Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CuakXD
Kumbhakarna
Level 157
God Stats
5W - 2L
1,643 SR
Queue Stats
254W - 257L
1,636 Elo+
Solo
Cupid
Cupid
DaCaballoGallo
Cupid
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
1,085W - 980L
1,602 Elo+
Party 1
Geb
Geb
Ejck97
Geb
Level 159
God Stats
4W - 9L
1,387 SR
Queue Stats
612W - 623L
1,590 Elo+
Solo
Fenrir
Fenrir
LetsNotPlay
Fenrir
Level 159
God Stats
3W - 8L
1,566 SR
Queue Stats
425W - 398L
1,638 Elo+
Party 1
Team Averages
Level 158
1,519 SR
1,593 Elo+

VS

Team Averages
Level 125
1,590 SR
1,543 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BotchedThatUp
Cernunnos
Level 69
God Stats
3W - 1L
1,476 SR
Queue Stats
148W - 127L
1,641 Elo+
Solo
Shiva
Shiva
JohnLakeBR
Shiva
Level 156
God Stats
6W - 3L
1,971 SR
Queue Stats
210W - 232L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Sultanacii
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 3 / 8
8,647
786
8,869
10,082
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
CuakXD
Kumbhakarna
14
1 / 4 / 6
8,524
775
4,302
17,177
17,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 3 / 4
9,549
868
10,642
10,688
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
Ejck97
Geb
13
0 / 3 / 8
8,224
748
6,093
14,737
14,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
5 / 5 / 8
9,213
838
6,239
14,583
18,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 3 / 12
9,413
856
11,369
6,768
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
15
4 / 4 / 10
9,336
849
9,084
13,708
11,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
BotchedThatUp
Cernunnos
16
4 / 1 / 11
9,720
884
17,859
6,912
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
15
0 / 3 / 14
8,577
780
9,435
11,188
13,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
4 / 2 / 10
9,506
864
11,638
6,390
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
13
Kills
17
18
Deaths
13
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
8
2
W
Anubis
 
Anubis
5
3
12
3.67
W
Erlang Shen
 
Erlang Shen
4
4
10
2.25
W
Cernunnos
BotchedThatUp
Cernunnos
4
1
11
9.5
L
Kumbhakarna
CuakXD
Kumbhakarna
1
4
6
1
L
5
3
4
2.33
L
Geb
Ejck97
Geb
0
3
8
1.33
W
Shiva
0
3
14
2.33
L
Fenrir
5
5
8
1.8
W
Nu Wa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
59,385
67,267
Taken
44,966
58,780
Mitigated
35,052
19,174
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,869
565
1,461
560
10,082
4,211
1,128
4,780
5,218
27,800
0
W
Anubis
 
Anubis
11,369
490
0
601
6,768
3,932
540
2,923
3,845
18,547
0
W
Erlang Shen
 
Erlang Shen
9,084
4,599
885
3,289
13,708
11,432
498
4,210
9,498
0
14,990
W
Cernunnos
BotchedThatUp
Cernunnos
17,859
8,154
0
1,802
6,912
3,219
2,679
3,451
3,461
0
34,828
L
Kumbhakarna
CuakXD
Kumbhakarna
4,302
545
1,789
2,600
17,177
17,234
473
5,219
11,881
12,180
0
L
10,642
5,478
5,644
2,518
10,688
5,034
1,548
4,006
6,605
0
28,438
L
Geb
Ejck97
Geb
6,093
344
1,079
1,284
14,737
14,001
100
4,986
9,575
11,471
0
W
Shiva
9,435
630
4,868
3,613
11,188
13,953
205
4,052
7,136
0
19,477
L
Fenrir
6,239
1,980
530
1,709
14,583
18,300
169
4,016
10,183
0
11,021
W
Nu Wa
11,638
2,024
305
1,151
6,390
2,516
1,654
4,628
1,762
31,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
46,552
124
Minions Killed
125
0
Camps Cleared
0
1,018,083
Distance Traveled
1,061,734
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,647
786
49
4
0
195,699
1
W
Anubis
9,413
856
13
1
0
201,649
1
W
Erlang Shen
9,336
849
20
2
0
224,790
0
W
Cernunnos
9,720
884
47
4
0
193,147
3
L
Kumbhakarna
8,524
775
12
1
0
206,172
3
L
Cupid
9,549
868
39
4
0
187,238
0
L
Geb
8,224
748
13
1
0
219,535
4
W
Shiva
8,577
780
8
1
0
225,956
0
L
Fenrir
9,213
838
11
1
0
209,439
1
W
Nu Wa
9,506
864
37
3
0
216,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role