Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BAGHDADI__x
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 3
Charybdis
Charybdis
Dar__-k0
Charybdis
Level 17
God Stats
2W - 2L
1,698 SR
Queue Stats
62W - 55L
1,436 Elo+
Party 3
Merlin
Merlin
Reem_u_o
Merlin
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 232L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
Wander40D3N
Amaterasu
Level 49
God Stats
5W - 5L
1,572 SR
Queue Stats
417W - 378L
1,595 Elo+
Solo
Team Averages
Level 63
1,554 SR
1,482 Elo+

VS

Team Averages
Level 85
1,625 SR
1,402 Elo+
Poseidon
Poseidon
GearFourth-BMan
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
HomeReKter
Gilgamesh
Level 122
God Stats
45W - 32L
1,507 SR
Queue Stats
706W - 669L
1,592 Elo+
Party 1
Artemis
Artemis
RJxCampbell
Artemis
Level 125
God Stats
2W - 1L
1,762 SR
Queue Stats
142W - 147L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
SnippierCross8
Kuzenbo
Level 123
God Stats
17W - 20L
1,923 SR
Queue Stats
656W - 612L
1,482 Elo+
Party 1
Set
Set
Straxj
Set
Level 27
God Stats
6W - 6L
1,432 SR
Queue Stats
6W - 8L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 5 / 1
7,109
508
6,756
11,898
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 3
7,422
530
6,664
16,095
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Dar__-k0
Charybdis
11
2 / 5 / 1
6,414
458
6,493
10,474
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Reem_u_o
Merlin
10
1 / 7 / 3
6,419
459
5,709
8,401
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Wander40D3N
Amaterasu
12
1 / 7 / 2
7,233
517
4,892
15,042
10,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 4 / 4
7,533
538
6,928
7,991
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HomeReKter
Gilgamesh
13
7 / 3 / 2
8,509
608
14,208
13,531
9,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
RJxCampbell
Artemis
13
6 / 1 / 3
8,027
573
9,204
7,952
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 8
7,482
534
5,848
10,464
8,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
Straxj
Set
14
9 / 2 / 1
8,254
590
9,735
11,961
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
28
28
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
5
1
0.9
L
2
4
3
0.88
L
Charybdis
Dar__-k0
Charybdis
2
5
1
0.5
W
Poseidon
3
4
4
1.25
W
Gilgamesh
HomeReKter
Gilgamesh
7
3
2
2.67
W
Artemis
RJxCampbell
Artemis
6
1
3
7.5
L
Merlin
Reem_u_o
Merlin
1
7
3
0.36
W
3
0
8
7
W
Set
Straxj
Set
9
2
1
4.75
L
Amaterasu
Wander40D3N
Amaterasu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
45,923
61,910
Taken
51,899
32,797
Mitigated
25,764
16,928
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,756
2,258
0
2,748
11,898
4,007
0
2,053
9,845
0
32,522
L
6,664
499
245
6,398
16,095
13,048
0
4,201
11,894
19,557
0
L
Charybdis
Dar__-k0
Charybdis
6,493
3,793
0
2,005
10,474
2,778
0
1,751
8,723
0
33,482
W
Poseidon
6,928
1,163
0
1,798
7,991
2,262
0
2,775
5,216
41,299
0
W
Gilgamesh
HomeReKter
Gilgamesh
14,208
3,197
0
2,407
13,531
9,107
0
344
13,187
10,912
36,940
W
Artemis
RJxCampbell
Artemis
9,204
5,043
0
2,868
7,952
2,257
0
2,055
5,221
0
43,512
L
Merlin
Reem_u_o
Merlin
5,709
504
0
745
8,401
2,668
0
4,821
3,580
33,279
0
W
5,848
2,355
2,031
3,628
10,464
8,043
0
3,986
6,478
14,821
1,334
W
Set
Straxj
Set
9,735
4,644
0
4,362
11,961
4,095
0
3,213
8,748
0
59,572
L
Amaterasu
Wander40D3N
Amaterasu
4,892
2,367
56
4,731
15,042
10,296
0
2,817
12,225
0
38,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
39,805
295
Minions Killed
359
0
Camps Cleared
0
1,288,404
Distance Traveled
1,398,388
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,109
508
62
4
0
298,970
1
L
Sobek
7,422
530
24
2
0
291,708
3
L
Charybdis
6,414
458
59
4
0
225,264
0
W
Poseidon
7,533
538
78
6
0
248,759
0
W
Gilgamesh
8,509
608
94
7
0
280,601
2
W
Artemis
8,027
573
81
6
0
254,099
5
L
Merlin
6,419
459
60
4
0
210,873
2
W
Kuzenbo
7,482
534
13
1
0
293,106
1
W
Set
8,254
590
93
7
0
321,823
0
L
Amaterasu
7,233
517
90
6
0
261,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role