Player Matchup

Eset
Eset
 
Eset
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Cloudcrow22
Erlang Shen
Level 88
God Stats
2W - 1L
1,477 SR
Queue Stats
26W - 44L
1,414 Elo+
Party 2
Chaac
Chaac
SEAOFTRITON
Chaac
Level 49
God Stats
3W - 2L
1,342 SR
Queue Stats
52W - 72L
1,475 Elo+
Party 2
Team Averages
Level 91
1,440 SR
1,463 Elo+

VS

Team Averages
Level 84
1,607 SR
1,594 Elo+
Nu Wa
Nu Wa
DRAX10
Nu Wa
Level 148
God Stats
21W - 26L
1,590 SR
Queue Stats
298W - 392L
1,506 Elo+
Solo
Artio
Artio
EternityApex
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,638 Elo+
Party 1
Rama
Rama
adrimewr
Rama
Level 69
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 7L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 1 / 4
8,969
747
9,378
4,617
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Cloudcrow22
Erlang Shen
12
1 / 1 / 6
7,856
655
5,082
10,384
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 4
8,515
710
7,463
12,329
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRAX10
Nu Wa
13
1 / 1 / 2
7,933
661
6,291
2,922
640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,423
619
8,070
14,049
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
1 / 3 / 2
7,576
631
4,900
8,590
2,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
4
5
W
Erlang Shen
Cloudcrow22
Erlang Shen
1
1
6
4
L
Nu Wa
DRAX10
Nu Wa
1
1
2
2
L
1
4
2
0.5
W
4
1
4
6
L
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
19,261
27,330
Taken
25,561
17,459
Mitigated
15,502
8,384
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,378
182
294
399
4,617
1,667
120
2,506
2,073
47,426
0
W
Erlang Shen
Cloudcrow22
Erlang Shen
5,082
1,806
0
2,002
10,384
7,393
410
5,565
4,526
0
17,993
L
Nu Wa
DRAX10
Nu Wa
6,291
2,186
0
773
2,922
640
202
1,639
1,214
33,125
0
L
8,070
708
1,105
5,897
14,049
12,206
0
5,765
7,830
15,848
0
W
7,463
2,224
0
5,689
12,329
8,399
0
5,916
6,006
0
27,572
L
Rama
4,900
4,146
0
1,995
8,590
2,656
62
2,203
6,191
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
22,932
158
Minions Killed
115
6
Camps Cleared
5
749,873
Distance Traveled
696,871
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,969
747
106
9
2
230,751
4
W
Erlang Shen
7,856
655
26
2
3
280,177
3
L
Nu Wa
7,933
661
50
4
4
224,325
6
L
Artio
7,423
619
14
1
0
245,791
5
W
Chaac
8,515
710
26
2
1
238,945
0
L
Rama
7,576
631
51
4
1
226,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role