Player Matchup

Bastet
Bastet
Dosvedanya
Bastet
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
99W - 128L
1,327 Elo+
Solo
Shiva
Shiva
PoIoDrxp
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,338 Elo+
Solo
Anubis
Anubis
ShinraMS
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,246 Elo+
Solo
Rama
Rama
black_moon29
Rama
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 97L
1,383 Elo+
Solo
Cerberus
Cerberus
jaggergusti890
Cerberus
Level 65
God Stats
2W - 6L
1,255 SR
Queue Stats
184W - 183L
1,441 Elo+
Solo
Team Averages
Level 71
1,405 SR
1,347 Elo+

VS

Team Averages
Level 94
1,430 SR
1,431 Elo+
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
A ShwiftySOB
Arachne
Level 119
God Stats
31W - 41L
1,293 SR
Queue Stats
901W - 962L
1,361 Elo+
Solo
Olorun
Olorun
MerksALManz
Olorun
Level 60
God Stats
2W - 2L
1,222 SR
Queue Stats
109W - 119L
1,388 Elo+
Solo
Chernobog
Chernobog
oakesjoakes1997
Chernobog
Level 69
God Stats
66W - 66L
1,543 SR
Queue Stats
445W - 479L
1,433 Elo+
Solo
Neith
Neith
seregs093
Neith
Level 80
God Stats
12W - 9L
1,592 SR
Queue Stats
27W - 28L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dosvedanya
Bastet
15
4 / 7 / 1
9,881
471
8,379
14,675
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
PoIoDrxp
Shiva
12
0 / 5 / 3
8,203
391
4,665
14,880
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
ShinraMS
Anubis
15
7 / 8 / 4
9,896
471
15,160
13,711
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 9 / 1
9,805
467
11,765
18,015
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
16
1 / 3 / 6
9,606
457
6,619
23,162
13,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 1 / 8
11,354
541
14,980
13,171
10,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
A ShwiftySOB
Arachne
18
7 / 2 / 8
11,337
540
8,922
14,770
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
2 / 6 / 2
9,933
473
5,225
12,023
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
oakesjoakes1997
Chernobog
16
9 / 5 / 8
10,571
503
20,681
16,718
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
seregs093
Neith
15
7 / 4 / 8
10,631
506
8,285
10,234
3,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
18
Kills
31
32
Deaths
18
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
8
10
W
Arachne
A ShwiftySOB
Arachne
7
2
8
5.5
L
Bastet
Dosvedanya
Bastet
4
7
1
0.64
W
Olorun
2
6
2
0.5
L
Shiva
PoIoDrxp
Shiva
0
5
3
0.3
L
Anubis
ShinraMS
Anubis
7
8
4
1.13
L
6
9
1
0.72
L
Cerberus
1
3
6
1.33
W
Chernobog
oakesjoakes1997
Chernobog
9
5
8
2.6
W
Neith
seregs093
Neith
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
58,093
84,443
Taken
66,916
44,545
Mitigated
28,314
26,371
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,980
2,577
406
2,217
13,171
10,686
571
3,308
9,788
0
53,361
W
Arachne
A ShwiftySOB
Arachne
8,922
6,775
0
8,532
14,770
6,030
549
2,908
11,810
0
78,992
L
Bastet
Dosvedanya
Bastet
8,379
2,952
172
5,181
14,675
5,470
1,869
424
14,251
0
53,463
W
Olorun
5,225
1,860
0
1,279
12,023
2,821
2,990
6,261
5,390
53,879
0
L
Shiva
PoIoDrxp
Shiva
4,665
613
256
2,080
14,880
12,899
0
823
14,057
9,033
22,621
L
Anubis
ShinraMS
Anubis
15,160
428
0
4,039
13,711
6,240
336
3,155
10,556
48,480
0
L
11,765
9,788
191
5,448
18,015
6,185
812
78
17,937
0
54,866
L
Cerberus
6,619
222
179
8,825
23,162
13,751
166
745
22,417
55,284
0
W
Chernobog
oakesjoakes1997
Chernobog
20,681
13,707
121
5,086
16,718
5,022
1,791
5,469
11,095
0
54,157
W
Neith
seregs093
Neith
8,285
1,071
0
3,585
10,234
3,755
1,166
4,145
5,963
0
38,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
53,826
444
Minions Killed
440
0
Camps Cleared
0
1,633,027
Distance Traveled
1,915,902
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,354
541
69
3
0
414,392
2
W
Arachne
11,337
540
112
5
0
423,984
0
L
Bastet
9,881
471
96
5
0
321,928
2
W
Olorun
9,933
473
105
5
0
350,495
0
L
Shiva
8,203
391
50
2
0
367,486
1
L
Anubis
9,896
471
79
4
0
274,028
0
L
Rama
9,805
467
100
5
0
309,891
0
L
Cerberus
9,606
457
119
6
0
359,694
5
W
Chernobog
10,571
503
73
3
0
371,883
3
W
Neith
10,631
506
81
4
0
355,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role