Player Matchup

Hades
Hades
Dard251
Hades
Level 115
God Stats
12W - 8L
1,610 SR
Queue Stats
130W - 124L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
FallFurball1570
Sun Wukong
Level 138
God Stats
2W - 5L
1,312 SR
Queue Stats
159W - 152L
1,608 Elo+
Party 2
Chiron
Chiron
HeroAbsoluteZer0
Chiron
Level 159
God Stats
13W - 12L
1,402 SR
Queue Stats
539W - 504L
1,609 Elo+
Party 2
Da Ji
Da Ji
SilverMoonlightx
Da Ji
Level 63
God Stats
38W - 31L
1,523 SR
Queue Stats
114W - 107L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
lordUmbragen
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,582 Elo+
Party 1
Team Averages
Level 124
1,469 SR
1,573 Elo+

VS

Team Averages
Level 128
1,536 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Carlos41
Discordia
Level 148
God Stats
3W - 3L
1,378 SR
Queue Stats
102W - 96L
1,554 Elo+
Solo
Heimdallr
Heimdallr
DangerDarkFell
Heimdallr
Level 125
God Stats
4W - 5L
1,573 SR
Queue Stats
304W - 268L
1,554 Elo+
Solo
Shiva
Shiva
Scream n Banshe
Shiva
Level 120
God Stats
5W - 3L
1,801 SR
Queue Stats
34W - 33L
1,578 Elo+
Solo
Hera
Hera
daenydracarys
Hera
Level 88
God Stats
2W - 0L
1,427 SR
Queue Stats
20W - 23L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dard251
Hades
13
1 / 6 / 6
7,447
677
4,639
11,418
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
FallFurball1570
Sun Wukong
15
1 / 4 / 2
7,888
717
6,971
12,882
8,828
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
7,792
708
3,334
6,123
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 0 / 5
7,752
705
3,343
6,627
2,682
Kumbhakarna
lordUmbragen
Kumbhakarna
15
6 / 5 / 5
8,419
765
6,520
15,623
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 1
7,547
686
3,560
4,014
1,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Carlos41
Discordia
16
5 / 1 / 9
9,381
853
11,495
5,701
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DangerDarkFell
Heimdallr
16
3 / 3 / 7
8,836
803
7,742
7,495
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
8 / 1 / 8
9,413
856
13,594
10,183
10,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 12
8,507
773
7,269
6,561
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
12
Kills
18
18
Deaths
12
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Discordia
Carlos41
Discordia
5
1
9
9.5
W
Heimdallr
DangerDarkFell
Heimdallr
3
3
7
2.17
L
Hades
Dard251
Hades
1
6
6
0.67
L
Sun Wukong
FallFurball1570
Sun Wukong
1
4
2
0.5
L
2
3
3
1.17
W
8
1
8
12
L
2
0
5
4.5
W
1
5
12
1.4
L
Kumbhakarna
lordUmbragen
Kumbhakarna
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
43,660
52,673
Taken
33,954
26,452
Mitigated
18,706
7,350
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,560
665
0
761
4,014
1,413
0
1,736
2,182
0
13,763
W
Discordia
Carlos41
Discordia
11,495
1,130
140
1,112
5,701
1,602
578
1,303
3,154
37,577
0
W
Heimdallr
DangerDarkFell
Heimdallr
7,742
3,250
0
1,837
7,495
3,040
1,865
2,756
4,557
0
32,639
L
Hades
Dard251
Hades
4,639
627
234
558
11,418
5,583
0
4,151
7,109
13,444
0
L
Sun Wukong
FallFurball1570
Sun Wukong
6,971
1,841
235
2,525
12,882
8,828
169
5,853
6,943
0
31,385
L
3,334
563
204
864
6,123
2,394
1,120
2,071
4,005
0
18,168
W
13,594
2,243
329
1,057
10,183
10,306
452
3,047
7,019
1,145
25,978
L
3,343
426
0
1,106
6,627
2,682
0
1,067
5,548
0
15,407
W
7,269
2,348
83
300
6,561
2,345
1,499
1,819
4,683
23,267
0
L
Kumbhakarna
lordUmbragen
Kumbhakarna
6,520
951
0
1,624
15,623
6,965
0
5,876
9,549
15,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
43,684
171
Minions Killed
214
0
Camps Cleared
0
1,003,437
Distance Traveled
1,015,475
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,547
686
13
1
0
162,326
0
W
Discordia
9,381
853
61
6
0
234,174
4
W
Heimdallr
8,836
803
54
5
0
200,690
0
L
Hades
7,447
677
24
2
0
179,920
2
L
Sun Wukong
7,888
717
60
5
0
220,679
3
L
Chiron
7,792
708
33
3
0
138,639
0
W
Shiva
9,413
856
36
3
0
239,966
1
L
Da Ji
7,752
705
35
3
0
259,653
0
W
Hera
8,507
773
50
5
0
178,319
1
L
Kumbhakarna
8,419
765
19
2
0
204,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role