Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MauroSA
Ullr
Level 160
God Stats
12W - 8L
1,769 SR
Queue Stats
114W - 66L
1,766 Elo+
Party 1
Team Averages
Level 158
1,590 SR
1,589 Elo+

VS

Team Averages
Level 84
1,476 SR
1,439 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Manamaster
Ares
Level 68
God Stats
3W - 4L
1,427 SR
Queue Stats
8W - 17L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 0 / 3
4,595
919
2,027
2,407
1,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
 
Shiva
7
1 / 0 / 2
4,330
866
915
955
551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
MauroSA
Ullr
8
3 / 0 / 3
4,941
988
4,944
1,756
585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 3 / 0
3,383
677
840
3,647
1,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
3
0 / 1 / 0
3,306
661
0
695
203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
3,415
683
1,281
4,788
3,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
W
Shiva
 
Shiva
1
0
2
2
L
Bakasura
 
Bakasura
0
3
0
0
L
Izanami
 
Izanami
0
1
0
0
L
0
2
0
0
W
Ullr
MauroSA
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,886
Damage
2,121
5,118
Taken
9,130
2,970
Mitigated
5,126
822
Healing
517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,027
494
0
180
2,407
1,834
132
857
1,405
6,915
0
W
Shiva
 
Shiva
915
29
82
376
955
551
22
480
475
0
8,273
L
Bakasura
 
Bakasura
840
405
0
517
3,647
1,156
0
1,283
2,364
0
2,185
L
Izanami
 
Izanami
0
0
0
0
695
203
0
0
695
0
0
L
1,281
195
0
0
4,788
3,767
0
972
3,816
3,849
0
W
Ullr
MauroSA
Ullr
4,944
2,276
0
184
1,756
585
955
544
1,166
0
16,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,866
Gold Earned
10,104
50
Minions Killed
8
6
Camps Cleared
0
263,187
Distance Traveled
159,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,595
919
7
1
0
83,498
1
W
Shiva
4,330
866
19
4
4
99,475
1
L
Bakasura
3,383
677
6
1
0
90,133
2
L
Izanami
3,306
661
0
0
0
5,953
0
L
Ares
3,415
683
2
0
0
63,174
0
W
Ullr
4,941
988
24
5
2
80,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role