Player Matchup

Cthulhu
Cthulhu
LAWilson8
Cthulhu
Level 44
God Stats
20W - 37L
1,077 SR
Queue Stats
557W - 679L
1,112 Elo+
Party 3
Thanatos
Thanatos
O--Asura--O
Thanatos
Level 38
God Stats
5W - 6L
1,512 SR
Queue Stats
19W - 30L
1,306 Elo+
Party 1
Bakasura
Bakasura
TaybofDrug
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,218 Elo+
Party 1
Apollo
Apollo
Tempaaaah x
Apollo
Level 36
God Stats
3W - 12L
1,045 SR
Queue Stats
233W - 334L
1,067 Elo+
Party 3
Arachne
Arachne
iMightyMoonhead
Arachne
Level 28
God Stats
10W - 13L
1,250 SR
Queue Stats
163W - 250L
1,095 Elo+
Party 3
Team Averages
Level 35
1,277 SR
1,160 Elo+

VS

Team Averages
Level 43
1,374 SR
1,349 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Marwyn101
Nike
Level 27
God Stats
1W - 4L
1,130 SR
Queue Stats
12W - 25L
1,153 Elo+
Party 2
Arachne
Arachne
SeenTheDark
Arachne
Level 28
God Stats
2W - 6L
1,021 SR
Queue Stats
39W - 63L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
Split121
Gilgamesh
Level 38
God Stats
8W - 4L
1,464 SR
Queue Stats
173W - 175L
1,441 Elo+
Party 4
Zhong Kui
Zhong Kui
Wolfbridge
Zhong Kui
Level 56
God Stats
4W - 1L
1,756 SR
Queue Stats
91W - 112L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LAWilson8
Cthulhu
7
0 / 2 / 0
5,531
395
1,640
4,855
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
O--Asura--O
Thanatos
9
0 / 4 / 1
5,484
392
2,928
8,216
1,956
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
TaybofDrug
Bakasura
8
1 / 2 / 0
5,707
408
706
7,446
2,140
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
11
0 / 1 / 0
6,120
437
3,173
7,587
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
5,055
361
1,730
7,212
1,690
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 0 / 2
8,403
600
6,314
4,104
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
14
1 / 2 / 2
8,251
589
5,352
7,699
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SeenTheDark
Arachne
12
1 / 0 / 3
7,324
523
1,060
6,716
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Split121
Gilgamesh
10
1 / 0 / 6
7,476
534
2,660
6,319
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Wolfbridge
Zhong Kui
12
4 / 0 / 3
7,845
560
6,963
6,257
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
2
7
L
Cthulhu
LAWilson8
Cthulhu
0
2
0
0
W
Nike
1
2
2
1
L
Thanatos
O--Asura--O
Thanatos
0
4
1
0.13
W
Arachne
SeenTheDark
Arachne
1
0
3
2.5
W
Gilgamesh
Split121
Gilgamesh
1
0
6
4
L
Bakasura
TaybofDrug
Bakasura
1
2
0
0.5
L
Apollo
0
1
0
0
W
Zhong Kui
Wolfbridge
Zhong Kui
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,177
Damage
22,349
35,316
Taken
31,095
9,410
Mitigated
18,619
8,476
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,314
302
0
1,248
4,104
1,109
1,397
0
4,104
41,108
676
L
Cthulhu
LAWilson8
Cthulhu
1,640
220
70
1,113
4,855
1,910
0
2,075
2,780
10,735
0
W
Nike
5,352
682
0
3,035
7,699
5,349
2,128
0
7,639
0
44,067
L
Thanatos
O--Asura--O
Thanatos
2,928
386
0
3,436
8,216
1,956
215
3,042
4,813
0
16,714
W
Arachne
SeenTheDark
Arachne
1,060
765
0
2,304
6,716
2,370
698
313
6,363
0
36,463
W
Gilgamesh
Split121
Gilgamesh
2,660
330
0
1,645
6,319
5,241
198
403
5,916
0
10,575
L
Bakasura
TaybofDrug
Bakasura
706
523
0
258
7,446
2,140
673
1,104
6,133
0
18,465
L
Apollo
3,173
1,771
0
2,085
7,587
1,714
1,942
3,185
4,278
0
36,131
W
Zhong Kui
Wolfbridge
Zhong Kui
6,963
1,831
0
2,567
6,257
4,550
2,101
924
5,333
41,011
7,808
L
1,730
1,415
0
1,514
7,212
1,690
0
2,756
4,365
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
39,299
198
Minions Killed
353
0
Camps Cleared
0
1,220,418
Distance Traveled
1,388,397
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,403
600
87
6
0
284,654
2
L
Cthulhu
5,531
395
33
2
0
209,272
2
W
Nike
8,251
589
83
6
0
249,640
1
L
Thanatos
5,484
392
34
2
0
237,903
3
W
Arachne
7,324
523
74
5
0
303,610
0
W
Gilgamesh
7,476
534
8
1
0
306,368
0
L
Bakasura
5,707
408
40
3
0
251,380
0
L
Apollo
6,120
437
62
4
0
281,046
4
W
Zhong Kui
7,845
560
101
7
0
244,125
6
L
Arachne
5,055
361
29
2
0
240,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role