Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FarligFiskeFisse
Danzaburou
Level 65
God Stats
14W - 11L
1,459 SR
Queue Stats
70W - 66L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
ram0nsw1ft
Xing Tian
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
xxcioCcio85xx
Nu Wa
Level 65
God Stats
10W - 10L
1,437 SR
Queue Stats
164W - 176L
1,459 Elo+
Solo
Hou Yi
Hou Yi
yungO5471
Hou Yi
Level 49
God Stats
6W - 4L
1,603 SR
Queue Stats
51W - 49L
1,430 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,472 Elo+

VS

Team Averages
Level 45
1,488 SR
1,378 Elo+
Hercules
Hercules
 
Hercules
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HonyGuIIy
Jing Wei
Level 73
God Stats
30W - 23L
1,592 SR
Queue Stats
95W - 108L
1,455 Elo+
Party 2
Hachiman
Hachiman
Iacubovich
Hachiman
Level 52
God Stats
0W - 3L
1,242 SR
Queue Stats
9W - 20L
1,269 Elo+
Solo
Sobek
Sobek
M34L1NG
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,238 Elo+
Solo
Artemis
Artemis
Wishumat
Artemis
Level 24
God Stats
13W - 19L
1,607 SR
Queue Stats
37W - 59L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 12
8,139
740
6,900
8,957
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FarligFiskeFisse
Danzaburou
17
6 / 0 / 3
9,757
887
10,752
10,814
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ram0nsw1ft
Xing Tian
16
7 / 1 / 11
9,796
891
9,769
16,978
22,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 14
8,191
745
13,739
4,332
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
yungO5471
Hou Yi
15
4 / 0 / 11
8,543
777
7,651
4,926
1,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 1
7,259
660
8,897
14,617
8,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
HonyGuIIy
Jing Wei
15
1 / 2 / 3
8,120
738
7,273
9,315
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Iacubovich
Hachiman
14
1 / 7 / 1
7,687
699
7,388
11,556
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
M34L1NG
Sobek
12
0 / 4 / 2
7,370
670
3,325
16,260
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Wishumat
Artemis
14
1 / 4 / 2
7,972
725
6,066
8,692
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
21
Kills
4
4
Deaths
21
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
12
4
L
Hercules
 
Hercules
1
4
1
0.38
W
Danzaburou
FarligFiskeFisse
Danzaburou
6
0
3
7.5
L
Jing Wei
HonyGuIIy
Jing Wei
1
2
3
1.25
L
Hachiman
Iacubovich
Hachiman
1
7
1
0.21
L
Sobek
M34L1NG
Sobek
0
4
2
0.25
L
Artemis
Wishumat
Artemis
1
4
2
0.5
W
Xing Tian
ram0nsw1ft
Xing Tian
7
1
11
12.5
W
2
1
14
9
W
Hou Yi
yungO5471
Hou Yi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
32,949
46,007
Taken
60,440
35,300
Mitigated
35,063
15,316
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,900
623
3,139
4,128
8,957
4,607
432
932
8,025
19,538
0
L
Hercules
 
Hercules
8,897
1,738
0
3,195
14,617
8,921
36
7,158
7,459
0
18,906
W
Danzaburou
FarligFiskeFisse
Danzaburou
10,752
4,357
0
950
10,814
4,783
2,078
229
10,585
0
48,178
L
Jing Wei
HonyGuIIy
Jing Wei
7,273
5,208
0
1,714
9,315
3,267
786
6,548
2,767
0
34,663
L
Hachiman
Iacubovich
Hachiman
7,388
2,746
119
1,168
11,556
4,183
597
4,686
6,870
0
27,548
L
Sobek
M34L1NG
Sobek
3,325
208
475
4,934
16,260
15,478
0
8,170
8,090
15,446
0
L
Artemis
Wishumat
Artemis
6,066
1,533
0
2,517
8,692
3,214
605
3,846
4,846
0
32,806
W
Xing Tian
ram0nsw1ft
Xing Tian
9,769
892
545
4,149
16,978
22,484
208
1,804
15,174
23,143
0
W
13,739
4,866
0
0
4,332
1,607
1,737
190
4,142
24,961
0
W
Hou Yi
yungO5471
Hou Yi
7,651
2,283
652
1,753
4,926
1,819
1,413
170
4,756
0
24,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
38,408
202
Minions Killed
210
0
Camps Cleared
0
1,177,543
Distance Traveled
1,050,848
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,139
740
26
2
0
203,476
0
L
Hercules
7,259
660
22
2
0
224,695
2
W
Danzaburou
9,757
887
77
7
0
270,081
2
L
Jing Wei
8,120
738
68
6
0
241,309
7
L
Hachiman
7,687
699
53
5
0
174,946
3
L
Sobek
7,370
670
13
1
0
236,252
1
L
Artemis
7,972
725
54
5
0
173,646
1
W
Xing Tian
9,796
891
33
3
0
252,602
1
W
Nu Wa
8,191
745
28
3
0
211,247
1
W
Hou Yi
8,543
777
38
3
0
240,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role