Player Matchup

Apollo
Apollo
RiazBFC
Apollo
Level 87
God Stats
1W - 7L
1,185 SR
Queue Stats
92W - 84L
1,493 Elo+
Solo
Anubis
Anubis
Shade of Ginger
Anubis
Level 83
God Stats
4W - 10L
1,384 SR
Queue Stats
775W - 810L
1,425 Elo+
Solo
Heimdallr
Heimdallr
addx05
Heimdallr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
376W - 387L
1,369 Elo+
Solo
Da Ji
Da Ji
barker35
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,409 Elo+
Party 3
Nox
Nox
lazyrickster
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 3
Team Averages
Level 74
1,414 SR
1,368 Elo+

VS

Team Averages
Level 103
1,589 SR
1,464 Elo+
Merlin
Merlin
Call m3 T
Merlin
Level 98
God Stats
5W - 3L
1,546 SR
Queue Stats
131W - 120L
1,471 Elo+
Party 1
Chaac
Chaac
Camaleon_n
Chaac
Level 118
God Stats
6W - 3L
1,773 SR
Queue Stats
82W - 76L
1,463 Elo+
Solo
Thanatos
Thanatos
II_Don_Titjes_II
Thanatos
Level 118
God Stats
2W - 7L
1,395 SR
Queue Stats
208W - 232L
1,459 Elo+
Party 2
Bellona
Bellona
Il_TheViper_Il
Bellona
Level 46
God Stats
2W - 1L
1,532 SR
Queue Stats
136W - 159L
1,455 Elo+
Party 2
Izanami
Izanami
iiJ0ExXi
Izanami
Level 136
God Stats
3W - 3L
1,700 SR
Queue Stats
390W - 387L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RiazBFC
Apollo
19
5 / 8 / 4
11,638
685
10,175
16,500
7,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
5 / 3 / 14
12,589
741
22,536
16,804
8,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
addx05
Heimdallr
17
2 / 8 / 11
10,877
640
17,816
14,704
5,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
barker35
Da Ji
20
8 / 8 / 11
12,547
738
11,884
17,613
7,184
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 8 / 14
11,545
679
12,756
14,530
5,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Call m3 T
Merlin
19
9 / 6 / 11
12,333
725
14,771
13,448
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
1 / 6 / 22
11,823
695
14,531
28,574
34,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 4 / 11
13,179
775
13,905
15,655
5,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 20
12,075
710
8,741
24,953
11,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
iiJ0ExXi
Izanami
20
10 / 4 / 13
13,932
820
21,016
12,890
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
112
23
Kills
35
35
Deaths
23
54
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
Call m3 T
Merlin
9
6
11
2.42
W
Chaac
1
6
22
2
W
11
4
11
4.13
W
4
3
20
4.67
L
Apollo
RiazBFC
Apollo
5
8
4
0.88
L
5
3
14
4
L
Heimdallr
addx05
Heimdallr
2
8
11
0.94
L
Da Ji
barker35
Da Ji
8
8
11
1.69
W
Izanami
iiJ0ExXi
Izanami
10
4
13
4.13
L
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,167
Damage
72,964
80,151
Taken
95,520
34,567
Mitigated
62,289
20,957
Healing
34,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Call m3 T
Merlin
14,771
404
768
1,304
13,448
5,035
945
4,608
8,840
32,096
0
W
Chaac
14,531
2,380
541
9,368
28,574
34,634
602
9,862
18,712
566
37,146
W
13,905
2,016
1,319
9,850
15,655
5,793
296
5,197
10,454
0
29,092
W
8,741
1,447
565
7,470
24,953
11,855
1,016
11,358
13,595
0
15,309
L
Apollo
RiazBFC
Apollo
10,175
4,765
426
1,436
16,500
7,905
756
2,632
13,425
0
20,814
L
22,536
1,750
2,631
9,373
16,804
8,496
684
3,023
13,298
49,692
0
L
Heimdallr
addx05
Heimdallr
17,816
4,426
934
872
14,704
5,340
0
2,533
11,703
0
27,091
L
Da Ji
barker35
Da Ji
11,884
2,009
1,316
1,605
17,613
7,184
0
2,572
14,636
0
17,231
W
Izanami
iiJ0ExXi
Izanami
21,016
10,910
1,381
2,306
12,890
4,972
3,351
4,267
8,623
0
44,033
L
12,756
1,327
435
1,929
14,530
5,642
538
3,561
10,567
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
63,342
152
Minions Killed
177
0
Camps Cleared
0
1,320,298
Distance Traveled
1,526,688
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,333
725
47
3
0
251,709
0
W
Chaac
11,823
695
38
2
0
349,120
0
W
Thanatos
13,179
775
26
2
0
352,338
1
W
Bellona
12,075
710
12
1
0
312,213
0
L
Apollo
11,638
685
23
1
0
294,118
0
L
Anubis
12,589
741
61
4
0
300,047
0
L
Heimdallr
10,877
640
22
1
0
241,770
1
L
Da Ji
12,547
738
11
1
0
258,227
0
W
Izanami
13,932
820
54
3
0
261,308
0
L
Nox
11,545
679
35
2
0
226,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role