Player Matchup

Cliodhna
Cliodhna
Early20R6ger
Cliodhna
Level 40
God Stats
7W - 4L
1,631 SR
Queue Stats
47W - 38L
1,507 Elo+
Solo
Serqet
Serqet
GeidiPrimes2
Serqet
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,716 Elo+
Solo
Mulan
Mulan
LeoGamingK
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheAlomg
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,291 SR
Queue Stats
154W - 149L
1,460 Elo+
Solo
Izanami
Izanami
jedijetjaiden
Izanami
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 3
Team Averages
Level 69
1,484 SR
1,537 Elo+

VS

Team Averages
Level 83
1,463 SR
1,498 Elo+
Hou Yi
Hou Yi
Boosted1242
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,505 Elo+
Party 1
Fafnir
Fafnir
GARTHOWLAMEW
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,320 Elo+
Party 1
Merlin
Merlin
Nipallo
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
ThiccLoliFeet
Fenrir
Level 138
God Stats
0W - 1L
1,316 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 2
Aphrodite
Aphrodite
shrimpypibbles
Aphrodite
Level 129
God Stats
68W - 49L
1,500 SR
Queue Stats
472W - 533L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Early20R6ger
Cliodhna
18
5 / 2 / 1
10,692
563
11,365
11,635
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
16
5 / 2 / 11
10,631
560
9,060
14,089
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
16
5 / 4 / 1
9,981
525
8,327
14,397
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
TheAlomg
Morgan Le Fay
15
2 / 6 / 4
9,490
499
9,893
12,654
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
17
9 / 2 / 7
11,233
591
17,082
13,067
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 6 / 1
9,882
520
9,051
14,194
3,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
1 / 5 / 5
9,436
497
6,550
19,538
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Nipallo
Merlin
14
0 / 6 / 1
8,844
465
3,620
8,997
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 6 / 3
10,530
554
13,920
17,630
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
shrimpypibbles
Aphrodite
16
3 / 3 / 2
10,067
530
7,523
14,399
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
26
Kills
16
16
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
6
1
0.42
W
Cliodhna
Early20R6ger
Cliodhna
5
2
1
2.75
L
Fafnir
1
5
5
0.7
W
Serqet
5
2
11
5.25
W
Mulan
5
4
1
1.38
L
Merlin
Nipallo
Merlin
0
6
1
0.08
W
Morgan Le Fay
TheAlomg
Morgan Le Fay
2
6
4
0.67
L
10
6
3
1.92
W
Izanami
9
2
7
6.25
L
Aphrodite
shrimpypibbles
Aphrodite
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,727
Damage
40,664
65,842
Taken
74,758
34,183
Mitigated
38,313
15,477
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,051
4,079
0
2,487
14,194
3,901
176
244
13,930
0
64,266
W
Cliodhna
Early20R6ger
Cliodhna
11,365
839
0
4,924
11,635
4,365
0
3,286
8,349
0
93,576
L
Fafnir
6,550
1,371
345
4,534
19,538
19,750
0
2,628
16,111
34,696
0
W
Serqet
9,060
1,571
0
1,336
14,089
11,103
414
6,056
8,033
337
19,181
W
Mulan
8,327
1,208
0
3,929
14,397
9,695
603
4,034
10,363
5,858
37,964
L
Merlin
Nipallo
Merlin
3,620
775
0
626
8,997
2,564
326
81
8,686
51,027
0
W
Morgan Le Fay
TheAlomg
Morgan Le Fay
9,893
914
0
937
12,654
4,322
594
2,510
9,976
62,139
0
L
13,920
2,650
0
3,591
17,630
6,776
0
4,065
13,135
0
56,421
W
Izanami
17,082
10,129
0
4,351
13,067
4,698
1,738
1,807
11,260
0
94,943
L
Aphrodite
shrimpypibbles
Aphrodite
7,523
379
3,420
8,357
14,399
5,322
0
3,922
10,388
68,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
48,759
520
Minions Killed
494
0
Camps Cleared
0
1,905,707
Distance Traveled
1,873,672
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,882
520
114
6
0
346,902
0
W
Cliodhna
10,692
563
142
7
0
453,131
7
L
Fafnir
9,436
497
43
2
0
352,008
1
W
Serqet
10,631
560
27
1
0
418,707
2
W
Mulan
9,981
525
97
5
0
363,870
4
L
Merlin
8,844
465
104
5
0
370,018
5
W
Morgan Le Fay
9,490
499
105
6
0
332,907
1
L
Fenrir
10,530
554
80
4
0
423,305
2
W
Izanami
11,233
591
149
8
0
337,092
6
L
Aphrodite
10,067
530
153
8
0
381,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role