
14,019
668
11,193
9,592
2,322
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 4
12,622
601
7,969
17,132
5,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
9 / 2 / 2
15,048
717
27,191
16,002
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Waptkev1
Bellona
6
0 / 1 / 0
9,549
455
197
1,717
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
11
11
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlackWolf-C15
Hachiman
0
5
3
0.3
L
2
4
4
1
L
Kukulkan
9
2
2
5
L
Bellona
Waptkev1
Bellona
0
1
0
0
W
4
5
2
1
W
Kukulkan
temp-168096
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
35,357
49,772
Taken
34,851
22,033
Mitigated
13,174
11,526
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlackWolf-C15
Hachiman
4,060
2,069
192
3,257
13,932
3,829
668
9,739
4,193
0
27,297
L
7,969
2,554
0
1,257
17,132
5,359
0
7,316
9,816
0
39,981
L
Kukulkan
27,191
1,219
61
3,283
16,002
6,993
0
3,261
12,741
91,187
0
L
Bellona
Waptkev1
Bellona
197
50
23
618
1,717
822
0
867
850
0
4,209
W
16,884
3,615
336
5,348
26,248
15,882
190
11,739
14,509
171
60,200
W
Kukulkan
temp-168096
Kukulkan
11,193
62
630
1,763
9,592
2,322
644
6,523
3,069
66,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
37,219
245
Minions Killed
200
7
Camps Cleared
3
1,032,282
Distance Traveled
751,983
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,089
576
55
3
2
339,002
1
L
Izanami
12,622
601
64
3
1
318,523
5
L
Kukulkan
15,048
717
129
6
1
384,388
6
L
Bellona
9,549
455
7
0
1
49,072
1
W
Shiva
14,494
690
70
3
4
342,489
1
W
Kukulkan
14,019
668
120
6
1
350,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role