Player Matchup

Nemesis
Nemesis
FIex_Cross
Nemesis
Level 44
God Stats
3W - 9L
1,328 SR
Queue Stats
48W - 56L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Fleadskink1
Cthulhu
Level 115
God Stats
4W - 1L
1,785 SR
Queue Stats
20W - 11L
1,719 Elo+
Party 1
Hades
Hades
thebucket34
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,719 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,584 Elo+

VS

Team Averages
Level 86
1,420 SR
1,377 Elo+
Chaac
Chaac
La_KOKRETA_MLDR
Chaac
Level 45
God Stats
3W - 2L
1,510 SR
Queue Stats
24W - 33L
1,333 Elo+
Solo
Kukulkan
Kukulkan
SeaDonkey3754
Kukulkan
Level 97
God Stats
8W - 11L
1,307 SR
Queue Stats
18W - 19L
1,502 Elo+
Solo
Shiva
Shiva
finalheart9323
Shiva
Level 115
God Stats
5W - 7L
1,444 SR
Queue Stats
34W - 46L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FIex_Cross
Nemesis
13
9 / 1 / 5
8,138
814
10,590
10,193
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Fleadskink1
Cthulhu
12
4 / 0 / 11
7,839
784
8,775
12,435
11,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 4 / 8
7,053
705
5,966
10,566
6,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,468
747
10,741
12,248
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SeaDonkey3754
Kukulkan
10
1 / 5 / 1
6,243
624
6,721
7,570
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 7 / 2
6,646
665
7,596
10,383
9,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FIex_Cross
Nemesis
9
1
5
11.5
W
Cthulhu
Fleadskink1
Cthulhu
4
0
11
9.5
L
2
3
2
1
L
Kukulkan
SeaDonkey3754
Kukulkan
1
5
1
0.3
L
2
7
2
0.43
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
25,058
33,194
Taken
30,201
23,322
Mitigated
21,674
10,537
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FIex_Cross
Nemesis
10,590
5,985
0
3,335
10,193
4,826
0
2,514
7,440
0
16,799
W
Cthulhu
Fleadskink1
Cthulhu
8,775
1,073
995
2,333
12,435
11,804
84
3,772
8,516
25,312
0
L
10,741
1,088
0
3,256
12,248
9,924
0
5,432
6,816
4,606
21,870
L
Kukulkan
SeaDonkey3754
Kukulkan
6,721
1,014
301
417
7,570
2,617
0
4,945
2,625
22,441
0
L
7,596
1,410
162
490
10,383
9,133
0
5,096
5,287
267
12,789
W
5,966
1,263
364
3,510
10,566
6,692
0
2,914
7,337
25,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
20,357
111
Minions Killed
89
6
Camps Cleared
3
559,955
Distance Traveled
474,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,138
814
24
2
1
204,652
0
W
Cthulhu
7,839
784
41
4
2
196,910
0
L
Chaac
7,468
747
28
3
0
186,086
0
L
Kukulkan
6,243
624
40
4
3
151,173
1
L
Shiva
6,646
665
21
2
0
137,468
0
W
Hades
7,053
705
46
5
3
158,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role