Player Matchup

Chronos
Chronos
Ciaran93
Chronos
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 104L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hurakami6328
Tsukuyomi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 91L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Ripboobie22
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,170 Elo+
Solo
Ganesha
Ganesha
URaBOTiPROMISE
Ganesha
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
137W - 134L
1,557 Elo+
Solo
Shiva
Shiva
frenchfry616
Shiva
Level 83
God Stats
21W - 16L
1,548 SR
Queue Stats
37W - 43L
1,380 Elo+
Solo
Team Averages
Level 64
1,510 SR
1,439 Elo+

VS

Team Averages
Level 87
1,576 SR
1,481 Elo+
Nemesis
Nemesis
 
Nemesis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FadedRealist
Atlas
Level 49
God Stats
29W - 26L
1,485 SR
Queue Stats
193W - 207L
1,457 Elo+
Solo
Shiva
Shiva
JoWitDaFro
Shiva
Level 149
God Stats
20W - 18L
1,652 SR
Queue Stats
249W - 261L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
omnisteel
Kukulkan
Level 135
God Stats
18W - 13L
1,740 SR
Queue Stats
219W - 215L
1,610 Elo+
Party 1
Medusa
Medusa
xHersir
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ciaran93
Chronos
20
4 / 3 / 6
14,406
758
20,928
16,429
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Hurakami6328
Tsukuyomi
20
3 / 7 / 6
13,480
709
17,635
20,603
8,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Ripboobie22
Jing Wei
15
0 / 5 / 3
10,574
557
90
11,424
2,474
20
0 / 6 / 18
13,852
729
18,782
31,239
35,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 6 / 5
15,012
790
19,964
30,081
33,515
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 4 / 13
13,773
725
10,631
18,778
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 14
13,202
695
17,484
28,755
29,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
20
9 / 2 / 12
15,057
792
18,209
15,902
8,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Kukulkan
omnisteel
Kukulkan
20
7 / 2 / 11
14,713
774
28,752
13,999
5,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
xHersir
Medusa
20
5 / 5 / 9
14,345
755
15,041
19,527
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
20
Kills
27
27
Deaths
20
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
4
13
2.38
L
Chronos
Ciaran93
Chronos
4
3
6
2.33
W
3
7
14
1.43
L
Tsukuyomi
Hurakami6328
Tsukuyomi
3
7
6
0.86
W
Shiva
9
2
12
7.5
L
Jing Wei
Ripboobie22
Jing Wei
0
5
3
0.3
L
0
6
18
1.5
L
13
6
5
2.58
W
Kukulkan
omnisteel
Kukulkan
7
2
11
6.25
W
Medusa
xHersir
Medusa
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,399
Damage
90,117
109,776
Taken
96,961
86,291
Mitigated
57,973
17,254
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,631
4,970
1,279
4,909
18,778
6,905
1,176
9,035
9,743
0
38,548
L
Chronos
Ciaran93
Chronos
20,928
6,592
0
3,693
16,429
6,198
1,032
5,233
11,025
77,669
0
W
17,484
6,058
0
5,727
28,755
29,159
1,452
13,725
15,030
40,527
0
L
Tsukuyomi
Hurakami6328
Tsukuyomi
17,635
3,815
593
4,847
20,603
8,552
1,290
8,333
12,166
0
72,316
W
Shiva
18,209
2,704
426
4,132
15,902
8,277
713
6,588
9,314
0
56,817
L
Jing Wei
Ripboobie22
Jing Wei
90
90
0
0
11,424
2,474
154
7,459
3,925
0
1,809
L
18,782
1,251
290
5,755
31,239
35,552
29
13,375
17,348
44,475
0
L
19,964
3,416
490
1,586
30,081
33,515
50
11,455
18,397
0
44,007
W
Kukulkan
omnisteel
Kukulkan
28,752
2,999
0
2,020
13,999
5,773
2,353
3,768
9,790
81,710
0
W
Medusa
xHersir
Medusa
15,041
7,126
697
5,508
19,527
7,859
4,884
6,594
12,933
0
56,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,324
Gold Earned
71,090
312
Minions Killed
339
0
Camps Cleared
0
1,684,699
Distance Traveled
1,955,421
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,773
725
56
3
0
358,794
0
L
Chronos
14,406
758
115
6
0
388,676
2
W
Atlas
13,202
695
29
2
0
430,439
1
L
Tsukuyomi
13,480
709
111
6
0
381,431
0
W
Shiva
15,057
792
71
4
0
405,457
0
L
Jing Wei
10,574
557
8
0
0
199,706
0
L
Ganesha
13,852
729
13
1
0
357,323
6
L
Shiva
15,012
790
65
3
0
357,563
0
W
Kukulkan
14,713
774
111
6
0
376,435
1
W
Medusa
14,345
755
72
4
0
384,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role