Player Matchup

Sylvanus
Sylvanus
Bazzanellas
Sylvanus
Level 108
God Stats
18W - 16L
1,652 SR
Queue Stats
308W - 315L
1,553 Elo+
Solo
King Arthur
King Arthur
NINJAGATOR27
King Arthur
Level 84
God Stats
29W - 42L
1,433 SR
Queue Stats
312W - 278L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
dvpgolden
Baron Samedi
Level 62
God Stats
52W - 44L
1,590 SR
Queue Stats
134W - 125L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
kattehgreat618
Erlang Shen
Level 128
God Stats
6W - 16L
1,548 SR
Queue Stats
131W - 142L
1,506 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,570 SR
Queue Stats
607W - 690L
1,488 Elo+
Solo
Team Averages
Level 108
1,559 SR
1,514 Elo+

VS

Team Averages
Level 119
1,374 SR
1,489 Elo+
Ganesha
Ganesha
AUGUSTINE3829
Ganesha
Level 135
God Stats
3W - 1L
1,255 SR
Queue Stats
587W - 623L
1,470 Elo+
Solo
Susano
Susano
DragonKing6443
Susano
Level 125
God Stats
2W - 1L
1,189 SR
Queue Stats
200W - 193L
1,471 Elo+
Solo
Jing Wei
Jing Wei
McMkmc
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
Ulyssi
Cerberus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,517 Elo+
Solo
Vulcan
Vulcan
osParadox
Vulcan
Level 148
God Stats
6W - 3L
1,427 SR
Queue Stats
73W - 82L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazzanellas
Sylvanus
13
2 / 5 / 4
8,030
423
8,254
16,856
11,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NINJAGATOR27
King Arthur
16
3 / 3 / 2
10,020
527
11,359
19,926
13,345
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dvpgolden
Baron Samedi
14
1 / 3 / 1
8,816
464
7,172
11,648
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
kattehgreat618
Erlang Shen
17
3 / 1 / 2
9,973
525
5,702
15,166
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
specldark
Skadi
14
3 / 6 / 3
8,735
460
11,681
13,548
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 5 / 12
9,201
484
8,738
21,407
19,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 6
9,657
508
8,983
14,460
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
McMkmc
Jing Wei
19
7 / 1 / 3
11,490
605
12,653
12,593
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Ulyssi
Cerberus
16
1 / 4 / 8
9,823
517
9,842
18,690
14,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
osParadox
Vulcan
17
6 / 1 / 2
10,895
573
13,967
7,135
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
18
18
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
5
12
1.2
L
Sylvanus
Bazzanellas
Sylvanus
2
5
4
0.8
W
4
2
6
3.5
W
Jing Wei
McMkmc
Jing Wei
7
1
3
8.5
L
King Arthur
NINJAGATOR27
King Arthur
3
3
2
1.33
W
Cerberus
Ulyssi
Cerberus
1
4
8
1.25
L
Baron Samedi
dvpgolden
Baron Samedi
1
3
1
0.5
L
Erlang Shen
kattehgreat618
Erlang Shen
3
1
2
4
W
Vulcan
osParadox
Vulcan
6
1
2
7
L
Skadi
specldark
Skadi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
54,183
77,144
Taken
74,285
38,115
Mitigated
47,485
21,799
Healing
29,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,738
594
3,397
6,745
21,407
19,106
543
4,512
16,778
25,841
0
L
Sylvanus
Bazzanellas
Sylvanus
8,254
2,656
1,115
5,906
16,856
11,664
340
7,444
9,310
32,626
12,641
W
8,983
2,411
0
6,162
14,460
5,310
799
2,032
12,390
0
68,101
W
Jing Wei
McMkmc
Jing Wei
12,653
8,346
0
5,850
12,593
5,012
2,088
2,931
9,610
0
106,404
L
King Arthur
NINJAGATOR27
King Arthur
11,359
2,984
45
3,492
19,926
13,345
0
11,929
7,832
0
68,456
W
Cerberus
Ulyssi
Cerberus
9,842
661
0
6,449
18,690
14,934
301
1,879
16,656
61,315
0
L
Baron Samedi
dvpgolden
Baron Samedi
7,172
323
167
3,709
11,648
4,648
0
6,914
4,584
56,064
0
L
Erlang Shen
kattehgreat618
Erlang Shen
5,702
3,808
0
4,011
15,166
6,121
0
2,861
12,243
0
88,026
W
Vulcan
osParadox
Vulcan
13,967
4,292
0
1,151
7,135
3,123
2,663
2,531
4,425
66,037
0
L
Skadi
specldark
Skadi
11,681
4,447
0
3,354
13,548
2,337
664
2,914
10,628
0
55,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
51,066
552
Minions Killed
617
0
Camps Cleared
0
1,624,073
Distance Traveled
1,766,204
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,201
484
6
0
0
311,719
2
L
Sylvanus
8,030
423
71
4
0
255,983
6
W
Susano
9,657
508
111
6
0
386,853
9
W
Jing Wei
11,490
605
215
11
0
365,016
3
L
King Arthur
10,020
527
127
7
0
354,372
0
W
Cerberus
9,823
517
141
7
0
330,163
3
L
Baron Samedi
8,816
464
110
6
0
314,101
4
L
Erlang Shen
9,973
525
139
7
0
410,249
0
W
Vulcan
10,895
573
144
8
0
372,453
8
L
Skadi
8,735
460
105
6
0
289,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role