Player Matchup

Ganesha
Ganesha
Deem0
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sol
Sol
MLord78224
Sol
Level 130
God Stats
2W - 2L
1,290 SR
Queue Stats
60W - 79L
1,404 Elo+
Party 1
Chang'e
Chang'e
jasiek1212
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
nlaqcn
Ymir
Level 106
God Stats
9W - 2L
1,579 SR
Queue Stats
62W - 82L
1,404 Elo+
Party 1
Cerberus
Cerberus
oOBlaackJesusOo
Cerberus
Level 101
God Stats
2W - 1L
1,597 SR
Queue Stats
33W - 27L
1,488 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,459 Elo+

VS

Team Averages
Level 90
1,506 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BDGAchmed
Chang'e
Level 109
God Stats
4W - 6L
1,482 SR
Queue Stats
326W - 385L
1,391 Elo+
Party 3
Erlang Shen
Erlang Shen
DonnieBAC
Erlang Shen
Level 103
God Stats
7W - 5L
1,551 SR
Queue Stats
251W - 307L
1,379 Elo+
Party 3
Set
Set
FanzlochPL
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,482 Elo+
Solo
Danzaburou
Danzaburou
thenext
Danzaburou
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deem0
Ganesha
16
0 / 2 / 26
10,238
788
11,447
19,448
25,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 2 / 19
10,414
801
20,621
11,483
5,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
jasiek1212
Chang'e
18
12 / 2 / 14
11,245
865
14,707
15,804
8,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
nlaqcn
Ymir
18
6 / 1 / 19
10,647
819
11,459
19,162
24,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
17
5 / 3 / 20
10,969
844
13,100
25,550
30,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 6 / 9
9,253
712
9,186
17,760
27,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
BDGAchmed
Chang'e
16
5 / 5 / 4
10,209
785
10,561
13,862
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DonnieBAC
Erlang Shen
16
0 / 4 / 10
8,831
679
7,589
24,016
22,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 7 / 5
8,253
635
15,393
12,236
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
thenext
Danzaburou
17
5 / 5 / 4
10,059
774
27,849
17,452
6,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
27
Kills
10
10
Deaths
27
98
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
9
0.75
L
Chang'e
BDGAchmed
Chang'e
5
5
4
1.4
W
Ganesha
Deem0
Ganesha
0
2
26
6.5
L
Erlang Shen
DonnieBAC
Erlang Shen
0
4
10
1.25
L
0
7
5
0.36
W
4
2
19
6.75
W
Chang'e
jasiek1212
Chang'e
12
2
14
9.5
W
Ymir
nlaqcn
Ymir
6
1
19
15.5
W
Cerberus
5
3
20
5
L
Danzaburou
thenext
Danzaburou
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,334
Damage
70,578
91,447
Taken
85,326
93,998
Mitigated
67,853
43,631
Healing
35,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,186
1,076
1,121
1,472
17,760
27,090
208
14,936
2,824
14,980
0
L
Chang'e
BDGAchmed
Chang'e
10,561
578
9,310
4,767
13,862
5,424
646
11,204
2,658
22,923
0
W
Ganesha
Deem0
Ganesha
11,447
956
236
1,897
19,448
25,137
634
4,553
14,277
24,306
0
L
Erlang Shen
DonnieBAC
Erlang Shen
7,589
1,386
780
8,966
24,016
22,325
576
18,926
5,090
0
16,319
L
15,393
4,098
849
2,145
12,236
6,393
298
10,761
1,475
0
22,858
W
20,621
8,647
1,633
2,024
11,483
5,233
3,240
2,263
9,020
39,507
0
W
Chang'e
jasiek1212
Chang'e
14,707
2,492
13,088
5,093
15,804
8,380
1,252
3,168
11,601
25,613
0
W
Ymir
nlaqcn
Ymir
11,459
1,362
3,477
2,141
19,162
24,421
372
4,220
13,160
25,183
0
W
Cerberus
13,100
407
3,763
10,279
25,550
30,827
64
5,543
19,822
23,460
0
L
Danzaburou
thenext
Danzaburou
27,849
16,510
357
5,514
17,452
6,621
1,823
15,507
1,945
0
43,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
46,605
164
Minions Killed
95
0
Camps Cleared
0
1,164,662
Distance Traveled
1,115,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,253
712
16
1
0
203,271
0
L
Chang'e
10,209
785
32
2
0
254,978
1
W
Ganesha
10,238
788
2
0
0
229,731
0
L
Erlang Shen
8,831
679
11
1
0
242,380
0
L
Set
8,253
635
10
1
0
235,978
1
W
Sol
10,414
801
45
3
0
239,287
0
W
Chang'e
11,245
865
42
3
0
240,254
0
W
Ymir
10,647
819
33
3
0
215,704
0
W
Cerberus
10,969
844
42
3
0
239,686
0
L
Danzaburou
10,059
774
26
2
0
179,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role